Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
BAMAPATR10T
Ah Muzen Cab
Gold V
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,268 MMR
Solo
Bakasura
Bakasura
Gold V
Firechester91
Bakasura
Gold V
Level 148
God Stats
24W - 24L
1,563 SR
Queue Stats
81W - 73L
1,443 MMR
Party 2
Ganesha
Ganesha
Silver I
MagillaGilla
Ganesha
Silver I
Level 158
God Stats
8W - 10L
1,403 SR
Queue Stats
224W - 225L
1,143 MMR
Solo
Athena
Athena
Silver II
SoundIndiana464
Athena
Silver II
Level 152
God Stats
36W - 24L
1,544 SR
Queue Stats
148W - 144L
1,242 MMR
Party 2
Olorun
Olorun
Bronze V
angelgenocide
Olorun
Bronze V
Level 126
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 11L
1,232 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,543 SR
1,266 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,454 SR
1,275 MMR
Horus
Horus
Silver I
Light_Benji-_-99
Horus
Silver I
Level 113
God Stats
13W - 15L
1,357 SR
Queue Stats
428W - 436L
1,282 MMR
Party 1
He Bo
He Bo
Silver IV
Nero Promise
He Bo
Silver IV
Level 92
God Stats
0W - 2L
1,405 SR
Queue Stats
26W - 29L
1,400 MMR
Party 1
Fenrir
Fenrir
Silver II
Only_1_Jack
Fenrir
Silver II
Level 148
God Stats
1W - 5L
1,524 SR
Queue Stats
62W - 75L
1,243 MMR
Party 3
Ymir
Ymir
Silver IV
defender1242
Ymir
Silver IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,137 MMR
Solo
Neith
Neith
Silver I
prateraide
Neith
Silver I
Level 155
God Stats
2W - 3L
1,482 SR
Queue Stats
179W - 191L
1,313 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BAMAPATR10T
Ah Muzen Cab
20
7 / 3 / 4
16,059
535
24,600
15,161
6,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Firechester91
Bakasura
20
11 / 5 / 4
18,180
606
19,769
28,912
14,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
MagillaGilla
Ganesha
18
0 / 6 / 12
13,650
455
8,393
28,122
31,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 6 / 13
15,053
502
15,435
33,156
41,693
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 8 / 8
14,848
495
23,360
30,382
11,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ArachneBastetGebGilgamesh

VS

Bans
ShivaThothSylvanusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 9
12,703
423
14,869
24,641
22,172
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 7 / 8
14,363
479
18,718
16,569
5,712
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
8 / 6 / 6
15,136
505
16,612
28,673
14,107
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

19
2 / 5 / 11
12,763
425
15,191
32,948
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
20
12 / 5 / 8
16,921
564
25,689
19,359
7,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
27
Kills
28
28
Deaths
27
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BAMAPATR10T
Ah Muzen Cab
7
3
4
3
W
Bakasura
Firechester91
Bakasura
11
5
4
2.6
L
2
4
9
1.63
W
Ganesha
MagillaGilla
Ganesha
0
6
12
1
L
4
7
8
1.14
L
Fenrir
8
6
6
1.83
W
4
6
13
1.75
W
5
8
8
1.13
L
2
5
11
1.5
L
Neith
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,557
Damage
91,079
135,733
Taken
122,190
105,571
Mitigated
82,174
36,732
Healing
29,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BAMAPATR10T
Ah Muzen Cab
24,600
7,459
0
3,022
15,161
6,636
9,222
3,492
11,589
0
143,584
W
Bakasura
Firechester91
Bakasura
19,769
13,806
0
11,050
28,912
14,042
4,110
8,467
20,445
0
109,404
L
14,869
7,911
1,686
6,544
24,641
22,172
94
8,254
15,093
0
84,618
W
Ganesha
MagillaGilla
Ganesha
8,393
1,623
0
2,596
28,122
31,894
641
6,977
20,331
40,953
0
L
18,718
1,330
0
1,820
16,569
5,712
0
6,780
9,165
112,948
0
L
Fenrir
16,612
3,955
0
9,556
28,673
14,107
0
7,416
20,027
0
112,481
W
15,435
3,509
0
8,215
33,156
41,693
680
6,541
26,615
67,334
0
W
23,360
9,159
818
11,031
30,382
11,306
3,943
10,024
20,198
105,942
2,131
L
15,191
3,105
325
4,726
32,948
32,344
0
14,178
17,658
68,627
0
L
Neith
25,689
8,216
0
4,473
19,359
7,839
892
8,863
9,835
0
135,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,790
Gold Earned
71,886
730
Minions Killed
767
0
Camps Cleared
0
2,727,892
Distance Traveled
2,642,832
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,059
535
199
7
0
546,734
3
W
Bakasura
18,180
606
217
7
0
619,980
8
L
Horus
12,703
423
112
4
0
591,889
5
W
Ganesha
13,650
455
18
1
0
570,185
13
L
He Bo
14,363
479
190
6
0
501,927
5
L
Fenrir
15,136
505
175
6
0
555,210
8
W
Athena
15,053
502
132
4
0
563,058
12
W
Olorun
14,848
495
164
5
0
427,935
3
L
Ymir
12,763
425
78
3
0
521,197
6
L
Neith
16,921
564
212
7
0
472,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role