Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IV x Cujo
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,259 Elo+
Party 1
Chaac
Chaac
Jody Draco
Chaac
Level 129
God Stats
7W - 6L
1,592 SR
Queue Stats
28W - 25L
1,535 Elo+
Party 1
Team Averages
Level 119
1,531 SR
1,431 Elo+

VS

Team Averages
Level 138
1,530 SR
1,489 Elo+
Ra
Ra
Gees973
Ra
Level 135
God Stats
20W - 23L
1,509 SR
Queue Stats
562W - 626L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Wiiinters
Gilgamesh
Level 124
God Stats
24W - 32L
1,485 SR
Queue Stats
435W - 613L
1,312 Elo+
Solo
Neith
Neith
xTheBearded1
Neith
Level 156
God Stats
7W - 13L
1,597 SR
Queue Stats
89W - 102L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
6 / 2 / 5
8,565
857
7,022
9,658
8,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
IV x Cujo
Nu Wa
12
1 / 1 / 9
6,933
693
5,847
3,740
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
4 / 1 / 7
7,883
788
7,204
9,872
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,012
701
3,126
6,923
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Wiiinters
Gilgamesh
10
1 / 5 / 2
6,249
625
4,074
11,165
5,242
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
6,395
640
8,160
4,446
1,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
5
4.25
L
2
4
2
0.75
W
Nu Wa
IV x Cujo
Nu Wa
1
1
9
5.5
W
Chaac
4
1
7
7.5
L
Gilgamesh
Wiiinters
Gilgamesh
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
15,360
23,270
Taken
22,534
15,685
Mitigated
8,730
8,820
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,022
3,688
915
3,684
9,658
8,212
176
1,066
8,454
0
16,704
L
3,126
276
263
682
6,923
2,132
0
1,071
5,545
29,353
0
W
Nu Wa
IV x Cujo
Nu Wa
5,847
1,254
0
785
3,740
892
160
240
3,380
19,010
0
W
Chaac
7,204
562
0
3,436
9,872
6,581
204
1,607
8,009
650
29,254
L
Gilgamesh
Wiiinters
Gilgamesh
4,074
693
0
452
11,165
5,242
0
2,733
7,926
0
12,845
L
8,160
3,488
0
773
4,446
1,356
0
1,659
2,527
0
20,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
19,656
126
Minions Killed
124
5
Camps Cleared
4
566,351
Distance Traveled
512,392
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,565
857
24
2
0
192,166
2
L
Ra
7,012
701
67
7
0
171,230
1
W
Nu Wa
6,933
693
37
4
2
170,936
0
W
Chaac
7,883
788
65
7
3
203,249
4
L
Gilgamesh
6,249
625
18
2
1
178,143
2
L
Neith
6,395
640
39
4
3
163,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role