Player Matchup

Raijin
Raijin
KalaniNoa13
Raijin
Level 98
God Stats
38W - 25L
1,362 SR
Queue Stats
189W - 172L
1,446 Elo+
Solo
Scylla
Scylla
MinRinIsOD
Scylla
Level 118
God Stats
23W - 12L
1,535 SR
Queue Stats
106W - 112L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
Quill5149
Ao Kuang
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 71L
1,482 Elo+
Party 1
Ymir
Ymir
aviics
Ymir
Level 119
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Cupid
Cupid
pachecO_O123010
Cupid
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 261L
1,536 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,431 Elo+

VS

Team Averages
Level 110
1,453 SR
1,472 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DragonNight1233
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,470 Elo+
Solo
Pele
Pele
RedPandaRecon
Pele
Level 102
God Stats
0W - 2L
1,300 SR
Queue Stats
60W - 60L
1,498 Elo+
Solo
Chronos
Chronos
ayyyyyeZach
Chronos
Level 84
God Stats
20W - 18L
1,469 SR
Queue Stats
487W - 555L
1,463 Elo+
Solo
Kukulkan
Kukulkan
sebinchoO_o2398
Kukulkan
Level 128
God Stats
19W - 20L
1,496 SR
Queue Stats
704W - 750L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 4 / 2
8,889
556
5,296
9,635
3,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
MinRinIsOD
Scylla
14
2 / 1 / 1
8,770
548
5,803
6,812
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Quill5149
Ao Kuang
13
3 / 0 / 3
8,140
509
3,349
9,911
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
aviics
Ymir
11
2 / 1 / 2
7,254
453
5,241
10,082
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
8,227
514
4,939
10,598
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 0 / 2
8,111
507
1,627
7,332
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 3
5,631
352
3,421
8,103
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 1
8,810
551
7,464
15,015
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ayyyyyeZach
Chronos
15
1 / 0 / 2
8,167
510
6,919
9,138
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
14
2 / 3 / 1
8,311
519
8,223
8,329
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
8
8
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
2
2
L
0
4
3
0.38
W
Raijin
2
4
2
0.75
W
Scylla
MinRinIsOD
Scylla
2
1
1
2.5
W
Ao Kuang
Quill5149
Ao Kuang
3
0
3
4.5
L
4
3
1
1.5
W
Ymir
aviics
Ymir
2
1
2
3
L
Chronos
ayyyyyeZach
Chronos
1
0
2
2
W
1
2
3
1.25
L
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
27,654
47,038
Taken
47,917
20,261
Mitigated
17,201
19,178
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,627
697
0
3,982
7,332
3,557
0
3,017
4,315
0
30,255
L
3,421
1,291
129
1,246
8,103
3,222
231
2,132
5,971
14,824
0
W
Raijin
5,296
821
48
2,654
9,635
3,458
520
1,985
7,511
56,736
0
W
Scylla
MinRinIsOD
Scylla
5,803
192
0
1,655
6,812
2,102
208
3,952
2,860
59,476
0
W
Ao Kuang
Quill5149
Ao Kuang
3,349
756
0
7,256
9,911
3,297
36
1,442
8,337
51,029
0
L
7,464
1,042
0
7,595
15,015
4,874
0
6,889
8,126
0
62,725
W
Ymir
aviics
Ymir
5,241
1,293
0
1,563
10,082
8,224
0
4,931
4,934
19,789
0
L
Chronos
ayyyyyeZach
Chronos
6,919
2,749
0
5,956
9,138
2,974
421
1,881
7,257
57,816
2,029
W
4,939
2,438
1,136
4,866
10,598
3,180
880
5,793
4,671
0
56,031
L
Kukulkan
8,223
291
62
1,585
8,329
2,574
0
5,770
2,559
61,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
39,030
458
Minions Killed
430
0
Camps Cleared
0
1,551,561
Distance Traveled
1,456,909
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,111
507
71
4
0
341,771
8
L
Atlas
5,631
352
17
1
0
153,791
3
W
Raijin
8,889
556
114
7
0
263,171
4
W
Scylla
8,770
548
113
7
0
304,359
3
W
Ao Kuang
8,140
509
92
6
0
356,543
4
L
Pele
8,810
551
112
7
0
383,268
4
W
Ymir
7,254
453
23
1
0
321,738
5
L
Chronos
8,167
510
109
7
0
293,830
8
W
Cupid
8,227
514
116
7
0
305,750
0
L
Kukulkan
8,311
519
121
8
0
284,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role