Player Matchup

The Morrigan
The Morrigan
BeEn_GoAtEd_
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,699 Elo+
Party 2
Chronos
Chronos
ShredsWrld-_-
Chronos
Level 108
God Stats
1W - 0L
1,219 SR
Queue Stats
312W - 185L
1,643 Elo+
Party 2
Anubis
Anubis
yung_link
Anubis
Level 123
God Stats
10W - 7L
1,450 SR
Queue Stats
61W - 56L
1,611 Elo+
Party 2
Team Averages
Level 83
1,390 SR
1,651 Elo+

VS

Team Averages
Level 63
1,462 SR
1,179 Elo+
Ah Muzen Cab
Ah Muzen Cab
FadingTooth7943
Ah Muzen Cab
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,486 Elo+
Solo
Chaac
Chaac
ForceOfRah
Chaac
Level 94
God Stats
1W - 4L
1,386 SR
Queue Stats
85W - 128L
1,216 Elo+
Party 1
Tiamat
Tiamat
Zzyzzx146
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeEn_GoAtEd_
The Morrigan
17
1 / 1 / 10
12,609
630
5,731
10,472
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
19
7 / 4 / 9
13,800
690
19,905
22,980
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
yung_link
Anubis
20
10 / 2 / 5
14,980
749
22,731
16,533
11,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FadingTooth7943
Ah Muzen Cab
17
3 / 8 / 3
12,922
646
17,610
24,267
18,994
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
4 / 3 / 2
12,894
645
15,697
19,977
36,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Zzyzzx146
Tiamat
15
0 / 7 / 4
11,289
564
5,074
15,879
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeEn_GoAtEd_
The Morrigan
1
1
10
6
L
Ah Muzen Cab
FadingTooth7943
Ah Muzen Cab
3
8
3
0.56
L
Chaac
4
3
2
1.67
W
Chronos
7
4
9
2.88
L
Tiamat
Zzyzzx146
Tiamat
0
7
4
0.29
W
Anubis
yung_link
Anubis
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
38,381
49,985
Taken
60,123
25,523
Mitigated
60,273
18,153
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeEn_GoAtEd_
The Morrigan
5,731
1,830
0
2,654
10,472
4,074
435
1,377
9,095
18,919
6,024
L
Ah Muzen Cab
FadingTooth7943
Ah Muzen Cab
17,610
7,867
0
4,255
24,267
18,994
974
19,361
4,906
0
64,927
L
Chaac
15,697
1,713
0
5,584
19,977
36,112
0
12,996
6,981
0
37,819
W
Chronos
19,905
3,157
0
7,493
22,980
10,018
1,673
2,990
19,990
53,822
0
L
Tiamat
Zzyzzx146
Tiamat
5,074
271
0
1,520
15,879
5,167
52
13,844
2,035
23,839
829
W
Anubis
yung_link
Anubis
22,731
984
0
8,006
16,533
11,431
1,215
1,691
14,842
82,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
37,105
235
Minions Killed
181
11
Camps Cleared
4
995,133
Distance Traveled
1,006,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,609
630
41
2
0
321,337
0
L
Ah Muzen Cab
12,922
646
101
5
4
325,663
2
L
Chaac
12,894
645
37
2
0
369,764
1
W
Chronos
13,800
690
65
3
8
363,678
4
L
Tiamat
11,289
564
43
2
0
311,537
1
W
Anubis
14,980
749
129
6
3
310,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role