Player Matchup

Gilgamesh
Gilgamesh
ChaosHerox2
Gilgamesh
Level 14
God Stats
27W - 10L
1,907 SR
Queue Stats
163W - 94L
1,612 Elo+
Party 1
Neith
Neith
DweebusAmoebus
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Loki
Loki
ShoddyFriend184
Loki
Level 154
God Stats
7W - 1L
1,722 SR
Queue Stats
142W - 77L
1,631 Elo+
Party 1
Horus
Horus
ThicnVeiny
Horus
Level 65
God Stats
2W - 3L
1,466 SR
Queue Stats
80W - 95L
1,393 Elo+
Party 3
Sol
Sol
ZenRecklessJack
Sol
Level 68
God Stats
6W - 7L
1,668 SR
Queue Stats
734W - 598L
1,666 Elo+
Party 1
Team Averages
Level 62
1,653 SR
1,560 Elo+

VS

Team Averages
Level 86
1,584 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Crimson_Zephyrr
Ao Kuang
Level 153
God Stats
34W - 50L
1,505 SR
Queue Stats
232W - 207L
1,588 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeathsRival0
Cu Chulainn
Level 140
God Stats
6W - 3L
1,631 SR
Queue Stats
157W - 129L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
ImJxstToxic
Kuzenbo
Level 64
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 25L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JCOFTHESHARINGAN
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Poseidon
Poseidon
SLUMPT-AK
Poseidon
Level 66
God Stats
12W - 10L
1,566 SR
Queue Stats
167W - 135L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosHerox2
Gilgamesh
16
3 / 1 / 10
9,852
985
8,384
9,661
9,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 0 / 11
10,433
1,043
4,225
3,495
1,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 2 / 9
11,687
1,169
11,206
7,927
3,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
2 / 0 / 18
10,879
1,088
7,322
7,001
6,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 0 / 12
11,669
1,167
22,490
5,333
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

303

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 1 / 1
9,439
944
3,929
5,935
2,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DeathsRival0
Cu Chulainn
15
1 / 6 / 1
9,569
957
8,724
18,678
17,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ImJxstToxic
Kuzenbo
14
1 / 2 / 1
9,281
928
6,901
11,372
13,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
14
0 / 7 / 1
8,690
869
2,143
12,376
4,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SLUMPT-AK
Poseidon
15
0 / 9 / 2
9,494
949
5,553
10,326
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
25
Kills
3
3
Deaths
25
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaosHerox2
Gilgamesh
3
1
10
8
L
Ao Kuang
1
1
1
1.5
L
Cu Chulainn
DeathsRival0
Cu Chulainn
1
6
1
0.25
W
3
0
11
8.5
L
Kuzenbo
ImJxstToxic
Kuzenbo
1
2
1
0.75
L
Tsukuyomi
0
7
1
0.07
L
Poseidon
SLUMPT-AK
Poseidon
0
9
2
0.11
W
9
2
9
6.75
W
Horus
2
0
18
11
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,627
Damage
27,250
33,417
Taken
58,687
22,949
Mitigated
40,317
11,660
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaosHerox2
Gilgamesh
8,384
1,595
0
711
9,661
9,067
0
5,462
4,149
0
13,868
L
Ao Kuang
3,929
325
0
1,737
5,935
2,120
0
1,335
4,574
22,008
0
L
Cu Chulainn
DeathsRival0
Cu Chulainn
8,724
1,613
0
656
18,678
17,450
0
8,070
10,397
0
31,433
W
4,225
2,065
0
377
3,495
1,575
0
1,147
2,163
0
24,948
L
Kuzenbo
ImJxstToxic
Kuzenbo
6,901
3,069
0
230
11,372
13,800
0
3,858
7,183
15,162
0
L
Tsukuyomi
2,143
103
0
91
12,376
4,477
0
4,708
7,625
0
9,610
L
Poseidon
SLUMPT-AK
Poseidon
5,553
390
0
6
10,326
2,470
0
2,403
7,888
33,770
0
W
11,206
2,697
0
488
7,927
3,224
0
4,433
3,427
0
27,032
W
Horus
7,322
2,984
3,524
3,269
7,001
6,339
0
3,175
3,530
0
14,230
W
22,490
9,286
0
3,291
5,333
2,744
0
2,166
3,010
58,833
4,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,520
Gold Earned
46,473
218
Minions Killed
163
10
Camps Cleared
5
909,870
Distance Traveled
869,383
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,852
985
15
2
0
173,414
0
L
Ao Kuang
9,439
944
33
3
2
203,689
3
L
Cu Chulainn
9,569
957
40
4
0
183,805
3
W
Neith
10,433
1,043
41
4
0
171,533
0
L
Kuzenbo
9,281
928
12
1
1
166,976
1
L
Tsukuyomi
8,690
869
6
1
0
154,206
0
L
Poseidon
9,494
949
72
7
2
160,707
0
W
Loki
11,687
1,169
31
3
6
181,519
0
W
Horus
10,879
1,088
6
1
0
193,573
0
W
Sol
11,669
1,167
125
13
4
189,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role