Player Matchup

Achilles
Achilles
KF5AQX
Achilles
Level 84
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Tajifa
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
flyingfajitas
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,425 SR
1,500 Elo+

VS

Team Averages
Level 62
1,724 SR
1,627 Elo+
Medusa
Medusa
BeautySkull
Medusa
Level 51
God Stats
4W - 1L
1,569 SR
Queue Stats
94W - 53L
1,751 Elo+
Party 1
Discordia
Discordia
GotFriedChicken
Discordia
Level 107
God Stats
15W - 8L
1,689 SR
Queue Stats
81W - 103L
1,394 Elo+
Solo
Bacchus
Bacchus
JSingsAlot
Bacchus
Level 29
God Stats
5W - 0L
1,915 SR
Queue Stats
107W - 71L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KF5AQX
Achilles
10
1 / 5 / 2
6,486
649
3,566
8,975
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Tajifa
Aphrodite
9
1 / 4 / 1
6,552
655
988
3,919
2,034
Cthulhu
9
0 / 6 / 2
6,027
603
2,717
8,951
5,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
8 / 1 / 7
8,622
862
9,986
5,966
3,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
GotFriedChicken
Discordia
13
4 / 2 / 11
8,287
829
4,641
4,445
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JSingsAlot
Bacchus
12
3 / 0 / 8
7,725
773
2,303
4,249
3,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
7
11.5
W
Discordia
GotFriedChicken
Discordia
4
2
11
4.75
W
Bacchus
JSingsAlot
Bacchus
3
0
8
7
L
Achilles
KF5AQX
Achilles
1
5
2
0.4
L
Aphrodite
Tajifa
Aphrodite
1
4
1
0.38
L
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,271
Damage
16,930
21,845
Taken
14,660
13,611
Mitigated
8,239
2,342
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,986
4,260
0
528
5,966
3,068
874
1,377
4,374
0
39,564
W
Discordia
GotFriedChicken
Discordia
4,641
276
0
420
4,445
1,402
674
1,708
2,495
24,145
0
W
Bacchus
JSingsAlot
Bacchus
2,303
344
0
191
4,249
3,769
406
764
3,325
10,187
0
L
Achilles
KF5AQX
Achilles
3,566
1,089
0
778
8,975
6,026
0
4,075
4,900
0
21,036
L
Aphrodite
Tajifa
Aphrodite
988
0
718
622
3,919
2,034
0
1,497
2,422
3,454
0
L
Cthulhu
2,717
0
0
224
8,951
5,551
0
1,693
7,258
9,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,065
Gold Earned
24,634
64
Minions Killed
123
1
Camps Cleared
8
472,425
Distance Traveled
527,046
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,622
862
59
6
3
184,288
1
W
Discordia
8,287
829
50
5
4
166,668
2
W
Bacchus
7,725
773
14
1
1
176,090
2
L
Achilles
6,486
649
39
4
1
181,205
2
L
Aphrodite
6,552
655
9
1
0
127,105
0
L
Cthulhu
6,027
603
16
2
0
164,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role