Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Doughdin
Ullr
Level 16
God Stats
3W - 7L
1,408 SR
Queue Stats
6W - 19L
1,258 Elo+
Party 2
Tyr
Tyr
Dravaen
Tyr
Level 76
God Stats
9W - 12L
1,432 SR
Queue Stats
47W - 60L
1,359 Elo+
Party 2
Atlas
Atlas
Grimm IRL
Atlas
Level 85
God Stats
5W - 10L
1,412 SR
Queue Stats
15W - 32L
1,278 Elo+
Party 2
King Arthur
King Arthur
Smileus
King Arthur
Level 26
God Stats
4W - 8L
1,385 SR
Queue Stats
4W - 10L
1,307 Elo+
Party 2
Team Averages
Level 66
1,428 SR
1,341 Elo+

VS

Team Averages
Level 88
1,451 SR
1,447 Elo+
The Morrigan
The Morrigan
MRH9571
The Morrigan
Level 66
God Stats
1W - 3L
1,564 SR
Queue Stats
16W - 31L
1,351 Elo+
Party 1
Pele
Pele
Sam_Has_Soup
Pele
Level 108
God Stats
0W - 1L
1,190 SR
Queue Stats
18W - 34L
1,344 Elo+
Party 1
Merlin
Merlin
ThundercaT3HD
Merlin
Level 104
God Stats
3W - 1L
1,541 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Sylvanus
Sylvanus
UwU_Tickler
Sylvanus
Level 118
God Stats
1W - 2L
1,613 SR
Queue Stats
39W - 38L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
kachibomvo
Sun Wukong
Level 43
God Stats
1W - 1L
1,347 SR
Queue Stats
214W - 234L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 0 / 8
8,509
851
7,846
11,185
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
13
1 / 1 / 5
6,911
691
4,502
7,422
2,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
13
3 / 1 / 8
7,480
748
6,523
12,765
9,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Grimm IRL
Atlas
13
2 / 2 / 11
7,614
761
6,734
11,657
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Smileus
King Arthur
14
4 / 2 / 7
7,906
791
6,717
10,336
5,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MRH9571
The Morrigan
13
1 / 7 / 3
7,135
714
8,612
8,109
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 5 / 2
6,814
681
8,075
11,283
4,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 0
7,872
787
8,042
6,834
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
UwU_Tickler
Sylvanus
14
0 / 1 / 2
7,237
724
12,830
8,434
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
kachibomvo
Sun Wukong
14
2 / 1 / 0
7,657
766
3,634
5,695
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
17
Kills
6
6
Deaths
17
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
8
11
W
Ullr
1
1
5
3.5
W
Tyr
3
1
8
7
W
Atlas
Grimm IRL
Atlas
2
2
11
3.75
L
The Morrigan
MRH9571
The Morrigan
1
7
3
0.36
L
1
5
2
0.4
W
King Arthur
Smileus
King Arthur
4
2
7
3.75
L
2
3
0
0.67
L
Sylvanus
UwU_Tickler
Sylvanus
0
1
2
1
L
Sun Wukong
kachibomvo
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
41,193
53,365
Taken
40,355
38,129
Mitigated
19,433
12,039
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,846
2,030
558
1,447
11,185
10,239
0
5,539
5,425
0
25,862
W
Ullr
4,502
1,438
0
1,733
7,422
2,426
36
3,899
3,413
0
13,335
W
Tyr
6,523
591
0
3,052
12,765
9,715
0
4,381
8,256
0
24,632
W
Atlas
Grimm IRL
Atlas
6,734
2,731
488
1,472
11,657
10,208
0
5,454
5,829
15,099
0
L
The Morrigan
MRH9571
The Morrigan
8,612
1,968
0
650
8,109
3,041
72
1,784
6,240
19,009
2,068
L
8,075
1,358
0
1,067
11,283
4,411
0
1,980
9,142
0
16,957
W
King Arthur
Smileus
King Arthur
6,717
405
387
2,902
10,336
5,541
0
6,202
3,805
3,502
22,453
L
8,042
373
0
728
6,834
2,867
0
1,711
5,045
30,932
0
L
Sylvanus
UwU_Tickler
Sylvanus
12,830
4,693
1,885
2,447
8,434
5,870
264
1,623
6,671
28,286
4,805
L
Sun Wukong
kachibomvo
Sun Wukong
3,634
264
412
1,132
5,695
3,244
142
701
4,892
0
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
36,715
150
Minions Killed
174
0
Camps Cleared
0
1,145,795
Distance Traveled
963,587
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,509
851
43
4
0
249,881
3
W
Ullr
6,911
691
22
2
0
203,972
4
W
Tyr
7,480
748
39
4
0
262,752
4
W
Atlas
7,614
761
9
1
0
223,430
0
L
The Morrigan
7,135
714
28
3
0
187,322
0
L
Pele
6,814
681
17
2
0
216,245
2
W
King Arthur
7,906
791
37
4
0
205,760
2
L
Merlin
7,872
787
55
6
0
203,515
3
L
Sylvanus
7,237
724
45
5
0
165,815
3
L
Sun Wukong
7,657
766
29
3
0
190,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role