Player Matchup

Set
Set
Binkee
Set
Level 64
God Stats
2W - 2L
1,690 SR
Queue Stats
11W - 11L
1,512 Elo+
Party 1
Sobek
Sobek
Kalafalafakah
Sobek
Level 148
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 21L
1,690 Elo+
Party 1
Sol
Sol
ObnoxiousNinja7
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,940 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,714 Elo+

VS

Team Averages
Level 130
1,430 SR
1,527 Elo+
Poseidon
Poseidon
HoodNeighbor
Poseidon
Level 132
God Stats
1W - 2L
1,246 SR
Queue Stats
24W - 25L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
LionsMane465
Hou Yi
Level 128
God Stats
2W - 1L
1,606 SR
Queue Stats
105W - 115L
1,547 Elo+
Party 2
Khepri
Khepri
Tigerspaw10119
Khepri
Level 129
God Stats
2W - 3L
1,437 SR
Queue Stats
62W - 66L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Binkee
Set
10
0 / 1 / 0
6,574
548
2,370
8,542
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 4 / 1
7,078
590
2,388
12,810
10,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
7,693
641
2,504
10,301
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HoodNeighbor
Poseidon
14
4 / 1 / 5
8,973
748
10,268
5,141
2,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
14
6 / 0 / 3
8,961
747
11,443
4,941
2,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 10
9,082
757
4,170
6,569
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Set
Binkee
Set
0
1
0
0
W
Poseidon
HoodNeighbor
Poseidon
4
1
5
6.5
L
0
4
1
0.13
W
Hou Yi
6
0
3
7.5
L
1
5
0
0.2
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,262
Damage
25,881
31,653
Taken
16,651
17,622
Mitigated
10,965
4,345
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Binkee
Set
2,370
426
0
983
8,542
4,391
0
4,096
4,236
0
14,508
W
Poseidon
HoodNeighbor
Poseidon
10,268
1,584
0
1,453
5,141
2,309
887
2,041
2,969
45,535
0
L
2,388
153
0
2,076
12,810
10,031
0
3,951
8,683
13,970
0
W
Hou Yi
11,443
5,227
0
592
4,941
2,493
1,761
1,587
3,232
0
36,990
L
2,504
592
0
1,286
10,301
3,200
0
5,759
4,296
16,055
771
W
4,170
205
0
1,830
6,569
6,163
196
1,288
5,218
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,345
Gold Earned
27,016
85
Minions Killed
156
0
Camps Cleared
9
616,577
Distance Traveled
708,516
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,574
548
16
1
0
210,026
2
W
Poseidon
8,973
748
76
6
6
239,012
5
L
Sobek
7,078
590
25
2
0
192,675
3
W
Hou Yi
8,961
747
58
5
2
223,964
2
L
Sol
7,693
641
44
4
0
213,876
3
W
Khepri
9,082
757
22
2
1
245,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role