Player Matchup

Hou Yi
Hou Yi
AoDiablo
Hou Yi
Level 49
God Stats
2W - 1L
1,817 SR
Queue Stats
48W - 62L
1,289 Elo+
Party 1
Sol
Sol
AoFenris
Sol
Level 80
God Stats
6W - 5L
1,561 SR
Queue Stats
54W - 71L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
b1eedout
Cthulhu
Level 17
God Stats
2W - 2L
1,446 SR
Queue Stats
10W - 24L
1,136 Elo+
Party 1
Team Averages
Level 49
1,608 SR
1,246 Elo+

VS

Team Averages
Level 75
1,400 SR
1,302 Elo+
Khepri
Khepri
KuRLy2FriED
Khepri
Level 126
God Stats
9W - 9L
1,327 SR
Queue Stats
83W - 130L
1,278 Elo+
Solo
Medusa
Medusa
SleptInTurf
Medusa
Level 41
God Stats
132W - 163L
1,437 SR
Queue Stats
319W - 444L
1,318 Elo+
Party 2
Poseidon
Poseidon
TLorenz07
Poseidon
Level 59
God Stats
19W - 28L
1,436 SR
Queue Stats
319W - 416L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AoDiablo
Hou Yi
15
2 / 10 / 3
11,517
576
12,722
20,255
5,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 3
12,468
623
20,937
23,011
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
b1eedout
Cthulhu
17
2 / 3 / 3
12,548
627
6,365
26,794
22,222
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 5 / 13
13,186
659
6,231
21,553
28,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
19
5 / 0 / 12
13,752
688
16,256
18,032
8,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TLorenz07
Poseidon
20
12 / 2 / 6
15,104
755
40,841
18,243
8,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
18
18
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AoDiablo
Hou Yi
2
10
3
0.35
L
3
5
3
0.9
W
Khepri
1
5
13
1.5
W
Medusa
5
0
12
11
W
Poseidon
TLorenz07
Poseidon
12
2
6
7.5
L
Cthulhu
b1eedout
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
63,328
70,060
Taken
57,828
34,689
Mitigated
45,604
12,568
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AoDiablo
Hou Yi
12,722
5,032
654
2,031
20,255
5,771
0
12,328
7,927
0
36,367
L
20,937
5,004
493
7,476
23,011
6,696
0
16,724
6,287
68,958
0
W
Khepri
6,231
249
520
3,049
21,553
28,573
578
8,837
12,716
23,532
0
W
Medusa
16,256
8,987
0
2,123
18,032
8,407
2,224
9,359
8,673
0
59,231
W
Poseidon
TLorenz07
Poseidon
40,841
6,727
840
7,946
18,243
8,624
692
9,782
8,461
97,854
0
L
Cthulhu
b1eedout
Cthulhu
6,365
379
441
1,473
26,794
22,222
0
18,501
8,293
28,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
42,042
193
Minions Killed
217
6
Camps Cleared
6
946,355
Distance Traveled
1,085,790
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,517
576
53
3
3
278,925
3
L
Sol
12,468
623
105
5
3
321,186
2
W
Khepri
13,186
659
21
1
1
324,233
1
W
Medusa
13,752
688
96
5
2
388,851
0
W
Poseidon
15,104
755
100
5
3
372,706
1
L
Cthulhu
12,548
627
35
2
0
346,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role