Player Matchup

Jormungandr
Jormungandr
Diamond V
Kittøn
Jormungandr
Diamond V
Level 68
God Stats
142W - 119L
1,697 SR
Queue Stats
453W - 437L
2,036 MMR
Solo
Ullr
Ullr
Diamond III
Melih_Turc
Ullr
Diamond III
Level 154
God Stats
2W - 3L
1,281 SR
Queue Stats
215W - 208L
2,229 MMR
Solo
Horus
Horus
Platinum V
R0M4NM43ZTV
Horus
Platinum V
Level 121
God Stats
3W - 3L
1,508 SR
Queue Stats
186W - 182L
1,816 MMR
Solo
Nu Wa
Nu Wa
Diamond III
RyanRocks1243_HB
Nu Wa
Diamond III
Level 146
God Stats
11W - 22L
1,591 SR
Queue Stats
520W - 501L
2,016 MMR
Solo
Arachne
Arachne
Platinum II
SSouryuu
Arachne
Platinum II
Level 126
God Stats
22W - 8L
1,801 SR
Queue Stats
244W - 247L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,576 SR
2,009 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,559 SR
2,015 MMR
Athena
Athena
Platinum III
Dazai-Sensai
Athena
Platinum III
Level 137
God Stats
25W - 27L
1,573 SR
Queue Stats
766W - 757L
1,793 MMR
Solo
Shiva
Shiva
Platinum I
Diego-09__
Shiva
Platinum I
Level 146
God Stats
8W - 7L
1,585 SR
Queue Stats
639W - 681L
2,091 MMR
Party 2
Fenrir
Fenrir
Gold I
Yukі
Fenrir
Gold I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 24L
1,925 MMR
Party 1
Thoth
Thoth
Diamond V
iTsSorry-
Thoth
Diamond V
Level 131
God Stats
20W - 21L
1,638 SR
Queue Stats
292W - 288L
2,228 MMR
Party 2
Sol
Sol
Platinum V
ySo sSeRiouZz
Sol
Platinum V
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
2,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kittøn
Jormungandr
8
1 / 1 / 0
4,933
822
2,597
4,455
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,102
684
1,295
3,274
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
4,146
691
949
3,492
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 1 / 2
4,201
700
1,393
2,772
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
SSouryuu
Arachne
6
0 / 0 / 1
3,822
637
1,200
4,669
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
LokiSusanoGebDa Ji

VS

Bans
CliodhnaBastetKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 1 / 0
3,400
567
1,737
3,555
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
7
1 / 1 / 0
3,924
654
2,511
4,825
2,081
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Yukі
Fenrir
4
0 / 2 / 0
3,175
529
606
2,694
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
iTsSorry-
Thoth
7
0 / 0 / 0
3,896
649
1,813
2,336
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
4,041
674
2,379
1,425
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
0
0
L
Shiva
1
1
0
1
W
Jormungandr
Kittøn
Jormungandr
1
1
0
1
W
0
0
0
0
W
2
0
0
2
W
1
1
2
2
W
Arachne
SSouryuu
Arachne
0
0
1
0.5
L
Fenrir
Yukі
Fenrir
0
2
0
0
L
Thoth
iTsSorry-
Thoth
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,434
Damage
9,046
18,662
Taken
14,835
5,569
Mitigated
5,096
6,523
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,737
746
0
1,670
3,555
1,550
0
695
2,860
6,128
0
L
Shiva
2,511
394
0
2,321
4,825
2,081
0
2,676
2,149
0
17,299
W
Jormungandr
Kittøn
Jormungandr
2,597
1,327
0
1,362
4,455
1,558
156
0
4,455
27,360
0
W
1,295
421
0
660
3,274
982
0
1,736
1,538
0
21,211
W
949
516
336
1,842
3,492
1,343
0
1,388
2,104
0
9,808
W
1,393
481
0
750
2,772
580
0
1,593
1,179
22,235
0
W
Arachne
SSouryuu
Arachne
1,200
859
0
1,573
4,669
1,106
0
961
3,708
0
20,470
L
Fenrir
Yukі
Fenrir
606
97
0
876
2,694
608
0
260
2,434
0
7,290
L
Thoth
iTsSorry-
Thoth
1,813
187
0
850
2,336
464
0
79
2,257
21,416
0
L
2,379
699
0
701
1,425
393
0
280
1,145
20,172
3,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,204
Gold Earned
18,436
226
Minions Killed
179
0
Camps Cleared
0
589,673
Distance Traveled
564,077
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,400
567
16
3
0
123,301
1
L
Shiva
3,924
654
36
6
0
136,988
0
W
Jormungandr
4,933
822
68
11
0
120,010
0
W
Ullr
4,102
684
46
8
0
114,551
1
W
Horus
4,146
691
11
2
0
120,124
2
W
Nu Wa
4,201
700
56
9
0
101,897
1
W
Arachne
3,822
637
45
8
0
133,091
1
L
Fenrir
3,175
529
24
4
0
79,054
0
L
Thoth
3,896
649
46
8
0
117,711
1
L
Sol
4,041
674
57
10
0
107,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role