Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JetDaYungin
Ne Zha
Level 109
God Stats
8W - 11L
1,437 SR
Queue Stats
85W - 93L
1,487 Elo+
Party 1
Chang'e
Chang'e
JoyyAquarius
Chang'e
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
15W - 11L
1,464 Elo+
Party 1
Team Averages
Level 72
1,479 SR
1,484 Elo+

VS

Team Averages
Level 89
1,449 SR
1,290 Elo+
Ravana
Ravana
WastelandJD
Ravana
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 40L
1,255 Elo+
Party 2
Athena
Athena
realgooddude35
Athena
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 105L
1,307 Elo+
Party 2
Zeus
Zeus
twilightpanda24
Zeus
Level 122
God Stats
18W - 37L
1,346 SR
Queue Stats
96W - 126L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
7 / 1 / 7
10,119
778
17,143
16,672
15,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
16
9 / 1 / 5
10,435
803
11,343
9,977
4,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
JoyyAquarius
Chang'e
12
1 / 2 / 8
8,622
663
6,229
7,523
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 5 / 4
8,134
626
3,564
10,779
3,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 8 / 2
7,807
601
6,641
20,364
7,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
8,365
643
11,052
8,180
2,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
3
4
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
7
10.5
W
Ne Zha
9
1
5
11.5
W
Chang'e
JoyyAquarius
Chang'e
1
2
8
2.5
L
Ravana
0
5
4
0.4
L
1
8
2
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
21,257
34,172
Taken
39,323
22,214
Mitigated
12,705
10,452
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,143
4,135
0
5,129
16,672
15,065
10
9,179
7,493
0
37,998
W
Ne Zha
11,343
2,169
0
2,952
9,977
4,557
1,070
4,408
5,569
0
46,861
W
Chang'e
JoyyAquarius
Chang'e
6,229
1,747
997
1,374
7,523
2,592
532
4,742
2,781
16,416
0
L
Ravana
3,564
391
0
639
10,779
3,189
0
550
10,229
0
17,283
L
6,641
1,373
0
2,591
20,364
7,289
0
5,178
15,186
19,168
0
L
11,052
1,176
0
1,921
8,180
2,227
0
736
7,444
30,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
24,306
150
Minions Killed
95
10
Camps Cleared
2
778,417
Distance Traveled
579,293
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,119
778
41
3
4
264,250
2
W
Ne Zha
10,435
803
80
6
4
272,176
1
W
Chang'e
8,622
663
29
2
2
241,991
1
L
Ravana
8,134
626
28
2
0
214,030
1
L
Athena
7,807
601
27
2
0
188,437
0
L
Zeus
8,365
643
40
3
2
176,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role