Player Matchup

Yemoja
Yemoja
BinaryWaffles
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,379 Elo+
Party 1
Thoth
Thoth
Epicfail360z
Thoth
Level 88
God Stats
5W - 5L
1,451 SR
Queue Stats
53W - 69L
1,400 Elo+
Party 1
Hercules
Hercules
MrDixinToFar
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,332 Elo+
Party 1
Team Averages
Level 60
1,484 SR
1,370 Elo+

VS

Team Averages
Level 108
1,450 SR
1,402 Elo+
Vulcan
Vulcan
BLANCHARD603
Vulcan
Level 108
God Stats
7W - 7L
1,395 SR
Queue Stats
54W - 73L
1,457 Elo+
Solo
Merlin
Merlin
Hoob_Plz
Merlin
Level 116
God Stats
7W - 7L
1,511 SR
Queue Stats
71W - 104L
1,356 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ego_killer20
Cu Chulainn
Level 101
God Stats
2W - 0L
1,444 SR
Queue Stats
22W - 30L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,915
661
5,991
10,805
11,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 4 / 4
10,720
715
14,050
15,132
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MrDixinToFar
Hercules
13
1 / 2 / 6
9,145
610
5,747
14,274
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 4 / 5
10,688
713
12,605
8,041
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Hoob_Plz
Merlin
15
3 / 4 / 5
10,735
716
12,143
11,345
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ego_killer20
Cu Chulainn
15
2 / 4 / 4
10,385
692
9,354
15,096
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
8
8
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
4
5
1.38
L
4
2
6
3.5
L
6
4
4
2
W
Merlin
Hoob_Plz
Merlin
3
4
5
1.38
L
Hercules
MrDixinToFar
Hercules
1
2
6
2
W
Cu Chulainn
ego_killer20
Cu Chulainn
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
34,102
40,211
Taken
34,482
28,967
Mitigated
16,714
9,251
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,605
4,201
0
922
8,041
3,062
1,020
5,757
2,168
47,582
0
L
5,991
974
2,023
1,342
10,805
11,079
0
6,824
3,981
20,811
0
L
14,050
239
806
2,723
15,132
5,746
0
9,694
5,438
54,452
0
W
Merlin
Hoob_Plz
Merlin
12,143
227
178
2,282
11,345
4,002
639
7,554
3,645
45,235
0
L
Hercules
MrDixinToFar
Hercules
5,747
933
361
1,996
14,274
12,142
0
8,848
5,426
0
20,763
W
Cu Chulainn
ego_killer20
Cu Chulainn
9,354
2,975
0
3,775
15,096
9,650
909
7,254
5,280
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
31,808
144
Minions Killed
161
4
Camps Cleared
9
838,356
Distance Traveled
796,465
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,688
713
76
5
3
269,436
4
L
Yemoja
9,915
661
28
2
0
263,311
0
L
Thoth
10,720
715
94
6
4
284,214
1
W
Merlin
10,735
716
55
4
2
260,233
3
L
Hercules
9,145
610
22
1
0
290,831
0
W
Cu Chulainn
10,385
692
30
2
4
266,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role