Player Matchup

Kukulkan
Kukulkan
Diamond III
Praised Life
Kukulkan
Diamond III
Level 160
God Stats
2W - 4L
1,642 SR
Queue Stats
285W - 268L
2,225 MMR
Solo
Serqet
Serqet
Diamond II
chocolatestarbx
Serqet
Diamond II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 308L
2,341 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
raveknave
Sun Wukong
Diamond III
Level 114
God Stats
5W - 3L
1,883 SR
Queue Stats
176W - 203L
2,338 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,675 SR
2,302 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,618 SR
2,290 MMR
Jormungandr
Jormungandr
Diamond V
CantBeTouched81
Jormungandr
Diamond V
Level 158
God Stats
15W - 21L
1,549 SR
Queue Stats
69W - 75L
2,141 MMR
Solo
Scylla
Scylla
Masters
Volutate
Scylla
Masters
Level 108
God Stats
29W - 21L
1,709 SR
Queue Stats
429W - 387L
2,537 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Zoinked Smurf
Hou Yi
Diamond III
Level 85
God Stats
15W - 17L
1,597 SR
Queue Stats
166W - 149L
2,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Praised Life
Kukulkan
19
5 / 4 / 3
14,510
660
20,267
16,839
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 4
13,521
615
14,100
28,258
25,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
raveknave
Sun Wukong
20
5 / 2 / 5
14,364
653
19,023
25,604
22,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneAh Muzen CabAthenaBastetShiva

VS

Bans
ThothGaneshaBaba YagaGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CantBeTouched81
Jormungandr
18
3 / 3 / 4
14,282
649
19,470
25,560
30,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Volutate
Scylla
20
5 / 1 / 4
15,429
701
24,041
17,151
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 8 / 6
14,080
640
17,477
21,307
9,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
12
Kills
10
10
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CantBeTouched81
Jormungandr
3
3
4
1.67
L
Kukulkan
Praised Life
Kukulkan
5
4
3
1.63
W
Scylla
Volutate
Scylla
5
1
4
7
W
2
8
6
0.63
L
2
4
4
1
L
Sun Wukong
raveknave
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,390
Damage
60,988
70,701
Taken
64,018
53,411
Mitigated
46,485
7,058
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CantBeTouched81
Jormungandr
19,470
7,512
0
1,701
25,560
30,249
510
9,358
15,406
65,949
0
L
Kukulkan
Praised Life
Kukulkan
20,267
2,500
0
2,336
16,839
5,807
1,131
12,670
3,896
93,112
0
W
Scylla
Volutate
Scylla
24,041
2,405
0
1,096
17,151
6,626
876
5,029
11,078
81,096
0
W
17,477
9,304
0
2,462
21,307
9,610
1,741
7,007
13,760
0
59,689
L
14,100
3,068
0
2,092
28,258
25,356
806
15,097
12,684
0
28,264
L
Sun Wukong
raveknave
Sun Wukong
19,023
4,405
0
2,630
25,604
22,248
744
14,946
10,256
0
43,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
43,791
214
Minions Killed
260
6
Camps Cleared
11
1,254,753
Distance Traveled
1,147,590
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,282
649
75
3
1
368,220
9
L
Kukulkan
14,510
660
141
6
4
385,927
3
W
Scylla
15,429
701
118
5
7
436,770
4
W
Hou Yi
14,080
640
67
3
3
342,600
0
L
Serqet
13,521
615
31
1
1
416,090
1
L
Sun Wukong
14,364
653
42
2
1
452,736
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role