Player Matchup

Sun Wukong
Sun Wukong
Autokelly
Sun Wukong
Level 66
God Stats
4W - 3L
1,576 SR
Queue Stats
38W - 47L
1,477 Elo+
Party 1
Ganesha
Ganesha
DokeetaBanainai
Ganesha
Level 44
God Stats
7W - 3L
1,529 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
KevinIsDumb
Cernunnos
Level 156
God Stats
3W - 5L
1,704 SR
Queue Stats
287W - 256L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MintberryPhD
Morgan Le Fay
Level 44
God Stats
9W - 7L
1,545 SR
Queue Stats
234W - 184L
1,623 Elo+
Party 1
Loki
Loki
doomsday923
Loki
Level 116
God Stats
193W - 114L
1,688 SR
Queue Stats
209W - 140L
1,686 Elo+
Party 1
Team Averages
Level 85
1,609 SR
1,573 Elo+

VS

Team Averages
Level 67
1,544 SR
1,452 Elo+
Neith
Neith
BangSeltzer
Neith
Level 25
God Stats
99W - 145L
1,439 SR
Queue Stats
236W - 307L
1,414 Elo+
Party 3
Chaac
Chaac
Dormitans
Chaac
Level 29
God Stats
1W - 3L
1,466 SR
Queue Stats
119W - 152L
1,405 Elo+
Party 3
Mercury
Mercury
MrSneake
Mercury
Level 126
God Stats
5W - 8L
1,491 SR
Queue Stats
203W - 211L
1,504 Elo+
Party 2
Terra
Terra
SumtenPhishy
Terra
Level 88
God Stats
1W - 2L
1,789 SR
Queue Stats
318W - 327L
1,452 Elo+
Party 2
Yu Huang
Yu Huang
SweIIy
Yu Huang
Level 66
God Stats
20W - 24L
1,535 SR
Queue Stats
227W - 231L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Autokelly
Sun Wukong
14
4 / 2 / 6
7,983
798
6,644
10,282
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 1 / 11
7,507
751
5,658
7,616
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
KevinIsDumb
Cernunnos
17
9 / 0 / 2
8,974
897
9,441
6,642
2,844
Morgan Le Fay
MintberryPhD
Morgan Le Fay
13
3 / 1 / 14
7,748
775
14,379
7,549
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 4
8,196
820
7,427
8,321
3,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
6,648
665
6,963
11,319
3,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Dormitans
Chaac
12
0 / 2 / 1
6,559
656
3,103
12,030
6,075
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MrSneake
Mercury
14
3 / 3 / 0
7,554
755
2,746
7,468
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
7,500
750
3,830
11,518
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
SweIIy
Yu Huang
12
0 / 6 / 1
6,672
667
7,076
9,061
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
5
5
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Autokelly
Sun Wukong
4
2
6
3.5
L
1
9
1
0.17
W
0
1
11
5.5
L
Chaac
Dormitans
Chaac
0
2
1
0.25
W
Cernunnos
KevinIsDumb
Cernunnos
9
0
2
10
W
Morgan Le Fay
MintberryPhD
Morgan Le Fay
3
1
14
10
L
Mercury
MrSneake
Mercury
3
3
0
1
L
1
2
2
1
L
Yu Huang
SweIIy
Yu Huang
0
6
1
0.08
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,549
Damage
23,718
40,410
Taken
51,396
19,972
Mitigated
23,836
7,292
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Autokelly
Sun Wukong
6,644
748
0
1,632
10,282
6,837
477
2,917
7,365
0
26,188
L
6,963
1,112
0
950
11,319
3,333
355
2,940
7,924
0
10,530
W
5,658
575
105
1,958
7,616
4,203
553
3,301
4,315
11,307
0
L
Chaac
Dormitans
Chaac
3,103
550
0
1,195
12,030
6,075
0
4,174
7,557
0
17,308
W
Cernunnos
KevinIsDumb
Cernunnos
9,441
3,843
0
1,419
6,642
2,844
882
967
5,675
0
36,081
W
Morgan Le Fay
MintberryPhD
Morgan Le Fay
14,379
740
0
446
7,549
3,052
295
1,422
6,127
19,307
0
L
Mercury
MrSneake
Mercury
2,746
986
0
129
7,468
2,639
0
1,731
5,499
0
17,374
L
3,830
479
534
2,318
11,518
9,525
29
5,602
5,550
15,664
0
L
Yu Huang
SweIIy
Yu Huang
7,076
852
0
924
9,061
2,264
225
4,504
4,267
22,273
0
W
7,427
1,989
0
1,732
8,321
3,036
703
2,299
6,022
0
24,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
34,933
200
Minions Killed
144
0
Camps Cleared
0
990,639
Distance Traveled
989,377
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,983
798
55
6
0
192,808
0
L
Neith
6,648
665
8
1
0
160,429
0
W
Ganesha
7,507
751
0
0
0
187,830
1
L
Chaac
6,559
656
32
3
0
206,304
1
W
Cernunnos
8,974
897
83
8
0
191,860
3
W
Morgan Le Fay
7,748
775
20
2
0
201,494
0
L
Mercury
7,554
755
36
4
0
223,234
0
L
Terra
7,500
750
33
3
0
213,035
1
L
Yu Huang
6,672
667
35
4
0
186,375
1
W
Loki
8,196
820
42
4
0
216,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role