Player Matchup

Anubis
Anubis
HelloBlyat
Anubis
Level 32
God Stats
1W - 2L
1,273 SR
Queue Stats
2W - 12L
1,215 Elo+
Solo
Khepri
Khepri
TheUltimateSpork
Khepri
Level 127
God Stats
24W - 7L
1,831 SR
Queue Stats
488W - 316L
1,633 Elo+
Party 1
Shiva
Shiva
pumacat247
Shiva
Level 119
God Stats
10W - 10L
1,659 SR
Queue Stats
461W - 283L
1,682 Elo+
Party 1
Team Averages
Level 93
1,587 SR
1,510 Elo+

VS

Team Averages
Level 75
1,604 SR
1,494 Elo+
Nox
Nox
GudshiBoyyy
Nox
Level 122
God Stats
0W - 2L
1,735 SR
Queue Stats
74W - 65L
1,493 Elo+
Solo
Thor
Thor
Gybit
Thor
Level 64
God Stats
14W - 17L
1,555 SR
Queue Stats
370W - 424L
1,423 Elo+
Solo
Hercules
Hercules
brinkashbringer
Hercules
Level 38
God Stats
2W - 5L
1,523 SR
Queue Stats
8W - 8L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HelloBlyat
Anubis
19
13 / 1 / 5
13,019
814
16,827
11,117
8,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 0 / 14
11,669
729
7,667
10,098
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
16
4 / 1 / 14
11,386
712
14,025
15,497
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,259
579
8,982
10,883
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Gybit
Thor
13
2 / 9 / 0
9,932
621
8,979
15,231
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
14
0 / 6 / 2
9,258
579
6,716
18,006
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
2
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Thor
Gybit
Thor
2
9
0
0.22
W
Anubis
HelloBlyat
Anubis
13
1
5
15.5
W
1
0
14
8
L
Hercules
0
6
2
0.17
W
Shiva
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,519
Damage
24,677
36,712
Taken
44,120
40,276
Mitigated
25,787
12,427
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,982
577
0
838
10,883
3,241
0
5,526
5,169
43,651
0
L
Thor
Gybit
Thor
8,979
2,182
0
647
15,231
4,935
0
9,025
5,930
0
31,853
W
Anubis
HelloBlyat
Anubis
16,827
982
550
5,613
11,117
8,153
1,592
2,579
8,392
71,037
0
W
7,667
628
0
2,189
10,098
14,159
607
2,856
7,125
20,791
0
L
Hercules
6,716
1,016
167
3,728
18,006
17,611
0
10,208
7,314
0
17,971
W
Shiva
14,025
3,929
338
3,737
15,497
17,964
948
3,813
11,360
0
34,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
28,449
174
Minions Killed
155
8
Camps Cleared
4
897,161
Distance Traveled
823,402
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,259
579
77
5
3
289,812
3
L
Thor
9,932
621
50
3
0
248,060
3
W
Anubis
13,019
814
129
8
2
282,080
2
W
Khepri
11,669
729
14
1
0
289,134
1
L
Hercules
9,258
579
28
2
1
285,530
0
W
Shiva
11,386
712
31
2
6
325,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role