Player Matchup

Tiamat
Tiamat
BrownEggs426
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,384 Elo+
Party 1
Cupid
Cupid
Dili dee Vil
Cupid
Level 41
God Stats
0W - 2L
1,264 SR
Queue Stats
60W - 78L
1,481 Elo+
Party 2
Yu Huang
Yu Huang
EIderStorm5
Yu Huang
Level 62
God Stats
2W - 5L
1,391 SR
Queue Stats
51W - 68L
1,414 Elo+
Party 2
Mercury
Mercury
Playboi__Jay__
Mercury
Level 101
God Stats
0W - 2L
1,267 SR
Queue Stats
58W - 79L
1,399 Elo+
Party 1
Neith
Neith
mtv_piglet_boi31
Neith
Level 19
God Stats
0W - 6L
1,071 SR
Queue Stats
2W - 9L
1,131 Elo+
Party 1
Team Averages
Level 62
1,299 SR
1,362 Elo+

VS

Team Averages
Level 95
1,570 SR
1,338 Elo+
Mercury
Mercury
Leivai
Mercury
Level 124
God Stats
5W - 3L
1,578 SR
Queue Stats
56W - 56L
1,371 Elo+
Party 3
Ymir
Ymir
Madmono
Ymir
Level 28
God Stats
4W - 4L
1,720 SR
Queue Stats
51W - 71L
1,277 Elo+
Party 3
Zeus
Zeus
Thegoodboyzz
Zeus
Level 94
God Stats
15W - 12L
1,506 SR
Queue Stats
45W - 54L
1,371 Elo+
Solo
Apollo
Apollo
ivandavi
Apollo
Level 87
God Stats
14W - 10L
1,540 SR
Queue Stats
35W - 38L
1,387 Elo+
Solo
Agni
Agni
varyodd
Agni
Level 142
God Stats
1W - 1L
1,503 SR
Queue Stats
72W - 96L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 2 / 4
8,942
688
10,092
10,301
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 7 / 2
8,608
662
5,877
13,369
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
EIderStorm5
Yu Huang
16
2 / 2 / 3
9,117
701
7,247
6,821
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 4
9,360
720
7,136
12,791
7,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 3
7,734
595
3,017
9,196
3,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leivai
Mercury
20
8 / 0 / 5
11,129
856
10,135
8,019
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Madmono
Ymir
15
1 / 1 / 9
9,184
706
4,222
12,668
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 3 / 10
9,354
720
10,074
6,846
2,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ivandavi
Apollo
16
6 / 2 / 6
9,433
726
8,715
9,692
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
varyodd
Agni
16
4 / 5 / 5
9,363
720
10,132
8,874
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
21
21
Deaths
11
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
2
4
2.5
L
1
7
2
0.29
L
Yu Huang
EIderStorm5
Yu Huang
2
2
3
1.75
W
Mercury
Leivai
Mercury
8
0
5
10.5
W
Ymir
Madmono
Ymir
1
1
9
5.5
L
5
6
4
1.17
W
2
3
10
2.33
W
Apollo
ivandavi
Apollo
6
2
6
4.5
L
0
4
3
0.38
W
Agni
varyodd
Agni
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
43,278
52,478
Taken
46,099
27,066
Mitigated
27,038
11,688
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,092
456
512
3,137
10,301
7,011
0
6,047
4,254
22,497
0
L
5,877
2,359
1,024
2,772
13,369
6,230
258
3,167
10,202
0
29,448
L
Yu Huang
EIderStorm5
Yu Huang
7,247
711
351
1,473
6,821
2,976
241
3,603
3,218
33,765
0
W
Mercury
Leivai
Mercury
10,135
6,103
0
1,802
8,019
4,375
473
1,277
6,618
0
68,257
W
Ymir
Madmono
Ymir
4,222
437
152
1,344
12,668
12,501
259
3,611
8,841
14,824
0
L
7,136
2,061
0
1,470
12,791
7,349
276
5,956
6,835
0
14,527
W
10,074
907
0
619
6,846
2,731
616
1,859
4,873
35,603
0
W
Apollo
ivandavi
Apollo
8,715
3,939
0
1,683
9,692
4,136
1,197
4,659
4,633
0
26,495
L
3,017
906
0
949
9,196
3,500
0
5,655
3,541
0
10,738
W
Agni
varyodd
Agni
10,132
483
0
1,375
8,874
3,295
208
4,956
3,709
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
48,463
177
Minions Killed
275
0
Camps Cleared
0
1,106,611
Distance Traveled
1,287,586
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,942
688
34
3
0
235,166
0
L
Cupid
8,608
662
56
4
0
206,085
0
L
Yu Huang
9,117
701
55
4
0
232,143
5
W
Mercury
11,129
856
107
8
0
326,485
0
W
Ymir
9,184
706
28
2
0
263,586
0
L
Mercury
9,360
720
15
1
0
248,862
2
W
Zeus
9,354
720
56
4
0
225,793
1
W
Apollo
9,433
726
48
4
0
244,975
0
L
Neith
7,734
595
17
1
0
184,355
0
W
Agni
9,363
720
36
3
0
226,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role