Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsJust_aGame0
Ah Muzen Cab
Level 155
God Stats
6W - 6L
1,169 SR
Queue Stats
227W - 236L
1,443 Elo+
Party 2
Bellona
Bellona
SabotMusic
Bellona
Level 79
God Stats
13W - 8L
1,496 SR
Queue Stats
181W - 178L
1,427 Elo+
Solo
Ganesha
Ganesha
The OLY Crew
Ganesha
Level 115
God Stats
10W - 7L
1,668 SR
Queue Stats
111W - 123L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
xMattick
Gilgamesh
Level 146
God Stats
15W - 19L
1,404 SR
Queue Stats
336W - 349L
1,521 Elo+
Solo
Team Averages
Level 124
1,447 SR
1,455 Elo+

VS

Team Averages
Level 120
1,627 SR
1,511 Elo+
Ullr
Ullr
El_Tomate007
Ullr
Level 125
God Stats
82W - 68L
1,627 SR
Queue Stats
898W - 881L
1,512 Elo+
Solo
Achilles
Achilles
FoxyMann
Achilles
Level 80
God Stats
4W - 4L
1,667 SR
Queue Stats
36W - 34L
1,526 Elo+
Solo
Sol
Sol
McPrimeRib
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Purple Oates
Tsukuyomi
Level 123
God Stats
1W - 1L
1,840 SR
Queue Stats
43W - 33L
1,506 Elo+
Solo
Guan Yu
Guan Yu
XxBrazhoffxX
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 239L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 4
7,359
526
2,842
6,642
1,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ItsJust_aGame0
Ah Muzen Cab
12
5 / 0 / 3
7,625
545
7,653
6,932
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SabotMusic
Bellona
15
7 / 1 / 2
9,255
661
8,529
11,197
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
The OLY Crew
Ganesha
12
0 / 1 / 10
7,743
553
4,428
11,337
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
xMattick
Gilgamesh
13
6 / 1 / 3
8,021
573
4,999
7,605
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,882
563
4,244
5,328
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
FoxyMann
Achilles
11
0 / 6 / 0
6,094
435
3,944
10,372
3,615
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,687
478
8,241
7,587
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Purple Oates
Tsukuyomi
12
1 / 4 / 1
6,938
496
3,132
8,748
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
XxBrazhoffxX
Guan Yu
10
0 / 5 / 2
5,824
416
3,715
12,743
7,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
5
5
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
4
1.5
L
3
1
0
3
L
Achilles
FoxyMann
Achilles
0
6
0
0
W
Ah Muzen Cab
ItsJust_aGame0
Ah Muzen Cab
5
0
3
6.5
L
1
3
0
0.33
L
Tsukuyomi
Purple Oates
Tsukuyomi
1
4
1
0.38
W
Bellona
SabotMusic
Bellona
7
1
2
8
W
Ganesha
The OLY Crew
Ganesha
0
1
10
5
L
Guan Yu
XxBrazhoffxX
Guan Yu
0
5
2
0.2
W
Gilgamesh
xMattick
Gilgamesh
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
23,276
43,713
Taken
44,778
27,672
Mitigated
18,311
12,954
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,842
782
0
1,429
6,642
1,886
1,116
0
6,642
33,043
0
L
4,244
1,118
0
2,345
5,328
1,747
0
1,975
3,353
0
49,503
L
Achilles
FoxyMann
Achilles
3,944
529
0
1,274
10,372
3,615
222
254
10,118
0
31,140
W
Ah Muzen Cab
ItsJust_aGame0
Ah Muzen Cab
7,653
3,367
0
2,944
6,932
3,008
706
2,029
4,903
0
37,406
L
8,241
3,576
0
2,356
7,587
2,266
0
1,421
6,166
36,377
5,630
L
Tsukuyomi
Purple Oates
Tsukuyomi
3,132
655
0
3,159
8,748
2,785
0
772
7,976
0
36,826
W
Bellona
SabotMusic
Bellona
8,529
3,459
0
4,332
11,197
10,899
0
0
11,197
0
48,586
W
Ganesha
The OLY Crew
Ganesha
4,428
548
77
3,496
11,337
8,758
446
4,970
6,367
34,542
0
L
Guan Yu
XxBrazhoffxX
Guan Yu
3,715
1,169
580
4,106
12,743
7,898
0
2,848
9,895
0
22,326
W
Gilgamesh
xMattick
Gilgamesh
4,999
1,573
0
676
7,605
3,121
0
241
7,364
0
55,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
33,425
378
Minions Killed
347
0
Camps Cleared
0
1,442,297
Distance Traveled
1,316,183
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,359
526
78
6
0
258,534
3
L
Ullr
7,882
563
100
7
0
265,599
3
L
Achilles
6,094
435
53
4
0
274,264
0
W
Ah Muzen Cab
7,625
545
93
7
0
279,396
5
L
Sol
6,687
478
77
6
0
241,869
2
L
Tsukuyomi
6,938
496
77
6
0
286,196
1
W
Bellona
9,255
661
103
7
0
298,511
1
W
Ganesha
7,743
553
11
1
0
285,137
0
L
Guan Yu
5,824
416
40
3
0
248,255
8
W
Gilgamesh
8,021
573
93
7
0
320,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role