Player Matchup

Amaterasu
Amaterasu
AaronTheBaron54
Amaterasu
Level 87
God Stats
12W - 11L
1,504 SR
Queue Stats
226W - 197L
1,423 Elo+
Solo
Cupid
Cupid
GannySimms
Cupid
Level 107
God Stats
3W - 5L
1,383 SR
Queue Stats
168W - 196L
1,369 Elo+
Solo
Bacchus
Bacchus
Goop6791
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,395 Elo+
Solo
Scylla
Scylla
GunFighterXlll
Scylla
Level 119
God Stats
4W - 10L
1,499 SR
Queue Stats
168W - 178L
1,388 Elo+
Solo
Nemesis
Nemesis
TeeheeMary
Nemesis
Level 64
God Stats
10W - 6L
1,648 SR
Queue Stats
60W - 57L
1,433 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,402 Elo+

VS

Team Averages
Level 81
1,387 SR
1,391 Elo+
Shiva
Shiva
ExVigorous
Shiva
Level 58
God Stats
10W - 10L
1,364 SR
Queue Stats
102W - 95L
1,395 Elo+
Party 1
Chang'e
Chang'e
Jelly SBY
Chang'e
Level 68
God Stats
5W - 6L
1,155 SR
Queue Stats
117W - 99L
1,446 Elo+
Solo
Cthulhu
Cthulhu
SummerComic
Cthulhu
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,296 Elo+
Party 1
Loki
Loki
seexure
Loki
Level 101
God Stats
3W - 3L
1,346 SR
Queue Stats
83W - 86L
1,379 Elo+
Solo
Medusa
Medusa
trashXbandicoot_
Medusa
Level 160
God Stats
9W - 8L
1,572 SR
Queue Stats
443W - 432L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AaronTheBaron54
Amaterasu
17
4 / 4 / 5
10,099
505
12,192
16,376
12,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
2 / 1 / 1
8,785
439
5,021
7,830
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Goop6791
Bacchus
13
4 / 3 / 7
9,185
459
9,850
15,317
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 6 / 5
9,720
486
9,190
11,938
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TeeheeMary
Nemesis
15
7 / 10 / 5
9,604
480
14,242
20,346
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
7 / 2 / 9
10,563
528
15,269
16,197
14,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Jelly SBY
Chang'e
12
1 / 6 / 6
8,076
404
7,498
12,970
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SummerComic
Cthulhu
13
2 / 4 / 5
8,860
443
6,042
16,276
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
seexure
Loki
18
10 / 6 / 6
11,564
578
10,029
15,654
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 2
10,474
524
12,028
14,548
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
22
Kills
24
24
Deaths
22
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AaronTheBaron54
Amaterasu
4
4
5
1.63
W
Shiva
7
2
9
5.75
L
Cupid
2
1
1
2.5
L
Bacchus
Goop6791
Bacchus
4
3
7
2.5
L
5
6
5
1.25
W
Chang'e
Jelly SBY
Chang'e
1
6
6
0.67
W
Cthulhu
SummerComic
Cthulhu
2
4
5
1.13
L
Nemesis
TeeheeMary
Nemesis
7
10
5
0.95
W
Loki
seexure
Loki
10
6
6
2.17
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
50,866
71,807
Taken
75,645
47,072
Mitigated
43,793
15,629
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AaronTheBaron54
Amaterasu
12,192
4,220
72
4,241
16,376
12,758
296
3,796
12,580
0
60,992
W
Shiva
15,269
3,032
488
5,106
16,197
14,557
343
2,386
13,789
0
50,972
L
Cupid
5,021
3,098
0
4,723
7,830
2,519
488
587
7,243
0
44,047
L
Bacchus
Goop6791
Bacchus
9,850
926
0
1,426
15,317
17,342
0
4,164
10,859
29,416
0
L
9,190
366
0
1,373
11,938
3,933
24
1,887
10,051
46,692
0
W
Chang'e
Jelly SBY
Chang'e
7,498
898
723
3,433
12,970
3,566
1,060
3,703
9,121
30,116
0
W
Cthulhu
SummerComic
Cthulhu
6,042
463
0
500
16,276
14,502
381
3,169
13,029
31,781
0
L
Nemesis
TeeheeMary
Nemesis
14,242
6,670
110
3,684
20,346
10,520
0
3,106
17,240
0
65,116
W
Loki
seexure
Loki
10,029
2,449
0
3,384
15,654
6,754
431
4,419
11,031
0
71,998
W
12,028
4,245
0
4,508
14,548
4,414
4,796
4,779
9,635
0
67,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,393
Gold Earned
49,537
393
Minions Killed
399
0
Camps Cleared
0
1,873,739
Distance Traveled
1,830,069
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,099
505
88
4
0
447,731
2
W
Shiva
10,563
528
81
4
0
415,252
0
L
Cupid
8,785
439
99
5
0
271,861
5
L
Bacchus
9,185
459
28
1
0
392,089
6
L
Scylla
9,720
486
99
5
0
378,500
7
W
Chang'e
8,076
404
47
2
0
313,869
4
W
Cthulhu
8,860
443
38
2
0
352,235
0
L
Nemesis
9,604
480
79
4
0
383,558
2
W
Loki
11,564
578
107
5
0
398,197
0
W
Medusa
10,474
524
126
6
0
350,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role