Player Matchup

Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
thighgap420
Kukulkan
Level 3
God Stats
29W - 18L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Bastet
Bastet
xX FAT DABS Xx
Bastet
Level 125
God Stats
76W - 26L
1,868 SR
Queue Stats
285W - 206L
1,636 Elo+
Party 1
Team Averages
Level 91
1,623 SR
1,545 Elo+

VS

Team Averages
Level 50
1,372 SR
1,204 Elo+
Kukulkan
Kukulkan
IRON-GIANT102
Kukulkan
Level 115
God Stats
20W - 23L
1,378 SR
Queue Stats
79W - 137L
1,216 Elo+
Party 2
Skadi
Skadi
baby_girl_1991_
Skadi
Level 8
God Stats
3W - 8L
1,365 SR
Queue Stats
9W - 29L
1,191 Elo+
Party 2
Jormungandr
Jormungandr
fennell1991
Jormungandr
Level 26
God Stats
43W - 49L
1,374 SR
Queue Stats
74W - 130L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
4 / 0 / 23
16,026
801
12,615
19,901
31,195
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
thighgap420
Kukulkan
17
0 / 6 / 16
12,641
632
6,776
12,323
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
25 / 2 / 4
17,129
856
45,164
26,132
8,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IRON-GIANT102
Kukulkan
16
3 / 9 / 2
12,088
604
14,377
19,631
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 4
11,274
564
6,193
20,908
4,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
fennell1991
Jormungandr
15
4 / 11 / 3
12,092
605
18,462
28,858
12,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
29
Kills
8
8
Deaths
29
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
23
15.5
L
Kukulkan
IRON-GIANT102
Kukulkan
3
9
2
0.44
L
1
9
4
0.33
L
Jormungandr
fennell1991
Jormungandr
4
11
3
0.5
W
Kukulkan
thighgap420
Kukulkan
0
6
16
1.33
W
25
2
4
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,555
Damage
39,032
58,356
Taken
69,397
43,579
Mitigated
26,036
20,010
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,615
619
0
5,528
19,901
31,195
295
9,790
10,111
41,215
0
L
Kukulkan
IRON-GIANT102
Kukulkan
14,377
1,071
423
461
19,631
9,632
0
6,255
13,376
52,695
0
L
6,193
3,603
0
890
20,908
4,216
0
5,912
14,996
0
27,616
L
Jormungandr
fennell1991
Jormungandr
18,462
6,050
94
1,818
28,858
12,188
0
7,409
21,449
52,777
0
W
Kukulkan
thighgap420
Kukulkan
6,776
882
1,123
1,625
12,323
3,400
144
9,974
2,349
28,853
0
W
45,164
10,495
0
11,734
26,132
8,984
2,228
13,604
11,007
0
110,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
35,454
212
Minions Killed
203
11
Camps Cleared
1
1,116,901
Distance Traveled
795,032
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
16,026
801
34
2
2
399,935
0
L
Kukulkan
12,088
604
78
4
1
273,424
0
L
Skadi
11,274
564
47
2
0
262,283
0
L
Jormungandr
12,092
605
78
4
0
259,325
0
W
Kukulkan
12,641
632
66
3
0
312,986
4
W
Bastet
17,129
856
112
6
9
403,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role