Player Matchup

Olorun
Olorun
AccountNum13
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 75L
1,750 Elo+
Party 3
Xing Tian
Xing Tian
CreamedCorn123
Xing Tian
Level 108
God Stats
9W - 1L
1,839 SR
Queue Stats
132W - 126L
1,569 Elo+
Party 3
Ullr
Ullr
DrizzleJeff
Ullr
Level 109
God Stats
21W - 13L
1,703 SR
Queue Stats
179W - 145L
1,610 Elo+
Party 3
Bellona
Bellona
FrEiGhTrAiNUNC
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,734 Elo+
Party 3
Danzaburou
Danzaburou
Noodleagain
Danzaburou
Level 97
God Stats
11W - 4L
1,805 SR
Queue Stats
243W - 238L
1,541 Elo+
Party 3
Team Averages
Level 83
1,669 SR
1,641 Elo+

VS

Team Averages
Level 74
1,542 SR
1,649 Elo+
Nu Wa
Nu Wa
Killer Koas
Nu Wa
Level 159
God Stats
6W - 6L
1,542 SR
Queue Stats
379W - 339L
1,604 Elo+
Party 1
Sobek
Sobek
TRAMPEXYT
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,658 Elo+
Solo
Kali
Kali
Typer750LI
Kali
Level 105
God Stats
2W - 1L
1,524 SR
Queue Stats
112W - 79L
1,688 Elo+
Party 2
Neith
Neith
XxGoDAssaultxX
Neith
Level 28
God Stats
8W - 5L
1,642 SR
Queue Stats
60W - 47L
1,604 Elo+
Party 1
Ratatoskr
Ratatoskr
iclonxy128
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 46L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 5 / 0
6,107
611
6,715
6,477
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
CreamedCorn123
Xing Tian
9
0 / 3 / 0
4,523
452
1,551
5,980
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 1 / 1
5,492
549
4,246
5,110
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 3
4,701
470
2,847
7,367
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Noodleagain
Danzaburou
9
0 / 3 / 2
5,189
519
3,909
8,004
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,655
666
5,265
5,693
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TRAMPEXYT
Sobek
8
0 / 2 / 7
5,368
537
2,530
8,260
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,043
604
2,765
5,856
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 2
7,000
700
4,606
3,767
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
iclonxy128
Ratatoskr
11
5 / 1 / 8
6,681
668
6,658
7,005
2,187
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
16
16
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
5
0
0.8
L
Xing Tian
CreamedCorn123
Xing Tian
0
3
0
0
L
2
1
1
2.5
L
0
4
3
0.38
W
5
2
3
3.25
L
Danzaburou
Noodleagain
Danzaburou
0
3
2
0.33
W
Sobek
TRAMPEXYT
Sobek
0
2
7
1.75
W
3
1
2
4
W
3
0
2
4
W
Ratatoskr
iclonxy128
Ratatoskr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
21,824
32,938
Taken
30,581
12,985
Mitigated
10,975
4,623
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,715
3,544
35
825
6,477
2,215
0
1,793
4,518
32,644
3,710
L
Xing Tian
CreamedCorn123
Xing Tian
1,551
167
0
746
5,980
3,568
0
442
5,468
17,370
0
L
4,246
1,859
0
490
5,110
1,235
0
1,332
3,694
0
38,758
L
2,847
893
0
1,426
7,367
3,957
0
2,957
4,286
0
11,885
W
5,265
516
0
130
5,693
1,702
390
2,389
3,304
31,579
0
L
Danzaburou
Noodleagain
Danzaburou
3,909
2,053
0
1,101
8,004
2,010
0
757
7,177
0
31,460
W
Sobek
TRAMPEXYT
Sobek
2,530
534
1,032
2,575
8,260
4,219
0
1,677
6,583
9,923
0
W
2,765
963
0
919
5,856
1,484
0
0
5,856
0
33,677
W
4,606
1,992
113
2,444
3,767
1,383
405
1,713
1,800
0
43,918
W
Ratatoskr
iclonxy128
Ratatoskr
6,658
2,431
0
1,910
7,005
2,187
0
1,253
5,752
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
31,747
241
Minions Killed
310
0
Camps Cleared
0
930,889
Distance Traveled
1,047,673
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,107
611
62
6
0
176,010
2
L
Xing Tian
4,523
452
30
3
0
194,605
0
L
Ullr
5,492
549
67
7
0
174,635
5
L
Bellona
4,701
470
19
2
0
183,184
2
W
Nu Wa
6,655
666
67
7
0
199,714
2
L
Danzaburou
5,189
519
63
6
0
202,455
1
W
Sobek
5,368
537
25
3
0
205,830
4
W
Kali
6,043
604
67
7
0
227,396
5
W
Neith
7,000
700
90
9
0
172,179
2
W
Ratatoskr
6,681
668
61
6
0
242,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role