Player Matchup

Eset
Eset
Käws
Eset
Level 134
God Stats
10W - 9L
1,564 SR
Queue Stats
233W - 178L
1,571 Elo+
Party 2
Ra
Ra
LastNameGiven
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 11L
1,883 Elo+
Party 2
Mercury
Mercury
iDemacC
Mercury
Level 65
God Stats
152W - 143L
1,591 SR
Queue Stats
152W - 143L
1,555 Elo+
Solo
Rama
Rama
iLufrice
Rama
Level 69
God Stats
14W - 12L
1,615 SR
Queue Stats
43W - 36L
1,659 Elo+
Party 2
Cupid
Cupid
twentytwoslugs
Cupid
Level 61
God Stats
31W - 21L
1,511 SR
Queue Stats
34W - 24L
1,560 Elo+
Solo
Team Averages
Level 80
1,556 SR
1,646 Elo+

VS

Team Averages
Level 109
1,651 SR
1,584 Elo+
Neith
Neith
BigBossHog
Neith
Level 144
God Stats
22W - 20L
1,668 SR
Queue Stats
501W - 364L
1,628 Elo+
Party 1
Agni
Agni
Faddur
Agni
Level 121
God Stats
8W - 3L
1,862 SR
Queue Stats
284W - 198L
1,598 Elo+
Party 1
Vamana
Vamana
GoodApollo19
Vamana
Level 88
God Stats
5W - 4L
1,450 SR
Queue Stats
302W - 238L
1,623 Elo+
Party 1
Bacchus
Bacchus
Hisica
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Okumxra
Ne Zha
Level 82
God Stats
1W - 1L
1,775 SR
Queue Stats
15W - 15L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Käws
Eset
17
1 / 3 / 18
10,562
1,056
10,828
7,590
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 15
12,009
1,201
17,478
7,340
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
iDemacC
Mercury
17
4 / 2 / 10
10,324
1,032
4,916
6,510
2,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
17
10 / 2 / 10
12,488
1,249
13,982
12,583
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 13
10,431
1,043
11,199
10,329
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

258

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 3 / 5
10,582
1,058
8,194
9,072
3,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Faddur
Agni
15
1 / 7 / 6
9,870
987
9,460
12,641
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
3 / 4 / 4
9,998
1,000
7,876
16,292
12,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Hisica
Bacchus
15
2 / 5 / 7
10,059
1,006
8,417
12,855
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Okumxra
Ne Zha
15
1 / 6 / 6
9,677
968
8,803
13,446
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
24
Kills
10
10
Deaths
25
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
3
3
5
1.83
L
Agni
Faddur
Agni
1
7
6
0.57
L
Vamana
3
4
4
1.25
L
Bacchus
Hisica
Bacchus
2
5
7
1.1
W
Eset
Käws
Eset
1
3
18
3.33
W
7
2
15
7.25
L
Ne Zha
Okumxra
Ne Zha
1
6
6
0.67
W
Mercury
iDemacC
Mercury
4
2
10
4.5
W
Rama
10
2
10
7.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,403
Damage
42,750
44,352
Taken
64,306
17,564
Mitigated
52,807
13,890
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,194
3,885
0
1,860
9,072
3,805
0
2,632
6,440
0
34,911
L
Agni
Faddur
Agni
9,460
171
51
560
12,641
4,759
0
5,327
7,314
27,222
0
L
Vamana
7,876
3,065
0
3,913
16,292
12,023
0
8,022
8,270
0
24,612
L
Bacchus
Hisica
Bacchus
8,417
975
0
242
12,855
17,354
0
4,881
7,974
13,514
0
W
Eset
Käws
Eset
10,828
847
596
628
7,590
2,280
0
2,256
5,259
26,274
0
W
17,478
1,649
2,696
3,024
7,340
3,712
0
3,553
3,639
45,242
0
L
Ne Zha
Okumxra
Ne Zha
8,803
1,325
0
631
13,446
14,866
0
7,444
6,002
0
25,229
W
Mercury
iDemacC
Mercury
4,916
2,348
0
65
6,510
2,412
0
2,755
3,629
0
13,041
W
Rama
13,982
12,278
0
3,451
12,583
5,512
0
5,771
6,625
0
31,280
W
11,199
7,017
428
3,002
10,329
3,648
0
3,542
6,494
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
50,186
212
Minions Killed
177
15
Camps Cleared
2
978,484
Distance Traveled
867,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,582
1,058
60
6
1
189,141
0
L
Agni
9,870
987
56
6
1
180,618
0
L
Vamana
9,998
1,000
31
3
0
185,755
0
L
Bacchus
10,059
1,006
5
1
0
126,733
1
W
Eset
10,562
1,056
31
3
3
185,474
1
W
Ra
12,009
1,201
69
7
4
207,638
0
L
Ne Zha
9,677
968
25
3
0
185,553
0
W
Mercury
10,324
1,032
9
1
0
211,755
0
W
Rama
12,488
1,249
37
4
6
188,907
3
W
Cupid
10,431
1,043
66
7
2
184,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role