Player Matchup

Loki
Loki
 
Loki
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
buguelo
Anubis
Level 67
God Stats
7W - 10L
1,477 SR
Queue Stats
67W - 74L
1,465 Elo+
Party 1
Chiron
Chiron
souzafxx
Chiron
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
1,254 Elo+
Party 3
Bacchus
Bacchus
tenis-cabreiro8
Bacchus
Level 26
God Stats
13W - 3L
1,654 SR
Queue Stats
16W - 16L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
wolfk1ngz
Amaterasu
Level 17
God Stats
6W - 7L
1,104 SR
Queue Stats
13W - 42L
1,132 Elo+
Party 3
Team Averages
Level 49
1,447 SR
1,356 Elo+

VS

Team Averages
Level 67
1,345 SR
1,316 Elo+
Izanami
Izanami
ALE_LEVIATHAN
Izanami
Level 109
God Stats
13W - 11L
1,419 SR
Queue Stats
154W - 166L
1,397 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 84
God Stats
324W - 433L
1,368 SR
Queue Stats
330W - 454L
1,315 Elo+
Party 2
Arachne
Arachne
RibaXone
Arachne
Level 38
God Stats
17W - 42L
1,321 SR
Queue Stats
25W - 71L
1,256 Elo+
Party 2
Hel
Hel
Y SlowDark
Hel
Level 36
God Stats
0W - 6L
1,192 SR
Queue Stats
88W - 174L
1,291 Elo+
Solo
Sobek
Sobek
odecam7k
Sobek
Level 66
God Stats
10W - 12L
1,422 SR
Queue Stats
51W - 64L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 3 / 4
8,103
579
6,790
8,938
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
buguelo
Anubis
14
7 / 0 / 3
8,287
592
7,471
8,226
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
souzafxx
Chiron
13
7 / 1 / 8
7,913
565
8,003
8,416
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 9
6,928
495
5,485
8,591
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
wolfk1ngz
Amaterasu
13
4 / 4 / 0
7,519
537
3,178
12,588
11,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 8 / 0
6,595
471
4,703
9,236
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
12
3 / 4 / 2
7,936
567
9,914
7,598
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RibaXone
Arachne
11
2 / 7 / 0
6,832
488
2,679
9,694
2,803
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 0
6,507
465
4,738
8,226
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
odecam7k
Sobek
10
1 / 4 / 2
6,526
466
2,197
12,549
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
8
9
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
3
4
3.33
L
Izanami
1
8
0
0.13
L
Skadi
3
4
2
1
L
Arachne
RibaXone
Arachne
2
7
0
0.29
L
1
6
0
0.17
W
Anubis
buguelo
Anubis
7
0
3
8.5
L
Sobek
odecam7k
Sobek
1
4
2
0.5
W
Chiron
souzafxx
Chiron
7
1
8
11
W
2
1
9
6.5
W
Amaterasu
wolfk1ngz
Amaterasu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
24,231
46,759
Taken
47,303
27,364
Mitigated
20,014
19,408
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,790
2,111
0
4,020
8,938
2,698
0
916
8,022
0
47,602
L
Izanami
4,703
3,103
0
541
9,236
2,960
123
3,245
5,991
0
35,908
L
Skadi
9,914
4,701
0
147
7,598
2,840
454
2,017
5,581
0
40,633
L
Arachne
RibaXone
Arachne
2,679
1,841
0
1,096
9,694
2,803
0
1,753
7,941
0
38,621
L
4,738
316
155
1,603
8,226
2,277
322
3,291
4,935
26,994
783
W
Anubis
buguelo
Anubis
7,471
344
0
4,826
8,226
3,403
232
2,904
5,322
44,757
0
L
Sobek
odecam7k
Sobek
2,197
347
0
1,803
12,549
9,134
0
3,312
9,237
17,407
0
W
Chiron
souzafxx
Chiron
8,003
3,270
1,087
3,778
8,416
2,564
1,324
1,521
6,895
0
36,234
W
5,485
307
279
1,604
8,591
6,734
136
1,397
7,194
27,869
0
W
Amaterasu
wolfk1ngz
Amaterasu
3,178
656
0
3,814
12,588
11,965
269
38
12,550
7,105
23,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
34,396
329
Minions Killed
299
0
Camps Cleared
0
1,398,293
Distance Traveled
1,175,131
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,103
579
80
6
0
319,711
2
L
Izanami
6,595
471
72
5
0
239,879
2
L
Skadi
7,936
567
75
5
0
202,251
0
L
Arachne
6,832
488
73
5
0
246,694
1
L
Hel
6,507
465
57
4
0
232,568
4
W
Anubis
8,287
592
92
7
0
262,856
0
L
Sobek
6,526
466
22
2
0
253,739
0
W
Chiron
7,913
565
57
4
0
271,414
0
W
Bacchus
6,928
495
40
3
0
281,242
1
W
Amaterasu
7,519
537
60
4
0
263,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role