Player Matchup

Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 138
God Stats
65W - 69L
1,515 SR
Queue Stats
415W - 527L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
CivilianPrawnJr
Nu Wa
Level 127
God Stats
8W - 4L
1,374 SR
Queue Stats
117W - 132L
1,459 Elo+
Party 1
Izanami
Izanami
FloGrownTJP3678
Izanami
Level 106
God Stats
1W - 2L
1,488 SR
Queue Stats
20W - 25L
1,517 Elo+
Party 1
Artio
Artio
Gunlover4851
Artio
Level 35
God Stats
2W - 3L
1,569 SR
Queue Stats
20W - 19L
1,564 Elo+
Party 1
Raijin
Raijin
xSmElLYcaTtx
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 87
1,489 SR
1,483 Elo+

VS

Team Averages
Level 70
1,570 SR
1,416 Elo+
Cthulhu
Cthulhu
GranbyVT
Cthulhu
Level 49
God Stats
3W - 2L
1,603 SR
Queue Stats
62W - 64L
1,482 Elo+
Party 2
Yu Huang
Yu Huang
Lucasoilpaint
Yu Huang
Level 34
God Stats
3W - 7L
1,231 SR
Queue Stats
8W - 21L
1,080 Elo+
Solo
Hou Yi
Hou Yi
SlickWilly3728
Hou Yi
Level 88
God Stats
4W - 4L
1,723 SR
Queue Stats
118W - 83L
1,587 Elo+
Party 2
Jormungandr
Jormungandr
kelvinCOMEGABRIE
Jormungandr
Level 64
God Stats
8W - 4L
1,618 SR
Queue Stats
216W - 245L
1,391 Elo+
Solo
Hera
Hera
xXCrAzyCaNaDiaN
Hera
Level 116
God Stats
6W - 2L
1,674 SR
Queue Stats
163W - 138L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
6,475
463
4,189
13,533
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 2
6,822
487
9,194
10,517
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 4
6,838
488
5,756
8,500
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
6,032
431
2,844
10,594
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
7
0 / 5 / 3
5,160
369
1,245
5,830
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GranbyVT
Cthulhu
11
3 / 4 / 6
7,169
512
5,911
12,487
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Yu Huang
Lucasoilpaint
Yu Huang
11
2 / 3 / 8
6,841
489
3,714
9,179
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 5
7,802
557
7,463
7,799
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
kelvinCOMEGABRIE
Jormungandr
15
6 / 0 / 3
8,570
612
7,654
9,095
5,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
4 / 0 / 3
8,466
605
10,144
5,293
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
21
23
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
6
2
0.5
L
1
4
4
0.75
W
Cthulhu
GranbyVT
Cthulhu
3
4
6
1.5
L
1
4
0
0.25
W
Yu Huang
Lucasoilpaint
Yu Huang
2
3
8
2
W
6
1
5
8.5
W
Jormungandr
kelvinCOMEGABRIE
Jormungandr
6
0
3
7.5
L
Raijin
0
5
3
0.3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
34,886
48,974
Taken
43,853
21,820
Mitigated
20,459
10,727
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,189
1,001
263
3,614
13,533
6,871
0
7,770
5,763
0
15,546
L
9,194
2,119
64
1,035
10,517
3,228
0
7,379
3,097
45,526
0
L
5,756
3,669
0
1,580
8,500
2,181
64
3,842
4,618
0
40,130
W
Cthulhu
GranbyVT
Cthulhu
5,911
32
114
2,109
12,487
8,425
44
2,720
9,699
20,175
0
L
2,844
121
338
3,318
10,594
8,074
0
4,973
5,252
24,305
0
W
Yu Huang
Lucasoilpaint
Yu Huang
3,714
278
0
3,797
9,179
2,505
300
2,361
6,762
30,359
0
W
7,463
4,314
0
3,291
7,799
2,052
744
2,422
5,377
0
46,909
W
Jormungandr
kelvinCOMEGABRIE
Jormungandr
7,654
958
0
4,140
9,095
5,935
450
2,814
5,896
55,912
0
L
Raijin
1,245
336
0
515
5,830
1,466
165
2,875
2,821
14,719
0
W
10,144
2,194
0
1,903
5,293
1,542
550
2,457
2,836
64,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
38,848
250
Minions Killed
412
0
Camps Cleared
0
1,248,316
Distance Traveled
1,298,630
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,475
463
16
1
0
275,062
0
L
Nu Wa
6,822
487
78
6
0
258,167
2
L
Izanami
6,838
488
70
5
0
261,959
1
W
Cthulhu
7,169
512
25
2
0
278,607
0
L
Artio
6,032
431
55
4
0
245,637
0
W
Yu Huang
6,841
489
49
4
0
247,647
0
W
Hou Yi
7,802
557
92
7
0
254,213
4
W
Jormungandr
8,570
612
126
9
0
250,567
1
L
Raijin
5,160
369
31
2
0
207,491
2
W
Hera
8,466
605
120
9
0
267,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role