Player Matchup

Morgan Le Fay
Morgan Le Fay
KR4MPU5REB0RN
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,485 SR
Queue Stats
12W - 24L
1,370 Elo+
Party 2
Neith
Neith
Lack221
Neith
Level 18
God Stats
0W - 1L
1,450 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 2
Terra
Terra
OGSourBean
Terra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 244L
1,459 Elo+
Party 3
Sol
Sol
PurplePickle_18
Sol
Level 18
God Stats
0W - 1L
1,251 SR
Queue Stats
8W - 13L
1,543 Elo+
Party 3
Ullr
Ullr
mavda
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,414 Elo+
Solo
Team Averages
Level 41
1,437 SR
1,425 Elo+

VS

Team Averages
Level 98
1,499 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Azraeliz
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 1
Horus
Horus
FishUsedSplash
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 1
Ullr
Ullr
Poptart1394
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1
Chronos
Chronos
SenpaiiReapeR
Chronos
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 123L
1,561 Elo+
Party 1
Chaac
Chaac
surehotnative
Chaac
Level 159
God Stats
24W - 19L
1,493 SR
Queue Stats
1,437W - 1,533L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KR4MPU5REB0RN
Morgan Le Fay
5
0 / 1 / 0
4,348
870
0
957
343
Neith
Lack221
Neith
5
0 / 2 / 0
4,348
870
0
1,634
553
Terra
10
3 / 3 / 2
5,859
1,172
2,308
9,548
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 2
6,001
1,200
4,914
6,326
2,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
mavda
Ullr
9
1 / 5 / 1
5,190
1,038
1,720
7,023
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azraeliz
Sun Wukong
10
1 / 2 / 9
6,340
1,268
5,390
5,791
4,300
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 6
7,334
1,467
5,661
6,459
5,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
6,854
1,371
1,967
3,231
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
13
5 / 0 / 8
7,016
1,403
6,052
3,826
1,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 4
5,734
1,147
4,001
3,802
1,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
13
13
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azraeliz
Sun Wukong
1
2
9
2.75
W
4
1
6
7
L
Morgan Le Fay
KR4MPU5REB0RN
Morgan Le Fay
0
1
0
0
L
Neith
Lack221
Neith
0
2
0
0
L
Terra
3
3
2
1.33
W
3
1
3
4.5
L
2
2
2
1.5
W
Chronos
5
0
8
9
L
Ullr
mavda
Ullr
1
5
1
0.3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,942
Damage
23,071
25,488
Taken
23,109
13,262
Mitigated
14,459
4,725
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azraeliz
Sun Wukong
5,390
1,585
551
531
5,791
4,300
263
2,106
3,561
0
9,962
W
5,661
2,609
2,105
1,697
6,459
5,752
277
1,531
4,836
0
8,916
L
Morgan Le Fay
KR4MPU5REB0RN
Morgan Le Fay
0
0
0
0
957
343
0
957
0
0
0
L
Neith
Lack221
Neith
0
0
0
0
1,634
553
0
1,179
455
0
0
L
Terra
2,308
529
783
1,678
9,548
7,788
0
2,298
7,250
3,062
0
W
1,967
1,098
137
661
3,231
1,334
1,172
1,446
1,719
0
5,546
L
4,914
822
0
1,732
6,326
2,126
0
740
5,586
19,697
0
W
Chronos
6,052
3,550
282
1,651
3,826
1,490
1,337
881
2,945
15,454
0
L
Ullr
mavda
Ullr
1,720
784
228
304
7,023
2,452
0
878
6,145
0
3,014
W
4,001
503
62
666
3,802
1,583
1,539
941
2,826
0
10,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
33,278
33
Minions Killed
51
0
Camps Cleared
0
243,272
Distance Traveled
578,749
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,340
1,268
6
1
0
121,204
0
W
Horus
7,334
1,467
2
0
0
115,833
0
L
Morgan Le Fay
4,348
870
0
0
0
0
0
L
Neith
4,348
870
0
0
0
0
0
L
Terra
5,859
1,172
0
0
0
79,832
0
W
Ullr
6,854
1,371
8
2
0
108,987
2
L
Sol
6,001
1,200
26
5
0
83,694
0
W
Chronos
7,016
1,403
29
6
0
106,228
0
L
Ullr
5,190
1,038
7
1
0
79,746
0
W
Chaac
5,734
1,147
6
1
0
126,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role