Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArchaicCataclysm
Artemis
Level 149
God Stats
10W - 7L
1,838 SR
Queue Stats
151W - 128L
1,614 Elo+
Party 1
Merlin
Merlin
RotundHobbit
Merlin
Level 32
God Stats
8W - 2L
1,907 SR
Queue Stats
70W - 19L
1,811 Elo+
Party 1
Da Ji
Da Ji
nlycan
Da Ji
Level 114
God Stats
10W - 13L
1,367 SR
Queue Stats
632W - 585L
1,620 Elo+
Party 1
Terra
Terra
trevorpike
Terra
Level 147
God Stats
10W - 8L
1,625 SR
Queue Stats
189W - 171L
1,632 Elo+
Party 1
Team Averages
Level 97
1,647 SR
1,636 Elo+

VS

Team Averages
Level 86
1,652 SR
1,585 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GunnyBearOp
Hades
Level 15
God Stats
4W - 3L
1,618 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 2
Charybdis
Charybdis
MKIXI
Charybdis
Level 128
God Stats
7W - 6L
1,595 SR
Queue Stats
380W - 330L
1,606 Elo+
Party 2
Horus
Horus
Sh00kon3
Horus
Level 37
God Stats
37W - 27L
1,658 SR
Queue Stats
85W - 60L
1,576 Elo+
Party 2
Ymir
Ymir
vNorthWestv
Ymir
Level 105
God Stats
5W - 2L
1,890 SR
Queue Stats
91W - 85L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 4 / 1
7,107
508
4,076
13,479
8,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
7,173
512
6,879
9,369
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
7
1 / 0 / 1
5,584
399
2,596
1,599
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
nlycan
Da Ji
12
3 / 4 / 2
7,255
518
5,832
10,357
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
12
1 / 3 / 1
6,968
498
5,947
9,524
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 2 / 2
8,339
596
4,812
9,024
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,509
465
531
5,137
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MKIXI
Charybdis
15
5 / 2 / 0
8,652
618
7,000
9,733
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Sh00kon3
Horus
11
0 / 0 / 8
6,893
492
4,316
7,939
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 1 / 4
8,122
580
8,225
9,774
4,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Cliodhna
 
Cliodhna
5
2
2
3
L
1
3
1
0.5
W
1
1
0
1
W
Charybdis
MKIXI
Charybdis
5
2
0
2.5
L
Merlin
1
0
1
1.5
W
Horus
Sh00kon3
Horus
0
0
8
4
L
Da Ji
nlycan
Da Ji
3
4
2
1
L
Terra
1
3
1
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
24,884
44,328
Taken
41,607
22,546
Mitigated
18,498
12,809
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,076
1,280
0
4,475
13,479
8,284
0
5,935
7,544
0
43,984
W
Cliodhna
 
Cliodhna
4,812
1,109
0
2,183
9,024
2,866
0
1,407
7,617
0
59,061
L
6,879
3,567
0
4,274
9,369
2,655
0
0
9,369
0
48,227
W
531
172
0
964
5,137
1,763
294
1,461
3,676
27,682
0
W
Charybdis
MKIXI
Charybdis
7,000
3,555
0
4,375
9,733
3,360
384
830
8,903
0
62,349
L
Merlin
2,596
573
0
0
1,599
466
0
527
1,072
21,482
0
W
Horus
Sh00kon3
Horus
4,316
2,184
1,359
4,058
7,939
5,614
0
2,238
5,701
0
16,947
L
Da Ji
nlycan
Da Ji
5,832
1,378
0
2,941
10,357
3,407
218
1,123
9,234
0
35,618
L
Terra
5,947
808
318
801
9,524
7,734
417
1,171
8,353
26,790
5,842
W
8,225
2,821
0
3,031
9,774
4,895
0
2,180
7,594
41,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
38,515
352
Minions Killed
409
0
Camps Cleared
0
1,164,231
Distance Traveled
1,364,725
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,107
508
87
6
0
253,255
1
W
Cliodhna
8,339
596
112
8
0
280,687
2
L
Artemis
7,173
512
91
7
0
237,787
6
W
Hades
6,509
465
67
5
0
277,756
0
W
Charybdis
8,652
618
119
9
0
267,280
6
L
Merlin
5,584
399
39
3
0
117,693
2
W
Horus
6,893
492
19
1
0
285,991
4
L
Da Ji
7,255
518
73
5
0
279,811
0
L
Terra
6,968
498
62
4
0
275,685
4
W
Ymir
8,122
580
92
7
0
253,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role