Player Matchup

Hercules
Hercules
Ernicles
Hercules
Level 160
God Stats
6W - 9L
1,280 SR
Queue Stats
158W - 173L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Lek Doido
Cthulhu
Level 153
God Stats
4W - 9L
1,362 SR
Queue Stats
604W - 672L
1,426 Elo+
Solo
Merlin
Merlin
SuPeRRaTBoY
Merlin
Level 156
God Stats
2W - 3L
1,314 SR
Queue Stats
155W - 159L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
lIINightHawk
Zhong Kui
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 115L
1,472 Elo+
Solo
Raijin
Raijin
luzzy_cx
Raijin
Level 68
God Stats
2W - 3L
1,715 SR
Queue Stats
227W - 230L
1,430 Elo+
Solo
Team Averages
Level 125
1,434 SR
1,410 Elo+

VS

Team Averages
Level 112
1,582 SR
1,387 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Klobberella
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 88L
1,352 Elo+
Solo
Ares
Ares
ZodiacAvenger
Ares
Level 110
God Stats
13W - 6L
1,725 SR
Queue Stats
471W - 521L
1,349 Elo+
Solo
Nemesis
Nemesis
esmer_m_g
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,275 Elo+
Party 2
Merlin
Merlin
x BabyyBlueEyes
Merlin
Level 116
God Stats
2W - 0L
1,686 SR
Queue Stats
47W - 51L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ernicles
Hercules
20
7 / 4 / 11
12,625
743
12,082
27,385
21,654
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lek Doido
Cthulhu
20
6 / 5 / 15
13,101
771
14,369
19,801
21,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
2 / 5 / 14
11,424
672
17,276
10,608
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
lIINightHawk
Zhong Kui
17
6 / 7 / 13
11,792
694
13,805
19,078
10,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
luzzy_cx
Raijin
20
9 / 5 / 15
13,364
786
16,411
14,342
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
10 / 7 / 9
13,407
789
17,359
17,170
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Klobberella
Ah Puch
19
1 / 6 / 13
11,777
693
14,077
12,330
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 12
12,922
760
12,780
23,771
36,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
esmer_m_g
Nemesis
20
4 / 7 / 16
12,885
758
12,040
20,444
12,952
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 10
13,558
798
18,188
12,984
5,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
85
30
Kills
25
26
Deaths
31
68
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
7
9
2.07
L
Hercules
Ernicles
Hercules
7
4
11
3.13
W
Ah Puch
Klobberella
Ah Puch
1
6
13
1.25
L
Cthulhu
Lek Doido
Cthulhu
6
5
15
2.7
L
Merlin
2
5
14
1.8
W
5
5
12
2.2
W
Nemesis
esmer_m_g
Nemesis
4
7
16
1.71
L
Zhong Kui
lIINightHawk
Zhong Kui
6
7
13
1.79
L
Raijin
luzzy_cx
Raijin
9
5
15
3.3
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,943
Damage
74,444
91,214
Taken
86,699
62,940
Mitigated
68,713
32,848
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,359
6,720
1,524
2,647
17,170
8,178
2,002
12,185
4,985
0
30,303
L
Hercules
Ernicles
Hercules
12,082
2,529
1,697
12,696
27,385
21,654
512
11,900
15,485
0
23,037
W
Ah Puch
Klobberella
Ah Puch
14,077
689
819
1,003
12,330
5,617
665
10,107
2,223
37,344
0
L
Cthulhu
Lek Doido
Cthulhu
14,369
575
1,001
2,810
19,801
21,111
632
12,004
7,797
32,639
0
L
Merlin
17,276
1,127
2,097
1,249
10,608
3,806
1,316
5,070
5,538
32,753
0
W
12,780
135
2,359
5,554
23,771
36,471
231
14,448
9,323
21,789
0
W
Nemesis
esmer_m_g
Nemesis
12,040
3,025
1,205
4,576
20,444
12,952
364
14,087
6,357
0
22,859
L
Zhong Kui
lIINightHawk
Zhong Kui
13,805
1,535
667
5,149
19,078
10,881
1,853
8,971
10,107
22,251
0
L
Raijin
luzzy_cx
Raijin
16,411
1,943
1,337
4,145
14,342
5,488
952
7,100
7,242
38,501
0
W
18,188
1,191
1,826
1,083
12,984
5,495
1,815
11,034
1,950
52,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
64,549
219
Minions Killed
174
0
Camps Cleared
0
1,481,085
Distance Traveled
1,484,797
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,407
789
23
1
0
275,561
0
L
Hercules
12,625
743
31
2
0
341,768
0
W
Ah Puch
11,777
693
47
3
0
307,648
0
L
Cthulhu
13,101
771
37
2
0
307,257
1
L
Merlin
11,424
672
76
4
0
271,239
4
W
Ares
12,922
760
8
0
0
321,488
0
W
Nemesis
12,885
758
20
1
0
339,141
0
L
Zhong Kui
11,792
694
27
2
0
273,772
1
L
Raijin
13,364
786
48
3
0
287,049
2
W
Merlin
13,558
798
76
4
0
240,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role