Player Matchup

Sobek
Sobek
GoinDummy
Sobek
Level 29
God Stats
5W - 7L
1,362 SR
Queue Stats
143W - 128L
1,538 Elo+
Party 3
Xbalanque
Xbalanque
LordChape
Xbalanque
Level 122
God Stats
3W - 5L
1,554 SR
Queue Stats
136W - 105L
1,589 Elo+
Party 3
Da Ji
Da Ji
MazHivcoc
Da Ji
Level 47
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 7L
1,348 Elo+
Party 1
Baba Yaga
Baba Yaga
rasberrypie
Baba Yaga
Level 89
God Stats
4W - 2L
1,911 SR
Queue Stats
196W - 195L
1,504 Elo+
Party 3
Bellona
Bellona
sippindatwock
Bellona
Level 65
God Stats
0W - 1L
1,800 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 1
Team Averages
Level 70
1,579 SR
1,480 Elo+

VS

Team Averages
Level 80
1,609 SR
1,631 Elo+
Ravana
Ravana
Aggressiveduck1
Ravana
Level 102
God Stats
7W - 4L
1,697 SR
Queue Stats
369W - 304L
1,632 Elo+
Party 2
Osiris
Osiris
FattyBacon
Osiris
Level 128
God Stats
7W - 3L
1,751 SR
Queue Stats
510W - 432L
1,581 Elo+
Party 2
Ymir
Ymir
M0TII0N
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 93L
1,675 Elo+
Party 2
Olorun
Olorun
SabertoothVirgin
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 78L
1,733 Elo+
Party 2
Ra
Ra
Thenaitt
Ra
Level 40
God Stats
6W - 8L
1,597 SR
Queue Stats
49W - 59L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GoinDummy
Sobek
11
0 / 3 / 1
6,466
462
3,878
12,737
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
LordChape
Xbalanque
11
2 / 4 / 1
6,878
491
8,614
11,418
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
MazHivcoc
Da Ji
10
0 / 6 / 3
6,361
454
4,896
12,457
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
rasberrypie
Baba Yaga
12
1 / 2 / 0
7,257
518
5,876
8,390
3,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
4 / 5 / 0
7,390
528
9,131
11,966
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
8,724
623
10,473
12,742
6,271
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
FattyBacon
Osiris
13
2 / 1 / 8
7,904
565
5,600
13,845
11,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
M0TII0N
Ymir
15
7 / 1 / 7
8,613
615
10,580
8,917
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 1
8,368
598
10,690
9,404
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 5
7,810
558
3,795
6,413
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
20
20
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Osiris
FattyBacon
Osiris
2
1
8
6
L
Sobek
GoinDummy
Sobek
0
3
1
0.17
L
Xbalanque
LordChape
Xbalanque
2
4
1
0.63
W
Ymir
M0TII0N
Ymir
7
1
7
10.5
L
Da Ji
MazHivcoc
Da Ji
0
6
3
0.25
W
4
1
1
4.5
W
1
1
5
3.5
L
Baba Yaga
rasberrypie
Baba Yaga
1
2
0
0.5
L
Bellona
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
41,138
56,968
Taken
51,321
33,154
Mitigated
27,914
15,996
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,473
3,892
0
4,108
12,742
6,271
268
905
11,478
0
41,091
W
Osiris
FattyBacon
Osiris
5,600
1,451
2,043
2,646
13,845
11,756
0
3,148
10,505
0
23,470
L
Sobek
GoinDummy
Sobek
3,878
626
167
3,682
12,737
9,591
0
8,098
4,639
14,587
0
L
Xbalanque
LordChape
Xbalanque
8,614
5,079
0
5,336
11,418
3,373
0
6,767
4,651
0
49,944
W
Ymir
M0TII0N
Ymir
10,580
3,450
0
1,395
8,917
4,100
73
1,315
7,573
60,572
0
L
Da Ji
MazHivcoc
Da Ji
4,896
1,377
0
3,208
12,457
4,020
0
4,463
7,994
0
36,994
W
10,690
7,425
443
5,033
9,404
3,462
863
2,031
7,373
62,019
0
W
3,795
195
390
3,314
6,413
2,325
1,341
2,529
3,849
52,218
0
L
Baba Yaga
rasberrypie
Baba Yaga
5,876
314
0
1,667
8,390
3,076
0
3,026
5,364
52,265
0
L
Bellona
9,131
3,458
0
1,936
11,966
13,094
0
2,711
9,255
0
36,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
41,419
352
Minions Killed
419
0
Camps Cleared
0
1,386,602
Distance Traveled
1,438,366
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,724
623
87
6
0
306,356
5
W
Osiris
7,904
565
32
2
0
306,294
3
L
Sobek
6,466
462
24
2
0
297,128
3
L
Xbalanque
6,878
491
88
6
0
249,111
7
W
Ymir
8,613
615
86
6
0
315,593
2
L
Da Ji
6,361
454
68
5
0
275,413
2
W
Olorun
8,368
598
116
8
0
255,222
2
W
Ra
7,810
558
98
7
0
254,901
7
L
Baba Yaga
7,257
518
106
8
0
282,295
3
L
Bellona
7,390
528
66
5
0
282,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role