Player Matchup

Thoth
Thoth
Fat_Neck_Nation
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 163L
1,398 Elo+
Party 1
Arachne
Arachne
Garcia01499
Arachne
Level 81
God Stats
1W - 2L
1,513 SR
Queue Stats
101W - 138L
1,318 Elo+
Solo
Fenrir
Fenrir
Khaosom
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 91L
1,427 Elo+
Solo
Xbalanque
Xbalanque
LILKINLEY2
Xbalanque
Level 29
God Stats
3W - 2L
1,217 SR
Queue Stats
75W - 76L
1,439 Elo+
Party 1
Ra
Ra
TAINOKNIGHT221
Ra
Level 105
God Stats
1W - 4L
1,200 SR
Queue Stats
198W - 169L
1,433 Elo+
Party 1
Team Averages
Level 86
1,386 SR
1,403 Elo+

VS

Team Averages
Level 90
1,418 SR
1,427 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CrimsonKiller_69
Nike
Level 106
God Stats
1W - 0L
1,205 SR
Queue Stats
19W - 12L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
Rosethion
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,121 Elo+
Solo
Hera
Hera
SSJGOHAN954
Hera
Level 149
God Stats
4W - 4L
1,582 SR
Queue Stats
231W - 245L
1,372 Elo+
Solo
Horus
Horus
bigbadbillygun
Horus
Level 152
God Stats
2W - 2L
1,305 SR
Queue Stats
229W - 204L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 15
8,066
672
7,875
11,542
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Garcia01499
Arachne
17
7 / 6 / 15
10,436
870
12,477
16,996
15,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Khaosom
Fenrir
16
8 / 8 / 9
10,192
849
11,743
14,413
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
LILKINLEY2
Xbalanque
16
3 / 7 / 16
9,327
777
11,145
14,664
6,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 5 / 9
10,185
849
14,107
12,401
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 4 / 17
10,075
840
7,292
15,191
16,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 5 / 16
10,616
885
12,258
13,063
9,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Rosethion
Sun Wukong
17
4 / 8 / 19
10,469
872
11,567
18,295
17,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
11 / 3 / 11
11,734
978
17,222
7,822
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 6 / 18
10,463
872
10,735
24,951
22,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
112
26
Kills
31
31
Deaths
26
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
4
17
2.88
W
6
5
16
2.8
L
1
5
15
1.7
L
Arachne
Garcia01499
Arachne
7
6
15
2.42
L
Fenrir
Khaosom
Fenrir
8
8
9
1.56
L
Xbalanque
LILKINLEY2
Xbalanque
3
7
16
1.57
W
Sun Wukong
Rosethion
Sun Wukong
4
8
19
1.69
W
11
3
11
5.5
L
7
5
9
2.3
W
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,347
Damage
59,074
70,016
Taken
79,322
45,599
Mitigated
70,159
23,763
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,292
4,203
1,247
3,841
15,191
16,834
1,131
4,040
11,073
0
14,821
W
12,258
1,219
825
1,907
13,063
9,124
986
4,045
8,817
0
26,812
L
7,875
894
844
2,297
11,542
4,266
349
1,869
9,532
21,770
0
L
Arachne
Garcia01499
Arachne
12,477
7,142
975
2,605
16,996
15,717
942
4,184
12,594
0
19,187
L
Fenrir
Khaosom
Fenrir
11,743
2,547
843
1,964
14,413
13,729
0
3,091
10,925
0
16,978
L
Xbalanque
LILKINLEY2
Xbalanque
11,145
6,477
441
2,738
14,664
6,346
1,163
3,578
10,986
0
24,281
W
Sun Wukong
Rosethion
Sun Wukong
11,567
2,365
774
2,194
18,295
17,791
610
3,498
14,576
724
21,765
W
17,222
5,959
1,711
1,774
7,822
3,640
1,250
3,162
4,617
44,623
0
L
14,107
544
6,005
5,051
12,401
5,541
457
4,658
7,574
29,474
0
W
10,735
5,269
3,940
7,860
24,951
22,770
790
7,237
17,576
0
17,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
53,357
98
Minions Killed
136
0
Camps Cleared
0
1,068,055
Distance Traveled
1,098,526
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,075
840
16
1
0
239,989
0
W
Nike
10,616
885
23
2
0
214,092
2
L
Thoth
8,066
672
13
1
0
217,959
1
L
Arachne
10,436
870
16
1
0
220,285
0
L
Fenrir
10,192
849
8
1
0
195,802
1
L
Xbalanque
9,327
777
33
3
0
195,431
0
W
Sun Wukong
10,469
872
19
2
0
221,462
0
W
Hera
11,734
978
65
5
0
218,427
0
L
Ra
10,185
849
28
2
0
238,578
1
W
Horus
10,463
872
13
1
0
204,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role