Player Matchup

Olorun
Olorun
Masters
Devahstate
Olorun
Masters
Level 143
God Stats
0W - 2L
1,316 SR
Queue Stats
92W - 96L
2,758 MMR
Party 1
Jing Wei
Jing Wei
Masters
Volutate
Jing Wei
Masters
Level 108
God Stats
2W - 5L
1,586 SR
Queue Stats
429W - 387L
2,629 MMR
Party 1
Ganesha
Ganesha
Diamond III
Zoinked Smurf
Ganesha
Diamond III
Level 85
God Stats
0W - 4L
1,366 SR
Queue Stats
166W - 149L
2,284 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,423 SR
2,557 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,686 SR
2,577 MMR
Medusa
Medusa
Masters
Smite-Plus
Medusa
Masters
Level 101
God Stats
27W - 16L
1,772 SR
Queue Stats
287W - 158L
2,571 MMR
Solo
Chronos
Chronos
Masters
TSU KeneTako
Chronos
Masters
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 129L
2,875 MMR
Solo
Bacchus
Bacchus
Diamond III
raveknave
Bacchus
Diamond III
Level 114
God Stats
2W - 0L
1,786 SR
Queue Stats
176W - 203L
2,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Devahstate
Olorun
15
6 / 10 / 2
11,355
757
11,987
14,255
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Volutate
Jing Wei
14
2 / 3 / 3
9,558
637
11,236
11,900
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ganesha
14
0 / 6 / 6
9,635
642
6,684
20,002
21,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetAh Muzen CabShivaGilgameshPersephone

VS

Bans
ThothAtlasGebSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Smite-Plus
Medusa
18
16 / 3 / 3
13,380
892
24,481
15,653
5,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
TSU KeneTako
Chronos
15
0 / 4 / 13
9,983
666
9,552
12,876
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
raveknave
Bacchus
16
3 / 1 / 13
11,503
767
7,267
14,199
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
Devahstate
Olorun
6
10
2
0.7
W
Medusa
Smite-Plus
Medusa
16
3
3
5.83
W
Chronos
TSU KeneTako
Chronos
0
4
13
1.63
L
Jing Wei
Volutate
Jing Wei
2
3
3
1.17
L
Ganesha
0
6
6
0.5
W
Bacchus
raveknave
Bacchus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
41,300
46,157
Taken
42,728
29,134
Mitigated
28,340
4,897
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Devahstate
Olorun
11,987
9,022
404
1,938
14,255
4,660
975
5,820
8,435
35,550
0
W
Medusa
Smite-Plus
Medusa
24,481
11,024
0
3,635
15,653
5,986
1,523
7,964
7,689
0
62,042
W
Chronos
TSU KeneTako
Chronos
9,552
3,430
0
2,692
12,876
4,604
1,067
7,248
5,628
38,994
3,359
L
Jing Wei
Volutate
Jing Wei
11,236
8,202
0
670
11,900
3,219
518
3,814
8,086
0
40,446
L
Ganesha
6,684
472
0
1,885
20,002
21,255
0
6,416
13,586
20,262
0
W
Bacchus
raveknave
Bacchus
7,267
1,519
21
3,119
14,199
17,750
189
4,379
9,820
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
34,866
140
Minions Killed
163
3
Camps Cleared
10
795,397
Distance Traveled
858,102
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,355
757
68
5
0
221,186
1
W
Medusa
13,380
892
78
5
4
281,135
1
W
Chronos
9,983
666
61
4
5
282,158
5
L
Jing Wei
9,558
637
71
5
3
299,181
2
L
Ganesha
9,635
642
1
0
0
275,030
3
W
Bacchus
11,503
767
24
2
1
294,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role