Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ErectKermit
Ares
Level 127
God Stats
5W - 2L
1,679 SR
Queue Stats
658W - 639L
1,549 Elo+
Party 2
Ullr
Ullr
Mageyyy
Ullr
Level 78
God Stats
5W - 12L
1,508 SR
Queue Stats
400W - 426L
1,483 Elo+
Solo
Nu Wa
Nu Wa
SpearTrucker
Nu Wa
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 116L
1,684 Elo+
Party 2
Ao Kuang
Ao Kuang
nHTB26
Ao Kuang
Level 117
God Stats
18W - 17L
1,703 SR
Queue Stats
602W - 587L
1,574 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,558 Elo+

VS

Team Averages
Level 134
1,524 SR
1,558 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Randy S Newman
Izanami
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 255L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tillbunk
Cu Chulainn
Level 117
God Stats
8W - 11L
1,572 SR
Queue Stats
310W - 286L
1,579 Elo+
Party 1
Vulcan
Vulcan
oR 3 Vo
Vulcan
Level 155
God Stats
6W - 6L
1,548 SR
Queue Stats
326W - 303L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
pickabanana
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 1 / 13
8,476
942
10,564
5,760
2,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 13
8,945
994
7,282
10,003
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Mageyyy
Ullr
14
4 / 2 / 15
8,526
947
7,358
7,368
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 2 / 10
8,594
955
5,582
5,802
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
nHTB26
Ao Kuang
14
5 / 2 / 13
9,245
1,027
4,646
12,702
11,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 2 / 3
7,119
791
4,345
4,963
2,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 3
6,509
723
5,743
7,640
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Tillbunk
Cu Chulainn
14
1 / 5 / 3
7,314
813
4,124
10,179
9,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
oR 3 Vo
Vulcan
11
1 / 5 / 2
6,505
723
7,630
5,528
2,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
pickabanana
Erlang Shen
13
3 / 5 / 2
7,172
797
5,571
9,735
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
22
Kills
7
8
Deaths
22
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
13
8.5
L
Kali
 
Kali
1
2
3
1.25
W
6
1
13
12.5
W
Ullr
Mageyyy
Ullr
4
2
15
5.75
L
1
5
3
0.5
W
5
2
10
5
L
Cu Chulainn
Tillbunk
Cu Chulainn
1
5
3
0.5
W
Ao Kuang
nHTB26
Ao Kuang
5
2
13
5.75
L
Vulcan
oR 3 Vo
Vulcan
1
5
2
0.4
L
Erlang Shen
pickabanana
Erlang Shen
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
27,413
41,635
Taken
38,045
31,918
Mitigated
21,544
16,653
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,564
688
1,688
1,183
5,760
2,987
1,417
896
4,824
28,449
0
L
Kali
 
Kali
4,345
340
0
862
4,963
2,011
0
3,384
1,510
0
10,578
W
7,282
286
339
1,021
10,003
10,899
30
1,904
8,001
9,462
0
W
Ullr
Mageyyy
Ullr
7,358
2,046
1,586
815
7,368
3,655
1,379
1,122
6,186
0
22,641
L
5,743
2,540
0
989
7,640
2,405
0
5,756
1,814
0
17,747
W
5,582
1,519
909
1,248
5,802
2,431
1,095
1,525
4,191
18,085
0
L
Cu Chulainn
Tillbunk
Cu Chulainn
4,124
342
692
1,037
10,179
9,856
0
6,487
3,343
0
13,284
W
Ao Kuang
nHTB26
Ao Kuang
4,646
581
2,821
5,043
12,702
11,946
1,079
1,785
10,803
11,162
0
L
Vulcan
oR 3 Vo
Vulcan
7,630
1,829
0
0
5,528
2,810
0
4,388
1,140
19,256
0
L
Erlang Shen
pickabanana
Erlang Shen
5,571
1,231
0
2,203
9,735
4,462
0
7,416
2,164
0
9,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
34,619
112
Minions Killed
86
0
Camps Cleared
0
951,513
Distance Traveled
766,414
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,476
942
42
5
0
199,742
1
L
Kali
7,119
791
13
1
0
185,481
2
W
Ares
8,945
994
6
1
0
205,434
0
W
Ullr
8,526
947
24
3
0
181,290
1
L
Izanami
6,509
723
32
4
0
105,864
2
W
Nu Wa
8,594
955
31
3
0
170,963
0
L
Cu Chulainn
7,314
813
12
1
0
162,558
2
W
Ao Kuang
9,245
1,027
9
1
0
194,084
0
L
Vulcan
6,505
723
28
3
0
168,856
1
L
Erlang Shen
7,172
797
1
0
0
143,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role