Player Matchup

Chernobog
Chernobog
Gryph10
Chernobog
Level 28
God Stats
6W - 1L
1,832 SR
Queue Stats
211W - 97L
1,790 Elo+
Party 1
Arachne
Arachne
SimpIeIy Sad
Arachne
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,751 Elo+
Party 3
King Arthur
King Arthur
TWhite33
King Arthur
Level 129
God Stats
12W - 7L
1,517 SR
Queue Stats
224W - 149L
1,732 Elo+
Party 1
Aphrodite
Aphrodite
TooAmazingg4u
Aphrodite
Level 151
God Stats
13W - 0L
2,059 SR
Queue Stats
78W - 22L
1,791 Elo+
Party 3
Baron Samedi
Baron Samedi
VeinTrain
Baron Samedi
Level 128
God Stats
2W - 1L
1,348 SR
Queue Stats
163W - 121L
1,673 Elo+
Party 1
Team Averages
Level 88
1,651 SR
1,747 Elo+

VS

Team Averages
Level 115
1,438 SR
1,456 Elo+
Ravana
Ravana
AVeryGoodDog
Ravana
Level 147
God Stats
0W - 2L
1,155 SR
Queue Stats
18W - 23L
1,484 Elo+
Party 2
Ares
Ares
AbserdKing
Ares
Level 42
God Stats
2W - 2L
1,744 SR
Queue Stats
30W - 65L
1,458 Elo+
Solo
Artemis
Artemis
Davnort
Artemis
Level 108
God Stats
13W - 20L
1,429 SR
Queue Stats
23W - 35L
1,423 Elo+
Party 2
Ullr
Ullr
Por_Que_Mas
Ullr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
codyqq123
Nu Wa
Level 129
God Stats
0W - 1L
1,360 SR
Queue Stats
30W - 38L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gryph10
Chernobog
11
4 / 0 / 3
6,379
638
5,146
5,123
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SimpIeIy Sad
Arachne
11
7 / 0 / 4
6,692
669
6,007
6,629
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TWhite33
King Arthur
12
3 / 0 / 4
6,921
692
4,001
6,896
4,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TooAmazingg4u
Aphrodite
13
3 / 0 / 2
6,779
678
2,864
4,172
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
VeinTrain
Baron Samedi
9
2 / 0 / 4
5,958
596
3,305
4,712
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 6 / 0
4,469
447
889
7,625
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,658
466
1,669
8,005
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Davnort
Artemis
7
0 / 2 / 0
4,370
437
2,073
3,656
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
5,810
581
2,645
6,274
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
codyqq123
Nu Wa
8
0 / 4 / 0
4,580
458
2,823
4,860
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
19
Kills
0
0
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
0
0
L
0
4
0
0
L
Artemis
Davnort
Artemis
0
2
0
0
W
Chernobog
Gryph10
Chernobog
4
0
3
5.5
L
0
3
0
0
W
Arachne
SimpIeIy Sad
Arachne
7
0
4
9
W
King Arthur
TWhite33
King Arthur
3
0
4
5
W
Aphrodite
TooAmazingg4u
Aphrodite
3
0
2
4
W
Baron Samedi
VeinTrain
Baron Samedi
2
0
4
4
L
Nu Wa
codyqq123
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
10,099
27,532
Taken
30,420
14,858
Mitigated
10,306
14,192
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
889
299
0
1,431
7,625
2,283
0
451
7,174
0
18,244
L
1,669
0
0
781
8,005
3,039
0
1,470
6,535
17,695
0
L
Artemis
Davnort
Artemis
2,073
615
0
409
3,656
1,101
0
1,396
2,260
0
14,273
W
Chernobog
Gryph10
Chernobog
5,146
3,531
0
2,673
5,123
1,580
425
1,163
3,960
0
35,692
L
2,645
630
0
388
6,274
2,267
0
2,754
3,520
0
40,564
W
Arachne
SimpIeIy Sad
Arachne
6,007
4,068
0
3,688
6,629
2,691
0
622
6,007
0
35,386
W
King Arthur
TWhite33
King Arthur
4,001
526
0
1,204
6,896
4,713
58
1,445
5,451
0
42,949
W
Aphrodite
TooAmazingg4u
Aphrodite
2,864
385
655
3,555
4,172
1,267
0
175
3,997
42,958
0
W
Baron Samedi
VeinTrain
Baron Samedi
3,305
545
296
2,121
4,712
4,607
85
856
3,856
15,497
1,495
L
Nu Wa
codyqq123
Nu Wa
2,823
1,037
0
793
4,860
1,616
0
0
4,860
20,091
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
23,887
342
Minions Killed
241
0
Camps Cleared
0
993,181
Distance Traveled
889,477
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,469
447
47
5
0
203,795
2
L
Ares
4,658
466
20
2
0
185,616
6
L
Artemis
4,370
437
42
4
0
162,959
3
W
Chernobog
6,379
638
72
7
0
170,739
0
L
Ullr
5,810
581
90
9
0
185,730
1
W
Arachne
6,692
669
74
7
0
231,258
3
W
King Arthur
6,921
692
90
9
0
216,825
3
W
Aphrodite
6,779
678
86
9
0
189,470
4
W
Baron Samedi
5,958
596
20
2
0
184,889
4
L
Nu Wa
4,580
458
42
4
0
151,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role