Player Matchup

Set
Set
DogeGoesBork69
Set
Level 46
God Stats
4W - 5L
1,776 SR
Queue Stats
499W - 253L
1,671 Elo+
Party 1
Discordia
Discordia
Ryoto Oni
Discordia
Level 31
God Stats
6W - 4L
1,806 SR
Queue Stats
138W - 105L
1,575 Elo+
Party 1
Nike
Nike
Star5truck
Nike
Level 65
God Stats
0W - 3L
1,210 SR
Queue Stats
246W - 266L
1,576 Elo+
Solo
Team Averages
Level 47
1,597 SR
1,607 Elo+

VS

Team Averages
Level 79
1,566 SR
1,715 Elo+
Bastet
Bastet
Furiius
Bastet
Level 67
God Stats
33W - 27L
1,554 SR
Queue Stats
92W - 121L
1,488 Elo+
Solo
Zeus
Zeus
hectheheathen
Zeus
Level 44
God Stats
17W - 16L
1,540 SR
Queue Stats
28W - 27L
1,722 Elo+
Party 2
Bacchus
Bacchus
t0kes
Bacchus
Level 126
God Stats
11W - 2L
1,603 SR
Queue Stats
31W - 20L
1,935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,549
617
2,228
6,761
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Ryoto Oni
Discordia
10
0 / 4 / 1
5,991
666
4,536
6,015
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
5,752
639
3,586
6,327
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Furiius
Bastet
12
5 / 1 / 6
7,762
862
4,152
4,652
1,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 6
7,464
829
6,061
2,446
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
t0kes
Bacchus
12
2 / 0 / 8
7,634
848
4,276
8,072
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bastet
Furiius
Bastet
5
1
6
8
L
Discordia
Ryoto Oni
Discordia
0
4
1
0.13
L
1
3
0
0.33
W
4
0
6
7
W
Bacchus
t0kes
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
14,489
19,103
Taken
15,170
9,291
Mitigated
10,923
1,984
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
1,093
0
118
6,761
3,657
0
3,139
3,474
0
12,563
W
Bastet
Furiius
Bastet
4,152
1,699
0
1,080
4,652
1,603
388
1,741
2,911
0
18,262
L
Discordia
Ryoto Oni
Discordia
4,536
90
0
854
6,015
1,563
0
3,265
2,620
20,636
0
L
3,586
270
314
698
6,327
4,071
0
4,106
2,141
0
13,142
W
6,061
451
0
0
2,446
882
421
917
1,529
24,589
0
W
Bacchus
t0kes
Bacchus
4,276
557
207
2,377
8,072
8,438
342
2,307
5,765
13,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,292
Gold Earned
22,860
80
Minions Killed
106
3
Camps Cleared
6
497,824
Distance Traveled
546,565
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,549
617
17
2
2
170,261
0
W
Bastet
7,762
862
24
3
1
206,436
4
L
Discordia
5,991
666
37
4
0
178,809
3
L
Nike
5,752
639
26
3
1
148,754
3
W
Zeus
7,464
829
54
6
3
165,245
1
W
Bacchus
7,634
848
28
3
2
174,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role