Player Matchup

Zeus
Zeus
Jaeger80
Zeus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 268L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Lostfire22
Kukulkan
Level 122
God Stats
4W - 4L
1,584 SR
Queue Stats
287W - 268L
1,517 Elo+
Party 2
Ullr
Ullr
RagnarAmsMe
Ullr
Level 129
God Stats
7W - 14L
1,155 SR
Queue Stats
800W - 784L
1,536 Elo+
Party 2
Olorun
Olorun
Swamp_Witch_666
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 223L
1,455 Elo+
Party 1
Artio
Artio
TjMaxx__Hookker
Artio
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 293L
1,548 Elo+
Party 1
Team Averages
Level 129
1,448 SR
1,505 Elo+

VS

Team Averages
Level 117
1,567 SR
1,495 Elo+
Discordia
Discordia
AMGxMANSORY
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,492 Elo+
Solo
Khepri
Khepri
BROWN CHICKEN74
Khepri
Level 141
God Stats
2W - 1L
1,546 SR
Queue Stats
230W - 226L
1,467 Elo+
Party 3
Shiva
Shiva
TitanPhoenixX
Shiva
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
359W - 331L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Two Turbskis
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 126L
1,543 Elo+
Solo
Thoth
Thoth
sage0f6ix
Thoth
Level 49
God Stats
5W - 2L
1,790 SR
Queue Stats
68W - 68L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 7 / 2
11,264
805
11,927
12,442
5,578
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Lostfire22
Kukulkan
18
2 / 5 / 6
10,701
764
8,507
11,235
5,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 7
9,981
713
9,441
14,409
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 5 / 5
10,252
732
7,893
15,071
6,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 3 / 7
9,933
710
5,646
19,729
23,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMGxMANSORY
Discordia
16
3 / 6 / 6
10,394
742
14,267
9,957
3,898
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 2 / 15
9,975
713
5,945
12,578
15,500
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 9
12,179
870
15,670
15,551
17,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Two Turbskis
Jormungandr
20
6 / 2 / 13
11,424
816
17,942
15,230
16,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
sage0f6ix
Thoth
16
3 / 1 / 12
10,024
716
12,660
6,899
2,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
14
Kills
22
23
Deaths
14
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
AMGxMANSORY
Discordia
3
6
6
1
W
1
2
15
4.25
L
Zeus
5
7
2
0.86
L
Kukulkan
Lostfire22
Kukulkan
2
5
6
1
L
3
3
7
2.17
L
2
5
5
0.9
W
9
3
9
4.5
L
2
3
7
1.83
W
Jormungandr
Two Turbskis
Jormungandr
6
2
13
6.25
W
Thoth
sage0f6ix
Thoth
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
66,484
72,886
Taken
60,215
47,753
Mitigated
55,655
27,267
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AMGxMANSORY
Discordia
14,267
240
913
1,107
9,957
3,898
1,352
6,221
3,736
27,405
0
W
5,945
518
3,903
2,431
12,578
15,500
867
5,247
7,331
16,506
0
L
Zeus
11,927
1,954
1,753
796
12,442
5,578
444
9,807
2,635
29,469
0
L
Kukulkan
Lostfire22
Kukulkan
8,507
218
1,247
933
11,235
5,121
494
7,818
3,417
24,983
0
L
9,441
2,817
3,474
2,100
14,409
6,348
1,087
8,878
5,531
0
17,992
L
7,893
3,927
4,726
3,814
15,071
6,874
1,286
11,493
3,578
25,667
0
W
15,670
1,431
3,100
3,399
15,551
17,141
887
8,178
7,373
0
21,410
L
5,646
1,089
3,343
5,081
19,729
23,832
136
12,818
6,911
11,216
0
W
Jormungandr
Two Turbskis
Jormungandr
17,942
2,856
1,923
1,605
15,230
16,280
1,959
9,441
5,789
41,710
0
W
Thoth
sage0f6ix
Thoth
12,660
277
2,183
1,124
6,899
2,836
1,607
4,886
2,013
25,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
53,996
153
Minions Killed
135
0
Camps Cleared
0
1,271,311
Distance Traveled
1,345,520
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,394
742
19
1
0
270,289
3
W
Khepri
9,975
713
24
2
0
262,096
0
L
Zeus
11,264
805
41
3
0
199,927
0
L
Kukulkan
10,701
764
44
3
0
263,111
0
L
Ullr
9,981
713
25
2
0
286,589
2
L
Olorun
10,252
732
40
3
0
252,554
0
W
Shiva
12,179
870
16
1
0
283,636
0
L
Artio
9,933
710
3
0
0
269,130
0
W
Jormungandr
11,424
816
52
4
0
261,729
4
W
Thoth
10,024
716
24
2
0
267,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role