Player Matchup

Chaac
Chaac
CrossHercules11
Chaac
Level 125
God Stats
2W - 2L
1,571 SR
Queue Stats
211W - 194L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
XardaDemon45
Baron Samedi
Level 141
God Stats
18W - 4L
1,829 SR
Queue Stats
366W - 187L
1,750 Elo+
Party 2
Thanatos
Thanatos
fizzypop579
Thanatos
Level 10
God Stats
4W - 4L
1,622 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 2
Team Averages
Level 92
1,674 SR
1,628 Elo+

VS

Team Averages
Level 49
1,592 SR
1,436 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChaoticLink
Tsukuyomi
Level 27
God Stats
6W - 6L
1,622 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 1
Discordia
Discordia
ChaoticNappin
Discordia
Level 31
God Stats
1W - 2L
1,654 SR
Queue Stats
21W - 24L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
9,947
829
11,064
19,645
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
XardaDemon45
Baron Samedi
14
5 / 2 / 12
9,187
766
8,722
7,354
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
fizzypop579
Thanatos
14
6 / 2 / 13
9,410
784
8,855
9,597
3,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 6 / 4
7,246
604
7,263
14,008
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
ChaoticLink
Tsukuyomi
13
4 / 7 / 1
8,788
732
9,880
10,356
3,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ChaoticNappin
Discordia
12
2 / 6 / 3
8,266
689
8,207
7,785
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
19
Kills
6
6
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
4
0.33
L
Tsukuyomi
ChaoticLink
Tsukuyomi
4
7
1
0.64
L
Discordia
ChaoticNappin
Discordia
2
6
3
0.58
W
8
2
11
6.75
W
Baron Samedi
XardaDemon45
Baron Samedi
5
2
12
5.5
W
Thanatos
fizzypop579
Thanatos
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
25,350
36,596
Taken
32,149
22,283
Mitigated
12,603
16,858
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,263
3,789
426
1,541
14,008
7,274
0
5,042
8,686
0
16,717
L
Tsukuyomi
ChaoticLink
Tsukuyomi
9,880
2,288
0
1,105
10,356
3,392
0
2,766
7,466
0
23,480
L
Discordia
ChaoticNappin
Discordia
8,207
955
0
600
7,785
1,937
0
1,105
6,491
25,130
0
W
11,064
1,796
0
9,603
19,645
15,753
369
4,356
15,289
0
37,589
W
Baron Samedi
XardaDemon45
Baron Samedi
8,722
860
825
2,363
7,354
3,099
981
1,985
5,369
32,472
0
W
Thanatos
fizzypop579
Thanatos
8,855
1,823
0
4,067
9,597
3,431
954
2,383
7,214
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
24,300
131
Minions Killed
91
8
Camps Cleared
4
620,917
Distance Traveled
605,187
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,246
604
22
2
1
200,474
4
L
Tsukuyomi
8,788
732
35
3
2
212,653
4
L
Discordia
8,266
689
34
3
1
192,060
1
W
Chaac
9,947
829
55
5
5
204,399
4
W
Baron Samedi
9,187
766
51
4
1
186,898
3
W
Thanatos
9,410
784
25
2
2
229,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role