Player Matchup

Chang'e
Chang'e
PocketKabaz
Chang'e
Level 129
God Stats
2W - 4L
1,282 SR
Queue Stats
84W - 91L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
The Boogeymon
Ah Puch
Level 112
God Stats
4W - 3L
1,701 SR
Queue Stats
152W - 163L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Tortanx
Nu Wa
Level 101
God Stats
1W - 0L
1,816 SR
Queue Stats
53W - 77L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
ViciousWolf23
Danzaburou
Level 16
God Stats
1W - 0L
1,827 SR
Queue Stats
6W - 14L
1,289 Elo+
Party 3
Neith
Neith
pikakitkat0416
Neith
Level 86
God Stats
1W - 1L
1,444 SR
Queue Stats
29W - 32L
1,448 Elo+
Party 2
Team Averages
Level 89
1,614 SR
1,411 Elo+

VS

Team Averages
Level 84
1,627 SR
1,494 Elo+
Ymir
Ymir
Baxxias
Ymir
Level 28
God Stats
5W - 3L
1,787 SR
Queue Stats
130W - 122L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
OsoDanii CQB
Hou Yi
Level 68
God Stats
5W - 7L
1,502 SR
Queue Stats
285W - 284L
1,506 Elo+
Party 1
Horus
Horus
ProperFlame71
Horus
Level 113
God Stats
1W - 3L
1,188 SR
Queue Stats
155W - 157L
1,530 Elo+
Party 1
Raijin
Raijin
ionic-honeydew3
Raijin
Level 95
God Stats
1W - 1L
1,748 SR
Queue Stats
175W - 193L
1,423 Elo+
Solo
Chaac
Chaac
vC CeRsEy
Chaac
Level 114
God Stats
5W - 2L
1,911 SR
Queue Stats
352W - 373L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PocketKabaz
Chang'e
16
3 / 4 / 18
9,857
758
11,462
13,386
11,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
19
6 / 1 / 20
11,233
864
20,108
10,661
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Tortanx
Nu Wa
19
10 / 2 / 18
11,359
874
18,949
10,071
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
ViciousWolf23
Danzaburou
17
6 / 4 / 15
10,734
826
16,214
14,854
8,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 2 / 17
10,507
808
11,578
8,930
3,811
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baxxias
Ymir
14
1 / 9 / 5
8,342
642
6,745
23,215
24,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
17
5 / 5 / 7
10,490
807
9,429
12,107
4,769
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 9
9,438
726
5,981
19,251
22,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 5
9,701
746
11,322
15,217
6,663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
vC CeRsEy
Chaac
16
2 / 5 / 8
9,290
715
13,213
19,440
26,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
31
Kills
12
13
Deaths
31
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baxxias
Ymir
1
9
5
0.39
L
Hou Yi
5
5
7
1.7
W
Chang'e
PocketKabaz
Chang'e
3
4
18
3
L
1
6
9
0.92
W
Ah Puch
6
1
20
16
W
Nu Wa
Tortanx
Nu Wa
10
2
18
9.5
W
Danzaburou
ViciousWolf23
Danzaburou
6
4
15
3.38
L
3
6
5
0.92
W
6
2
17
7.25
L
Chaac
vC CeRsEy
Chaac
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,311
Damage
46,690
57,902
Taken
89,230
32,807
Mitigated
85,149
33,003
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baxxias
Ymir
6,745
1,072
1,711
2,019
23,215
24,690
0
9,307
13,572
14,766
0
L
Hou Yi
9,429
2,603
1,586
1,457
12,107
4,769
865
9,548
2,339
0
23,283
W
Chang'e
PocketKabaz
Chang'e
11,462
470
7,651
6,485
13,386
11,807
959
4,277
8,771
27,048
0
L
5,981
2,495
6,732
5,710
19,251
22,070
261
9,560
9,395
0
11,092
W
Ah Puch
20,108
701
1,611
4,703
10,661
4,854
755
2,592
7,895
43,117
0
W
Nu Wa
Tortanx
Nu Wa
18,949
6,004
1,391
2,363
10,071
4,192
784
2,648
7,281
31,974
0
W
Danzaburou
ViciousWolf23
Danzaburou
16,214
5,661
831
4,459
14,854
8,143
2,311
4,839
9,627
0
26,244
L
11,322
430
1,350
3,235
15,217
6,663
360
10,485
4,580
35,678
0
W
11,578
4,009
539
2,970
8,930
3,811
1,265
2,445
6,261
0
20,863
L
Chaac
vC CeRsEy
Chaac
13,213
1,451
1,255
3,916
19,440
26,957
245
10,150
8,825
0
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
47,261
144
Minions Killed
137
0
Camps Cleared
0
1,159,295
Distance Traveled
983,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,342
642
7
1
0
168,582
0
L
Hou Yi
10,490
807
40
3
0
200,472
0
W
Chang'e
9,857
758
20
2
0
227,230
0
L
Horus
9,438
726
5
0
0
216,353
0
W
Ah Puch
11,233
864
52
4
0
247,688
0
W
Nu Wa
11,359
874
26
2
0
230,219
0
W
Danzaburou
10,734
826
22
2
0
217,728
0
L
Raijin
9,701
746
50
4
0
174,077
0
W
Neith
10,507
808
24
2
0
236,430
0
L
Chaac
9,290
715
35
3
0
224,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role