Player Matchup

Mercury
Mercury
ItsMexx
Mercury
Level 125
God Stats
7W - 9L
1,441 SR
Queue Stats
285W - 298L
1,552 Elo+
Solo
Ares
Ares
MazHivcoc
Ares
Level 47
God Stats
0W - 1L
1,751 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
ThrowinBows
Erlang Shen
Level 144
God Stats
1W - 3L
1,507 SR
Queue Stats
85W - 85L
1,550 Elo+
Solo
Ullr
Ullr
sippindatwock
Ullr
Level 65
God Stats
1W - 2L
1,527 SR
Queue Stats
3W - 9L
1,453 Elo+
Party 1
Eset
Eset
xXxRathalosxXx
Eset
Level 160
God Stats
45W - 50L
1,310 SR
Queue Stats
200W - 197L
1,545 Elo+
Solo
Team Averages
Level 108
1,507 SR
1,498 Elo+

VS

Team Averages
Level 80
1,573 SR
1,607 Elo+
Loki
Loki
Aggressiveduck1
Loki
Level 102
God Stats
12W - 11L
1,592 SR
Queue Stats
369W - 304L
1,625 Elo+
Party 2
Poseidon
Poseidon
FattyBacon
Poseidon
Level 128
God Stats
7W - 1L
2,031 SR
Queue Stats
510W - 432L
1,572 Elo+
Party 2
Sol
Sol
M0TII0N
Sol
Level 106
God Stats
2W - 0L
1,459 SR
Queue Stats
123W - 93L
1,669 Elo+
Party 2
Ra
Ra
PitterPatterBoiz
Ra
Level 38
God Stats
2W - 3L
1,281 SR
Queue Stats
123W - 130L
1,439 Elo+
Solo
Amaterasu
Amaterasu
SabertoothVirgin
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 78L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsMexx
Mercury
18
9 / 7 / 6
11,865
516
17,622
19,517
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
14
2 / 9 / 7
9,572
416
12,688
30,515
36,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ThrowinBows
Erlang Shen
17
1 / 8 / 6
10,674
464
9,172
24,061
21,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 4 / 8
9,482
412
10,174
14,444
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 4 / 8
12,539
545
15,115
14,358
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 18
13,287
578
20,950
22,680
18,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
FattyBacon
Poseidon
20
9 / 2 / 8
14,601
635
17,478
15,252
6,284
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
20
11 / 4 / 9
14,096
613
25,124
19,681
10,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 11
12,030
523
5,735
13,736
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
17
4 / 5 / 15
12,377
538
13,539
26,062
31,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
20
Kills
32
32
Deaths
20
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
W
Poseidon
FattyBacon
Poseidon
9
2
8
6.5
L
Mercury
ItsMexx
Mercury
9
7
6
1.71
W
Sol
11
4
9
3.88
L
Ares
2
9
7
0.61
W
2
5
11
1.5
W
Amaterasu
4
5
15
2.3
L
Erlang Shen
ThrowinBows
Erlang Shen
1
8
6
0.5
L
0
4
8
1
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,771
Damage
82,826
102,895
Taken
97,411
76,591
Mitigated
73,108
20,843
Healing
34,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,950
7,875
0
5,149
22,680
18,051
0
5,352
17,328
0
81,111
W
Poseidon
FattyBacon
Poseidon
17,478
2,172
0
1,730
15,252
6,284
1,248
2,608
12,644
138,602
0
L
Mercury
ItsMexx
Mercury
17,622
9,093
0
1,226
19,517
7,031
0
9,564
9,953
0
74,745
W
Sol
25,124
11,256
0
9,660
19,681
10,142
3,498
4,939
14,742
101,475
13,845
L
Ares
12,688
1,152
252
4,073
30,515
36,789
0
14,291
16,224
40,142
0
W
5,735
1,192
4,827
4,885
13,736
7,020
1,680
7,195
6,541
77,729
0
W
Amaterasu
13,539
6,691
0
8,015
26,062
31,611
642
8,715
17,347
0
37,030
L
Erlang Shen
ThrowinBows
Erlang Shen
9,172
5,019
0
9,524
24,061
21,712
0
6,100
17,961
0
74,265
L
10,174
2,266
0
919
14,444
5,369
0
6,984
7,460
0
60,277
L
15,115
1,071
1,253
3,596
14,358
5,690
0
8,679
5,679
79,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
66,391
538
Minions Killed
615
0
Camps Cleared
0
2,103,744
Distance Traveled
2,227,191
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,287
578
113
5
0
436,827
4
W
Poseidon
14,601
635
172
7
0
505,466
6
L
Mercury
11,865
516
104
5
0
476,443
2
W
Sol
14,096
613
139
6
0
416,701
4
L
Ares
9,572
416
41
2
0
391,128
2
W
Ra
12,030
523
155
7
0
422,830
4
W
Amaterasu
12,377
538
36
2
0
445,367
4
L
Erlang Shen
10,674
464
129
6
0
397,523
0
L
Ullr
9,482
412
113
5
0
420,829
10
L
Eset
12,539
545
151
7
0
417,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role