Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
R0Bd1g1
Da Ji
Level 124
God Stats
1W - 0L
1,590 SR
Queue Stats
19W - 7L
1,736 Elo+
Solo
Tyr
Tyr
SZigma501
Tyr
Level 122
God Stats
26W - 33L
1,426 SR
Queue Stats
445W - 456L
1,505 Elo+
Solo
Yemoja
Yemoja
sn0ah
Yemoja
Level 117
God Stats
13W - 14L
1,244 SR
Queue Stats
191W - 183L
1,532 Elo+
Solo
Hel
Hel
xxdeathhead9999
Hel
Level 77
God Stats
4W - 9L
1,306 SR
Queue Stats
197W - 203L
1,533 Elo+
Solo
Team Averages
Level 113
1,413 SR
1,561 Elo+

VS

Team Averages
Level 138
1,658 SR
1,523 Elo+
Mercury
Mercury
Alireztho
Mercury
Level 160
God Stats
92W - 67L
1,641 SR
Queue Stats
250W - 220L
1,553 Elo+
Solo
Ullr
Ullr
Cybverse
Ullr
Level 160
God Stats
142W - 147L
1,496 SR
Queue Stats
386W - 358L
1,541 Elo+
Party 1
Atlas
Atlas
GehennaSama
Atlas
Level 153
God Stats
16W - 9L
1,779 SR
Queue Stats
208W - 213L
1,489 Elo+
Party 1
Poseidon
Poseidon
KeyBladeGod115
Poseidon
Level 108
God Stats
5W - 2L
1,680 SR
Queue Stats
88W - 85L
1,542 Elo+
Solo
Rama
Rama
iFousty
Rama
Level 109
God Stats
6W - 5L
1,692 SR
Queue Stats
218W - 175L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 5 / 2
9,251
578
7,629
11,121
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
R0Bd1g1
Da Ji
16
5 / 3 / 4
9,149
572
8,385
13,337
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 4
8,836
552
9,472
19,645
17,137
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
sn0ah
Yemoja
13
2 / 0 / 6
8,164
510
4,156
12,569
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 6 / 3
8,717
545
6,667
11,881
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alireztho
Mercury
6
0 / 0 / 1
5,649
353
1,432
3,206
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
12
2 / 4 / 0
7,936
496
8,239
11,191
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 4 / 5
8,233
515
11,932
16,764
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
18
8 / 6 / 2
10,590
662
14,451
9,841
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
iFousty
Rama
13
3 / 2 / 1
8,642
540
6,476
8,167
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
15
15
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
5
2
1
L
Mercury
Alireztho
Mercury
0
0
1
0.5
L
Ullr
2
4
0
0.5
L
2
4
5
1.13
L
Poseidon
8
6
2
1.5
W
Da Ji
R0Bd1g1
Da Ji
5
3
4
2.33
W
2
1
4
4
L
Rama
iFousty
Rama
3
2
1
1.75
W
Yemoja
sn0ah
Yemoja
2
0
6
5
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
42,530
68,553
Taken
49,169
39,805
Mitigated
27,192
28,727
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,629
2,989
0
220
11,121
3,441
0
4,067
6,968
0
69,621
L
Mercury
Alireztho
Mercury
1,432
951
0
500
3,206
763
0
689
2,517
0
11,958
L
Ullr
8,239
4,535
0
2,160
11,191
4,606
0
894
10,297
0
42,043
L
11,932
3,631
0
4,092
16,764
15,838
0
5,086
11,678
28,621
8,073
L
Poseidon
14,451
1,468
0
1,070
9,841
3,293
890
2,070
7,771
85,609
0
W
Da Ji
R0Bd1g1
Da Ji
8,385
1,832
0
4,495
13,337
4,676
0
5,782
7,445
0
58,544
W
9,472
515
0
10,019
19,645
17,137
78
2,964
16,647
0
58,983
L
Rama
iFousty
Rama
6,476
5,729
0
1,978
8,167
2,692
1,515
2,084
6,083
0
50,068
W
Yemoja
sn0ah
Yemoja
4,156
1,705
1,934
4,477
12,569
10,032
0
5,550
6,877
20,041
0
W
6,667
409
2,950
4,632
11,881
4,519
0
5,140
6,582
43,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
41,050
440
Minions Killed
418
0
Camps Cleared
0
1,580,612
Distance Traveled
1,290,588
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,251
578
118
7
0
305,857
0
L
Mercury
5,649
353
29
2
0
108,608
1
L
Ullr
7,936
496
93
6
0
241,518
1
L
Atlas
8,233
515
44
3
0
317,865
6
L
Poseidon
10,590
662
153
10
0
299,234
4
W
Da Ji
9,149
572
96
6
0
330,783
3
W
Tyr
8,836
552
104
7
0
344,183
5
L
Rama
8,642
540
99
6
0
323,363
5
W
Yemoja
8,164
510
30
2
0
308,822
8
W
Hel
8,717
545
92
6
0
290,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role