Player Matchup

Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fsiete
Chiron
Level 115
God Stats
15W - 24L
1,497 SR
Queue Stats
570W - 550L
1,488 Elo+
Party 2
Anhur
Anhur
Jeremius
Anhur
Level 114
God Stats
3W - 5L
1,711 SR
Queue Stats
230W - 204L
1,502 Elo+
Solo
Tyr
Tyr
KanonDeFlor-_
Tyr
Level 160
God Stats
27W - 31L
1,337 SR
Queue Stats
296W - 297L
1,471 Elo+
Party 2
Cerberus
Cerberus
TheLighterDark
Cerberus
Level 83
God Stats
2W - 3L
1,381 SR
Queue Stats
125W - 128L
1,449 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,482 Elo+

VS

Team Averages
Level 102
1,565 SR
1,434 Elo+
Scylla
Scylla
Escanor087
Scylla
Level 83
God Stats
0W - 2L
1,307 SR
Queue Stats
121W - 146L
1,374 Elo+
Party 3
Neith
Neith
Kumbacha_Sama
Neith
Level 129
God Stats
7W - 7L
1,767 SR
Queue Stats
301W - 316L
1,426 Elo+
Party 3
Sobek
Sobek
Qirr4
Sobek
Level 107
God Stats
2W - 1L
1,789 SR
Queue Stats
111W - 116L
1,451 Elo+
Party 1
Osiris
Osiris
SmiteLigmaBull
Osiris
Level 69
God Stats
2W - 4L
1,294 SR
Queue Stats
340W - 343L
1,491 Elo+
Solo
Shiva
Shiva
cViisionz
Shiva
Level 122
God Stats
26W - 13L
1,666 SR
Queue Stats
231W - 223L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 2 / 3
6,066
506
3,969
6,104
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Fsiete
Chiron
12
3 / 0 / 2
7,201
600
6,194
7,029
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
Jeremius
Anhur
10
2 / 1 / 1
6,386
532
6,394
6,737
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 2
7,922
660
8,246
11,997
6,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
10
0 / 2 / 5
6,191
516
5,274
12,331
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Escanor087
Scylla
12
2 / 2 / 1
6,887
574
4,570
6,701
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 2
6,691
558
5,989
5,036
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Qirr4
Sobek
8
1 / 3 / 2
5,481
457
3,506
11,148
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 3
6,060
505
4,819
9,565
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
cViisionz
Shiva
11
3 / 3 / 2
6,722
560
4,826
10,559
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
8
8
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
3
1.75
L
Scylla
Escanor087
Scylla
2
2
1
1.25
W
Chiron
Fsiete
Chiron
3
0
2
4
W
Anhur
Jeremius
Anhur
2
1
1
2.5
W
5
3
2
2
L
2
1
2
3
L
Sobek
Qirr4
Sobek
1
3
2
0.67
L
0
3
3
0.5
W
Cerberus
0
2
5
1.25
L
Shiva
cViisionz
Shiva
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,077
Damage
23,710
44,198
Taken
43,009
19,547
Mitigated
21,179
17,420
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,969
275
0
2,508
6,104
1,629
227
351
5,733
0
26,503
L
Scylla
Escanor087
Scylla
4,570
183
0
1,370
6,701
2,042
0
385
6,316
33,585
0
W
Chiron
Fsiete
Chiron
6,194
2,032
60
3,335
7,029
2,292
93
2,769
4,084
0
42,010
W
Anhur
Jeremius
Anhur
6,394
4,476
0
3,614
6,737
1,733
47
1,620
5,077
0
35,484
W
8,246
1,219
0
4,290
11,997
6,464
399
977
11,004
2,301
51,076
L
5,989
2,162
0
1,626
5,036
1,613
96
862
4,174
0
45,808
L
Sobek
Qirr4
Sobek
3,506
969
91
2,611
11,148
6,311
0
2,806
8,342
11,339
0
L
4,819
2,406
0
4,203
9,565
7,634
0
222
9,343
0
31,587
W
Cerberus
5,274
1,209
0
3,613
12,331
7,429
0
2,081
10,224
21,480
6,849
L
Shiva
cViisionz
Shiva
4,826
1,486
136
558
10,559
3,579
0
730
9,829
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
31,841
393
Minions Killed
305
0
Camps Cleared
0
1,250,987
Distance Traveled
1,134,362
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,066
506
50
4
0
273,394
3
L
Scylla
6,887
574
77
6
0
235,106
0
W
Chiron
7,201
600
92
8
0
239,898
5
W
Anhur
6,386
532
78
7
0
247,618
3
W
Tyr
7,922
660
108
9
0
264,053
5
L
Neith
6,691
558
86
7
0
220,620
1
L
Sobek
5,481
457
13
1
0
226,683
0
L
Osiris
6,060
505
68
6
0
207,377
2
W
Cerberus
6,191
516
65
5
0
226,024
2
L
Shiva
6,722
560
61
5
0
244,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role