Player Matchup

Shiva
Shiva
NinSmite
Shiva
Level 60
God Stats
5W - 4L
1,543 SR
Queue Stats
125W - 118L
1,410 Elo+
Party 2
Cerberus
Cerberus
NoHacksJustCat
Cerberus
Level 80
God Stats
2W - 1L
1,650 SR
Queue Stats
200W - 202L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
SmokedChuleta11
Danzaburou
Level 125
God Stats
6W - 11L
1,493 SR
Queue Stats
331W - 309L
1,527 Elo+
Party 3
Jormungandr
Jormungandr
Sugar Tamales
Jormungandr
Level 64
God Stats
6W - 7L
1,518 SR
Queue Stats
414W - 336L
1,457 Elo+
Solo
Arachne
Arachne
badbone17
Arachne
Level 129
God Stats
29W - 22L
1,654 SR
Queue Stats
357W - 348L
1,570 Elo+
Party 3
Team Averages
Level 92
1,572 SR
1,482 Elo+

VS

Team Averages
Level 120
1,642 SR
1,467 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Donpwnderosa
Nu Wa
Level 159
God Stats
53W - 27L
1,603 SR
Queue Stats
378W - 417L
1,405 Elo+
Party 1
Hel
Hel
JoseLxX
Hel
Level 98
God Stats
2W - 5L
1,855 SR
Queue Stats
358W - 355L
1,582 Elo+
Solo
Medusa
Medusa
RubiPanda
Medusa
Level 125
God Stats
22W - 21L
1,488 SR
Queue Stats
50W - 57L
1,404 Elo+
Solo
Bakasura
Bakasura
lpripdolo8
Bakasura
Level 88
God Stats
0W - 1L
1,763 SR
Queue Stats
130W - 142L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NinSmite
Shiva
10
0 / 2 / 2
5,832
530
3,003
5,719
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
9
5 / 1 / 4
6,606
601
3,633
7,108
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SmokedChuleta11
Danzaburou
12
2 / 0 / 5
6,985
635
3,789
6,477
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sugar Tamales
Jormungandr
12
1 / 1 / 0
6,327
575
5,045
5,835
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
badbone17
Arachne
12
4 / 0 / 4
6,972
634
6,811
6,450
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 0
6,236
567
2,688
7,239
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
6,017
547
4,202
5,354
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
9
1 / 4 / 0
5,660
515
3,103
6,708
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
RubiPanda
Medusa
10
0 / 3 / 0
5,600
509
3,336
6,878
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
lpripdolo8
Bakasura
8
0 / 3 / 1
5,333
485
1,689
8,670
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
4
4
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
1
1
0
1
L
Hel
1
4
0
0.25
W
Shiva
NinSmite
Shiva
0
2
2
0.5
W
Cerberus
5
1
4
7
L
Medusa
RubiPanda
Medusa
0
3
0
0
W
Danzaburou
SmokedChuleta11
Danzaburou
2
0
5
4.5
W
Jormungandr
Sugar Tamales
Jormungandr
1
1
0
1
W
Arachne
badbone17
Arachne
4
0
4
6
L
Bakasura
lpripdolo8
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,281
Damage
15,018
31,589
Taken
34,849
14,027
Mitigated
12,824
9,486
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,688
497
87
3,213
7,239
4,159
0
0
6,812
0
27,118
L
4,202
876
0
982
5,354
1,461
40
3,227
2,127
44,857
0
L
Hel
3,103
784
480
1,679
6,708
3,095
0
3,002
3,706
21,001
0
W
Shiva
NinSmite
Shiva
3,003
419
0
891
5,719
2,614
228
252
5,428
0
22,177
W
Cerberus
3,633
389
0
2,691
7,108
4,854
24
1,938
5,170
19,606
0
L
Medusa
RubiPanda
Medusa
3,336
1,051
0
2,017
6,878
1,703
0
1,581
5,297
0
35,113
W
Danzaburou
SmokedChuleta11
Danzaburou
3,789
887
0
2,892
6,477
1,817
0
857
5,620
0
41,949
W
Jormungandr
Sugar Tamales
Jormungandr
5,045
1,329
0
500
5,835
2,079
0
3,071
2,764
50,120
0
W
Arachne
badbone17
Arachne
6,811
4,028
0
2,512
6,450
2,663
728
1,187
5,121
0
47,401
L
Bakasura
lpripdolo8
Bakasura
1,689
1,215
0
3,629
8,670
2,406
0
868
7,769
0
19,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
28,846
384
Minions Killed
308
0
Camps Cleared
0
1,152,970
Distance Traveled
1,104,030
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,236
567
62
6
0
227,610
3
L
Nu Wa
6,017
547
84
8
0
211,860
4
L
Hel
5,660
515
35
3
0
206,754
0
W
Shiva
5,832
530
49
4
0
207,262
0
W
Cerberus
6,606
601
53
5
0
228,521
4
L
Medusa
5,600
509
72
7
0
224,742
6
W
Danzaburou
6,985
635
94
9
0
215,230
7
W
Jormungandr
6,327
575
93
8
0
223,713
4
W
Arachne
6,972
634
95
9
0
278,244
2
L
Bakasura
5,333
485
55
5
0
233,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role