Player Matchup

Nox
Nox
God_IRaven
Nox
Level 87
God Stats
10W - 4L
1,840 SR
Queue Stats
128W - 141L
1,457 Elo+
Solo
Shiva
Shiva
InCePTioNxSnakeZ
Shiva
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
512W - 506L
1,579 Elo+
Solo
Hachiman
Hachiman
Isawito
Hachiman
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 172L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Maloney05
Sun Wukong
Level 79
God Stats
2W - 1L
1,695 SR
Queue Stats
21W - 23L
1,554 Elo+
Solo
Jormungandr
Jormungandr
event208lucky
Jormungandr
Level 141
God Stats
34W - 28L
1,550 SR
Queue Stats
374W - 394L
1,409 Elo+
Solo
Team Averages
Level 118
1,617 SR
1,511 Elo+

VS

Team Averages
Level 135
1,570 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Elbasuras_
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,419 Elo+
Solo
Ah Puch
Ah Puch
JammyTortoise
Ah Puch
Level 149
God Stats
9W - 5L
1,532 SR
Queue Stats
184W - 158L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nuno2592
Ah Muzen Cab
Level 156
God Stats
16W - 7L
1,818 SR
Queue Stats
354W - 373L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,429
494
1,542
5,383
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,371
579
3,874
8,047
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Isawito
Hachiman
9
3 / 2 / 1
5,591
508
4,568
5,871
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Maloney05
Sun Wukong
11
0 / 0 / 1
5,647
513
2,783
6,757
2,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
event208lucky
Jormungandr
8
0 / 3 / 5
5,282
480
4,100
8,110
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 3 / 3
6,622
602
5,519
8,225
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
 
Cernunnos
10
1 / 3 / 4
5,756
523
6,305
8,554
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 4
5,661
515
3,638
6,938
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
12
6 / 0 / 2
7,385
671
4,578
4,458
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
nuno2592
Ah Muzen Cab
12
0 / 0 / 0
7,077
643
3,214
4,660
1,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
12
12
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
3
2.17
W
Cernunnos
 
Cernunnos
1
3
4
1
W
0
1
4
2
L
2
5
0
0.4
L
2
2
2
1.5
L
Hachiman
Isawito
Hachiman
3
2
1
1.75
W
Ah Puch
6
0
2
7
L
Sun Wukong
Maloney05
Sun Wukong
0
0
1
0.5
L
Jormungandr
event208lucky
Jormungandr
0
3
5
0.83
W
Ah Muzen Cab
nuno2592
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
23,254
34,168
Taken
32,835
11,543
Mitigated
11,261
10,384
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,519
1,375
0
2,415
8,225
2,829
0
1,311
6,914
0
25,544
W
Cernunnos
 
Cernunnos
6,305
2,568
0
4,109
8,554
2,332
360
1,515
7,039
0
35,425
W
3,638
378
99
1,863
6,938
3,418
0
2,315
4,623
12,367
0
L
1,542
444
0
620
5,383
1,536
0
3,360
2,023
14,792
0
L
3,874
1,335
0
3,402
8,047
2,661
0
803
7,244
0
39,206
L
Hachiman
Isawito
Hachiman
4,568
2,083
0
1,742
5,871
1,557
531
1,642
4,229
0
26,392
W
Ah Puch
4,578
253
0
3,030
4,458
1,354
636
501
3,957
43,357
0
L
Sun Wukong
Maloney05
Sun Wukong
2,783
108
0
3,150
6,757
2,786
0
0
6,757
0
36,594
L
Jormungandr
event208lucky
Jormungandr
4,100
2,077
0
1,470
8,110
3,003
60
2,411
5,699
18,497
0
W
Ah Muzen Cab
nuno2592
Ah Muzen Cab
3,214
714
0
2,587
4,660
1,328
0
0
4,660
0
49,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
32,501
268
Minions Killed
344
0
Camps Cleared
0
1,051,284
Distance Traveled
1,071,611
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,622
602
50
5
0
222,884
1
W
Cernunnos
5,756
523
68
6
0
177,591
1
W
Geb
5,661
515
16
1
0
236,731
4
L
Nox
5,429
494
24
2
0
207,556
1
L
Shiva
6,371
579
85
8
0
241,296
3
L
Hachiman
5,591
508
51
5
0
193,367
0
W
Ah Puch
7,385
671
93
8
0
225,614
4
L
Sun Wukong
5,647
513
77
7
0
208,050
2
L
Jormungandr
5,282
480
31
3
0
201,015
3
W
Ah Muzen Cab
7,077
643
117
11
0
208,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role