Player Matchup

Vamana
Vamana
Gold IV
Desman333
Vamana
Gold IV
Level 155
God Stats
1W - 3L
1,939 SR
Queue Stats
44W - 43L
1,554 MMR
Solo
Athena
Athena
Silver I
SciFiPolarBear
Athena
Silver I
Level 138
God Stats
16W - 19L
1,884 SR
Queue Stats
126W - 137L
1,520 MMR
Party 2
Shiva
Shiva
Silver I
SciFiToxiccrow
Shiva
Silver I
Level 145
God Stats
7W - 6L
1,615 SR
Queue Stats
62W - 69L
1,520 MMR
Party 2
Janus
Janus
Gold II
WastedSeamen42
Janus
Gold II
Level 157
God Stats
25W - 40L
1,432 SR
Queue Stats
204W - 194L
1,563 MMR
Party 3
Skadi
Skadi
Gold III
xAAron2234x
Skadi
Gold III
Level 105
God Stats
7W - 4L
1,656 SR
Queue Stats
58W - 56L
1,503 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,705 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,508 SR
1,521 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
J0N Streetz
Arachne
Gold V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 102L
1,542 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
JYsoccer
Erlang Shen
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,528 MMR
Party 1
Eset
Eset
Gold I
Qoish 6E
Eset
Gold I
Level 108
God Stats
2W - 3L
1,538 SR
Queue Stats
218W - 229L
1,537 MMR
Solo
Izanami
Izanami
Bronze V
SoFaygø
Izanami
Bronze V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Desman333
Vamana
16
0 / 3 / 5
9,689
484
11,596
23,452
27,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 4
8,064
403
4,383
21,283
19,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 4
8,991
450
14,768
20,526
10,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 6 / 1
9,693
485
13,077
14,345
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 3
10,002
500
12,293
12,860
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
BellonaCliodhnaFenrirAtlas

VS

Bans
LokiArtioZhong KuiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 16
12,061
603
10,682
20,348
26,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
J0N Streetz
Arachne
18
4 / 4 / 8
12,130
607
8,108
17,600
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
JYsoccer
Erlang Shen
19
1 / 1 / 14
12,343
617
13,032
20,711
27,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
15
3 / 6 / 11
11,161
558
14,440
16,262
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SoFaygø
Izanami
20
15 / 2 / 5
14,379
719
26,033
14,970
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
15
Kills
27
27
Deaths
15
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
16
6
L
Vamana
Desman333
Vamana
0
3
5
0.83
W
Arachne
J0N Streetz
Arachne
4
4
8
2
W
Erlang Shen
JYsoccer
Erlang Shen
1
1
14
8
W
Eset
3
6
11
1.42
L
2
7
4
0.57
L
4
7
4
0.86
W
Izanami
SoFaygø
Izanami
15
2
5
8.75
L
5
6
1
0.92
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,117
Damage
72,295
92,466
Taken
89,891
66,655
Mitigated
73,266
19,782
Healing
35,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,682
2,006
0
4,539
20,348
26,992
1,276
3,452
16,812
25,260
0
L
Vamana
Desman333
Vamana
11,596
6,465
0
8,004
23,452
27,956
306
7,516
15,936
0
73,266
W
Arachne
J0N Streetz
Arachne
8,108
5,144
0
4,279
17,600
6,858
3,926
3,146
14,366
0
71,918
W
Erlang Shen
JYsoccer
Erlang Shen
13,032
6,591
0
12,242
20,711
27,518
2,175
2,282
18,369
0
84,462
W
Eset
14,440
846
3,075
4,214
16,262
6,028
2,160
6,814
9,070
64,659
0
L
4,383
1,298
591
1,767
21,283
19,195
47
4,824
16,459
17,092
1,646
L
14,768
2,513
798
5,532
20,526
10,365
0
5,335
15,191
0
55,708
W
Izanami
SoFaygø
Izanami
26,033
19,984
0
6,673
14,970
5,870
8,083
3,159
11,777
0
135,566
L
13,077
458
0
1,334
14,345
4,999
0
6,001
8,344
60,482
0
L
12,293
4,777
0
1,756
12,860
4,140
28
2,230
10,630
0
79,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
62,074
542
Minions Killed
569
0
Camps Cleared
0
1,916,373
Distance Traveled
2,004,633
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,061
603
21
1
0
399,809
9
L
Vamana
9,689
484
150
8
0
394,306
4
W
Arachne
12,130
607
115
6
0
464,698
3
W
Erlang Shen
12,343
617
150
8
0
401,995
3
W
Eset
11,161
558
107
5
0
358,690
3
L
Athena
8,064
403
25
1
0
401,959
9
L
Shiva
8,991
450
101
5
0
350,831
2
W
Izanami
14,379
719
176
9
0
379,441
0
L
Janus
9,693
485
134
7
0
377,132
8
L
Skadi
10,002
500
132
7
0
392,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role