Player Matchup

Bastet
Bastet
Moxital
Bastet
Level 149
God Stats
1W - 6L
1,490 SR
Queue Stats
103W - 113L
1,441 Elo+
Solo
Neith
Neith
PHENIX Rafiki
Neith
Level 77
God Stats
20W - 17L
1,542 SR
Queue Stats
64W - 64L
1,480 Elo+
Solo
Zeus
Zeus
Portalkiller205
Zeus
Level 103
God Stats
2W - 4L
1,293 SR
Queue Stats
168W - 177L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Real TJoe
Cthulhu
Level 114
God Stats
1W - 0L
1,872 SR
Queue Stats
35W - 32L
1,493 Elo+
Solo
Cabrakan
Cabrakan
pac430hes
Cabrakan
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 238L
1,473 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,459 Elo+

VS

Team Averages
Level 80
1,542 SR
1,462 Elo+
Ullr
Ullr
 
Ullr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CHodah
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,359 Elo+
Party 1
Arachne
Arachne
Foolooo
Arachne
Level 61
God Stats
3W - 1L
1,712 SR
Queue Stats
36W - 29L
1,460 Elo+
Party 1
Rama
Rama
vemeros026
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 360L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Moxital
Bastet
10
2 / 0 / 6
5,962
596
4,753
7,152
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 0 / 4
6,461
646
5,509
4,428
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 1 / 3
6,890
689
7,663
2,394
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Real TJoe
Cthulhu
11
3 / 2 / 1
6,238
624
4,156
7,280
5,387
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cabrakan
pac430hes
Cabrakan
9
1 / 1 / 14
6,010
601
5,068
9,843
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 4 / 0
5,063
506
2,526
6,510
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
 
Sobek
6
0 / 4 / 0
4,307
431
1,430
9,068
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
CHodah
Erlang Shen
10
2 / 3 / 0
5,779
578
5,056
8,651
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Foolooo
Arachne
7
0 / 7 / 0
4,483
448
2,721
8,692
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 1
4,295
430
3,839
6,550
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
3
4
Deaths
22
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
L
Sobek
 
Sobek
0
4
0
0
L
Erlang Shen
CHodah
Erlang Shen
2
3
0
0.67
L
Arachne
Foolooo
Arachne
0
7
0
0
W
Bastet
Moxital
Bastet
2
0
6
5
W
7
0
4
9
W
8
1
3
9.5
W
Cthulhu
Real TJoe
Cthulhu
3
2
1
1.75
W
Cabrakan
pac430hes
Cabrakan
1
1
14
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
15,572
31,097
Taken
39,471
18,490
Mitigated
13,312
12,523
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,526
588
0
488
6,510
1,653
0
2,897
3,613
0
22,032
L
Sobek
 
Sobek
1,430
181
0
2,453
9,068
3,926
0
3,845
5,223
7,392
0
L
Erlang Shen
CHodah
Erlang Shen
5,056
3,042
0
3,401
8,651
4,317
0
4,035
4,616
0
29,849
L
Arachne
Foolooo
Arachne
2,721
2,130
0
664
8,692
2,071
0
2,966
5,726
0
20,159
W
Bastet
Moxital
Bastet
4,753
614
0
3,707
7,152
2,115
0
0
7,152
0
28,894
W
5,509
3,160
291
2,080
4,428
1,453
1,690
551
3,877
0
35,434
W
7,663
2,284
0
407
2,394
665
1,395
84
2,310
34,181
0
W
Cthulhu
Real TJoe
Cthulhu
4,156
451
0
3,122
7,280
5,387
0
0
7,280
31,277
0
W
Cabrakan
pac430hes
Cabrakan
5,068
848
215
2,701
9,843
8,870
186
795
9,048
10,757
1,966
L
3,839
3,116
0
1,939
6,550
1,345
0
2,712
3,838
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
23,927
276
Minions Killed
208
0
Camps Cleared
0
906,551
Distance Traveled
913,449
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,063
506
45
5
0
189,697
3
L
Sobek
4,307
431
13
1
0
178,659
2
L
Erlang Shen
5,779
578
72
7
0
170,952
1
L
Arachne
4,483
448
44
4
0
209,459
1
W
Bastet
5,962
596
57
6
0
222,132
7
W
Neith
6,461
646
69
7
0
167,988
0
W
Zeus
6,890
689
68
7
0
166,309
1
W
Cthulhu
6,238
624
68
7
0
174,092
2
W
Cabrakan
6,010
601
14
1
0
176,030
5
L
Rama
4,295
430
34
3
0
164,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role