Player Matchup

Cerberus
Cerberus
Chimp7
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,688 Elo+
Party 1
Arachne
Arachne
DappySauce
Arachne
Level 49
God Stats
5W - 2L
1,778 SR
Queue Stats
76W - 95L
1,533 Elo+
Solo
Chiron
Chiron
Maveric1998
Chiron
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Shadowthrill
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,359 Elo+
Solo
Artio
Artio
medrish24
Artio
Level 43
God Stats
6W - 7L
1,310 SR
Queue Stats
51W - 73L
1,394 Elo+
Party 1
Team Averages
Level 53
1,518 SR
1,479 Elo+

VS

Team Averages
Level 54
1,613 SR
1,497 Elo+
Achilles
Achilles
LittleMann29
Achilles
Level 63
God Stats
4W - 5L
1,655 SR
Queue Stats
230W - 194L
1,553 Elo+
Party 2
Nemesis
Nemesis
PromiseNoSmurf6
Nemesis
Level 85
God Stats
9W - 5L
1,831 SR
Queue Stats
258W - 226L
1,549 Elo+
Party 2
Ares
Ares
TrippyTrev76
Ares
Level 29
God Stats
35W - 34L
1,575 SR
Queue Stats
60W - 56L
1,472 Elo+
Party 2
Scylla
Scylla
XxFantaRocksxX
Scylla
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
gringo522
Danzaburou
Level 63
God Stats
15W - 11L
1,505 SR
Queue Stats
96W - 99L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chimp7
Cerberus
11
0 / 9 / 3
6,879
382
8,373
18,385
12,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
DappySauce
Arachne
13
0 / 6 / 0
7,657
425
6,306
16,480
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
13
0 / 4 / 1
7,948
442
5,883
11,343
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Shadowthrill
Danzaburou
14
2 / 4 / 0
8,945
497
8,337
12,231
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
medrish24
Artio
10
1 / 5 / 2
7,478
415
2,997
16,976
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LittleMann29
Achilles
15
9 / 1 / 14
9,965
554
14,455
15,833
15,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 0 / 7
10,204
567
13,149
13,571
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 1 / 14
7,869
437
8,081
14,817
12,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 0 / 14
9,237
513
13,013
7,306
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
gringo522
Danzaburou
14
1 / 1 / 6
8,947
497
5,616
7,848
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
3
Kills
28
28
Deaths
3
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chimp7
Cerberus
0
9
3
0.17
L
Arachne
DappySauce
Arachne
0
6
0
0
W
Achilles
LittleMann29
Achilles
9
1
14
16
L
Chiron
0
4
1
0.13
W
11
0
7
14.5
L
Danzaburou
Shadowthrill
Danzaburou
2
4
0
0.5
W
2
1
14
9
W
5
0
14
12
W
Danzaburou
gringo522
Danzaburou
1
1
6
4
L
Artio
medrish24
Artio
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
54,314
75,415
Taken
59,375
35,433
Mitigated
39,782
17,431
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chimp7
Cerberus
8,373
734
0
1,750
18,385
12,612
0
4,834
13,551
34,778
0
L
Arachne
DappySauce
Arachne
6,306
4,453
0
2,726
16,480
5,425
0
2,184
14,296
0
60,880
W
Achilles
LittleMann29
Achilles
14,455
3,949
0
1,483
15,833
15,958
983
3,790
11,683
0
50,988
L
Chiron
5,883
2,211
394
3,008
11,343
3,410
195
2,189
9,147
0
44,450
W
13,149
6,311
0
3,840
13,571
6,389
0
1,419
12,152
0
74,090
L
Danzaburou
Shadowthrill
Danzaburou
8,337
4,356
0
5,294
12,231
3,472
376
3,736
8,495
0
60,531
W
8,081
308
0
2,256
14,817
12,059
169
4,128
10,689
22,623
5,451
W
13,013
1,662
0
889
7,306
2,679
237
2,318
4,988
48,899
0
W
Danzaburou
gringo522
Danzaburou
5,616
1,362
0
3,788
7,848
2,697
2,529
900
6,506
0
62,287
L
Artio
medrish24
Artio
2,997
105
1,274
2,985
16,976
10,514
0
7,378
9,598
17,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
46,222
401
Minions Killed
419
0
Camps Cleared
0
1,655,074
Distance Traveled
1,808,935
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,879
382
75
4
0
305,463
3
L
Arachne
7,657
425
91
5
0
401,241
0
W
Achilles
9,965
554
76
4
0
371,299
1
L
Chiron
7,948
442
99
6
0
316,936
5
W
Nemesis
10,204
567
108
6
0
404,473
2
L
Danzaburou
8,945
497
106
6
0
312,505
0
W
Ares
7,869
437
29
2
0
358,035
1
W
Scylla
9,237
513
86
5
0
358,216
5
W
Danzaburou
8,947
497
120
7
0
316,912
2
L
Artio
7,478
415
30
2
0
318,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role