Player Matchup

He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsNury
Sun Wukong
Level 129
God Stats
0W - 1L
1,565 SR
Queue Stats
29W - 39L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QueenofHearts_0
Tsukuyomi
Level 87
God Stats
51W - 54L
1,363 SR
Queue Stats
666W - 817L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Son1c J3t
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,698 Elo+
Party 1
Cupid
Cupid
THE WEINERFORCE
Cupid
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,339 Elo+
Party 1
Team Averages
Level 91
1,486 SR
1,463 Elo+

VS

Team Averages
Level 105
1,557 SR
1,444 Elo+
Bellona
Bellona
Bo Shmeggler
Bellona
Level 61
God Stats
8W - 4L
1,579 SR
Queue Stats
45W - 44L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
JAVOCTHEONE
Baron Samedi
Level 107
God Stats
292W - 289L
1,543 SR
Queue Stats
875W - 979L
1,485 Elo+
Solo
Yu Huang
Yu Huang
Sinlesspoet4825
Yu Huang
Level 73
God Stats
43W - 33L
1,592 SR
Queue Stats
479W - 491L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Toiletpaperrun
Sylvanus
Level 157
God Stats
35W - 28L
1,570 SR
Queue Stats
343W - 407L
1,395 Elo+
Solo
Neith
Neith
redpitbull101
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 79L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 3 / 5
10,449
1,045
14,760
10,333
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ItsNury
Sun Wukong
16
3 / 2 / 6
10,718
1,072
13,080
18,303
15,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
QueenofHearts_0
Tsukuyomi
16
0 / 5 / 6
9,433
943
8,482
15,227
4,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Son1c J3t
Morgan Le Fay
15
1 / 2 / 5
9,845
985
6,124
10,427
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 4
10,861
1,086
10,490
13,121
4,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

195

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bo Shmeggler
Bellona
16
5 / 5 / 6
11,065
1,107
14,514
18,343
18,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
JAVOCTHEONE
Baron Samedi
16
3 / 1 / 4
10,023
1,002
9,668
5,829
3,527
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
16
1 / 3 / 11
10,373
1,037
11,569
11,298
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
16
5 / 1 / 6
10,641
1,064
13,692
13,379
6,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 7
11,086
1,109
10,383
8,793
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
12
Kills
17
17
Deaths
12
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
5
1.83
W
Bellona
Bo Shmeggler
Bellona
5
5
6
1.6
L
Sun Wukong
ItsNury
Sun Wukong
3
2
6
3
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
3
1
4
5
L
Tsukuyomi
QueenofHearts_0
Tsukuyomi
0
5
6
0.6
W
Yu Huang
1
3
11
2.17
L
Morgan Le Fay
Son1c J3t
Morgan Le Fay
1
2
5
1.75
L
5
5
4
1.4
W
Sylvanus
5
1
6
8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
59,826
67,411
Taken
57,642
32,028
Mitigated
35,889
6,679
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,760
801
0
300
10,333
3,680
0
3,608
6,725
33,076
0
W
Bellona
Bo Shmeggler
Bellona
14,514
3,936
0
1,462
18,343
18,520
0
7,174
10,991
0
27,477
L
Sun Wukong
ItsNury
Sun Wukong
13,080
1,737
0
4,016
18,303
15,280
0
9,807
8,496
0
24,698
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
9,668
880
2,533
1,679
5,829
3,527
0
2,030
3,799
21,188
0
L
Tsukuyomi
QueenofHearts_0
Tsukuyomi
8,482
2,356
0
94
15,227
4,716
0
9,513
5,714
0
17,773
W
Yu Huang
11,569
518
0
0
11,298
4,188
0
3,729
7,569
28,577
0
L
Morgan Le Fay
Son1c J3t
Morgan Le Fay
6,124
529
222
1,007
10,427
3,519
0
5,420
5,007
27,531
0
L
10,490
6,745
259
781
13,121
4,833
0
6,581
6,540
0
25,466
W
Sylvanus
13,692
2,145
2,461
5,450
13,379
6,262
0
5,078
8,301
19,458
0
W
10,383
5,939
139
2,535
8,793
3,392
0
2,873
5,920
0
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
53,188
176
Minions Killed
176
5
Camps Cleared
5
914,628
Distance Traveled
930,264
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,449
1,045
40
4
1
187,549
0
W
Bellona
11,065
1,107
29
3
1
189,185
0
L
Sun Wukong
10,718
1,072
19
2
1
200,537
0
W
Baron Samedi
10,023
1,002
16
2
2
182,947
0
L
Tsukuyomi
9,433
943
24
2
0
178,208
0
W
Yu Huang
10,373
1,037
48
5
0
192,112
1
L
Morgan Le Fay
9,845
985
63
6
0
173,898
2
L
Cupid
10,861
1,086
30
3
3
174,436
0
W
Sylvanus
10,641
1,064
10
1
0
206,539
1
W
Neith
11,086
1,109
73
7
2
159,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role