Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Opal392
Mercury
Level 124
God Stats
20W - 6L
1,615 SR
Queue Stats
128W - 59L
1,817 Elo+
Party 2
Kukulkan
Kukulkan
Silvatheweeb
Kukulkan
Level 123
God Stats
7W - 6L
1,603 SR
Queue Stats
380W - 313L
1,497 Elo+
Party 2
Artemis
Artemis
Suwuhside
Artemis
Level 1
God Stats
26W - 7L
1,500 SR
Queue Stats
26W - 8L
1,500 Elo+
Party 2
Neith
Neith
obamasdrone
Neith
Level 106
God Stats
6W - 4L
1,594 SR
Queue Stats
134W - 140L
1,550 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,573 Elo+

VS

Team Averages
Level 76
1,542 SR
1,565 Elo+
Pele
Pele
Evasioned
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,596 Elo+
Party 1
Atlas
Atlas
Scorch3dEarth
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Silver787
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Zeus
Zeus
Terfrider
Zeus
Level 111
God Stats
1W - 1L
1,711 SR
Queue Stats
48W - 51L
1,538 Elo+
Party 1
Neith
Neith
TerminalUnicorn
Neith
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 19L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 2 / 6
7,846
523
3,566
9,608
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Opal392
Mercury
15
4 / 2 / 5
8,867
591
4,090
9,533
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Silvatheweeb
Kukulkan
14
3 / 2 / 3
8,656
577
5,476
6,961
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Suwuhside
Artemis
17
7 / 0 / 1
10,362
691
8,289
8,371
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 5
8,623
575
11,460
7,884
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 6 / 2
8,011
534
5,307
13,603
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
6,314
421
3,252
7,901
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
Silver787
Sylvanus
10
0 / 3 / 0
6,094
406
3,640
11,836
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
12
2 / 4 / 2
7,842
523
4,670
7,758
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 0
6,908
461
5,077
8,627
2,304

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
8
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
6
2.5
L
Pele
3
6
2
0.67
W
Mercury
Opal392
Mercury
4
2
5
3.25
L
0
4
0
0
W
Kukulkan
Silvatheweeb
Kukulkan
3
2
3
2.25
L
Sylvanus
Silver787
Sylvanus
0
3
0
0
W
Artemis
Suwuhside
Artemis
7
0
1
7.5
L
Zeus
2
4
2
0.75
L
2
2
0
1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
21,946
42,357
Taken
49,725
18,210
Mitigated
27,134
14,448
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,566
985
1,114
3,198
9,608
5,903
0
2,846
6,665
11,459
0
L
Pele
5,307
1,620
0
1,843
13,603
4,033
0
2,503
10,976
0
48,991
W
Mercury
Opal392
Mercury
4,090
1,776
0
125
9,533
3,217
0
2,613
6,800
0
66,655
L
3,252
928
0
965
7,901
8,990
0
0
7,901
29,559
0
W
Kukulkan
Silvatheweeb
Kukulkan
5,476
542
0
769
6,961
2,743
0
1,981
4,819
54,404
0
L
Sylvanus
Silver787
Sylvanus
3,640
1,221
908
2,831
11,836
9,275
0
1,638
10,136
18,594
0
W
Artemis
Suwuhside
Artemis
8,289
5,747
0
5,654
8,371
3,056
2,570
3,286
4,640
0
72,769
L
Zeus
4,670
571
0
250
7,758
2,532
259
3,222
4,312
41,029
0
L
5,077
1,926
104
1,912
8,627
2,304
0
1,378
7,215
0
36,761
W
11,460
4,611
0
3,588
7,884
3,291
174
1,777
6,107
0
66,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
35,169
491
Minions Killed
361
0
Camps Cleared
0
1,518,554
Distance Traveled
1,359,063
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,846
523
14
1
0
311,284
5
L
Pele
8,011
534
84
6
0
307,247
5
W
Mercury
8,867
591
105
7
0
374,572
6
L
Atlas
6,314
421
65
4
0
290,868
3
W
Kukulkan
8,656
577
124
8
0
303,226
8
L
Sylvanus
6,094
406
34
2
0
243,410
7
W
Artemis
10,362
691
133
9
0
269,203
1
L
Zeus
7,842
523
103
7
0
262,288
6
L
Neith
6,908
461
75
5
0
255,250
2
W
Neith
8,623
575
115
8
0
260,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role