Player Matchup

Atlas
Atlas
Astioth
Atlas
Level 106
God Stats
0W - 2L
1,261 SR
Queue Stats
90W - 74L
1,461 Elo+
Party 1
Janus
Janus
D00MWOLF
Janus
Level 23
God Stats
3W - 4L
1,277 SR
Queue Stats
43W - 67L
1,342 Elo+
Party 2
Mulan
Mulan
Gunguer
Mulan
Level 120
God Stats
0W - 1L
1,241 SR
Queue Stats
40W - 52L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MassiveTriceps
Ah Muzen Cab
Level 15
God Stats
5W - 4L
1,505 SR
Queue Stats
279W - 182L
1,498 Elo+
Party 1
Sol
Sol
TinyMonkey94
Sol
Level 23
God Stats
19W - 17L
1,519 SR
Queue Stats
169W - 120L
1,473 Elo+
Party 1
Team Averages
Level 57
1,360 SR
1,423 Elo+

VS

Team Averages
Level 67
1,534 SR
1,545 Elo+
Da Ji
Da Ji
 
Da Ji
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BloodyJester97
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 3
Ra
Ra
Menace_thirsty
Ra
Level 27
God Stats
1W - 1L
1,208 SR
Queue Stats
24W - 39L
1,454 Elo+
Solo
King Arthur
King Arthur
SimpIeIy Sad
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 4
Hel
Hel
TooAmazingg4u
Hel
Level 151
God Stats
2W - 0L
1,960 SR
Queue Stats
61W - 26L
1,695 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Astioth
Atlas
15
0 / 6 / 9
9,072
648
12,128
16,446
7,445
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
D00MWOLF
Janus
18
5 / 5 / 8
10,386
742
13,559
10,560
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Gunguer
Mulan
16
2 / 10 / 5
9,715
694
8,466
23,368
20,834
Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
MassiveTriceps
Ah Muzen Cab
19
8 / 6 / 7
11,671
834
18,734
15,610
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 10
8,817
630
9,572
10,827
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 9 / 14
11,806
843
12,151
26,616
22,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 1 / 9
11,942
853
11,840
12,891
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 4
10,596
757
5,589
9,352
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SimpIeIy Sad
King Arthur
18
6 / 4 / 22
11,284
806
16,108
23,913
31,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 1 / 18
12,269
876
22,471
15,851
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
15
Kills
33
33
Deaths
16
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
9
14
1.78
L
Atlas
Astioth
Atlas
0
6
9
0.75
W
7
1
9
11.5
L
Janus
D00MWOLF
Janus
5
5
8
1.8
L
Mulan
Gunguer
Mulan
2
10
5
0.45
L
Ah Muzen Cab
MassiveTriceps
Ah Muzen Cab
8
6
7
1.92
W
3
1
4
5
W
King Arthur
SimpIeIy Sad
King Arthur
6
4
22
4.25
L
0
6
10
0.83
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
68,159
76,811
Taken
88,623
42,634
Mitigated
69,843
9,951
Healing
36,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,151
1,652
454
4,267
26,616
22,212
466
7,821
18,795
0
19,717
L
Atlas
Astioth
Atlas
12,128
4,182
0
70
16,446
7,445
210
7,634
8,812
24,294
0
W
11,840
4,458
0
3,606
12,891
5,140
7,070
6,451
6,440
0
51,661
L
Janus
D00MWOLF
Janus
13,559
313
0
1,017
10,560
3,993
66
3,449
7,111
48,116
0
L
Mulan
Gunguer
Mulan
8,466
948
235
2,166
23,368
20,834
0
9,313
14,055
1,291
27,411
L
Ah Muzen Cab
MassiveTriceps
Ah Muzen Cab
18,734
8,770
0
5,289
15,610
6,539
0
5,481
10,129
0
46,864
W
5,589
274
2,631
1,963
9,352
3,949
1,324
5,869
3,483
32,064
0
W
King Arthur
SimpIeIy Sad
King Arthur
16,108
2,003
0
500
23,913
31,301
196
8,545
15,368
0
32,764
L
9,572
3,269
0
1,174
10,827
3,823
0
2,183
8,644
21,658
0
W
22,471
1,515
11,057
11,610
15,851
7,241
179
6,956
8,895
68,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
57,897
222
Minions Killed
309
0
Camps Cleared
0
1,267,001
Distance Traveled
1,450,007
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,806
843
9
1
0
237,319
7
L
Atlas
9,072
648
28
2
0
249,928
1
W
Apollo
11,942
853
89
6
0
304,866
4
L
Janus
10,386
742
72
5
0
294,798
3
L
Mulan
9,715
694
41
3
0
232,499
2
L
Ah Muzen Cab
11,671
834
61
4
0
253,630
0
W
Ra
10,596
757
74
5
0
300,965
1
W
King Arthur
11,284
806
32
2
0
296,199
0
L
Sol
8,817
630
20
1
0
236,146
0
W
Hel
12,269
876
105
8
0
310,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role