Player Matchup

Medusa
Medusa
CelestialMage_21
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 2
Cthulhu
Cthulhu
DemonVill
Cthulhu
Level 12
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 2
Hades
Hades
V8-Heartless
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 2
Team Averages
Level 30
1,397 SR
1,072 Elo+

VS

Team Averages
Level 81
1,576 SR
1,286 Elo+
Ra
Ra
RedVelvetBear
Ra
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 48L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
grandmastrkush
Kuzenbo
Level 126
God Stats
38W - 41L
1,728 SR
Queue Stats
248W - 271L
1,409 Elo+
Solo
Neith
Neith
luke90500
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
6,821
568
9,204
11,522
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DemonVill
Cthulhu
11
1 / 5 / 0
7,667
639
5,453
14,941
8,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 2
7,080
590
3,368
12,776
6,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
9,605
800
9,078
7,602
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 15
10,372
864
6,335
12,145
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
luke90500
Neith
15
8 / 1 / 12
10,059
838
17,422
7,640
3,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
21
21
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Cthulhu
DemonVill
Cthulhu
1
5
0
0.2
W
7
1
11
12.5
L
0
6
2
0.17
W
6
0
15
13.5
W
Neith
luke90500
Neith
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,025
Damage
32,835
39,239
Taken
27,387
19,015
Mitigated
24,774
1,679
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,204
3,371
0
373
11,522
3,524
0
5,399
5,921
0
30,984
L
Cthulhu
DemonVill
Cthulhu
5,453
778
0
747
14,941
8,851
0
4,516
10,126
22,300
0
W
9,078
820
894
2,298
7,602
3,103
582
2,747
4,855
43,575
0
L
3,368
449
49
510
12,776
6,640
0
4,758
7,779
7,442
0
W
6,335
2,934
0
1,702
12,145
18,517
545
4,269
7,876
16,780
0
W
Neith
luke90500
Neith
17,422
8,202
393
2,035
7,640
3,154
1,042
2,282
5,358
0
32,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,568
Gold Earned
30,036
82
Minions Killed
134
0
Camps Cleared
7
559,732
Distance Traveled
640,318
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,821
568
37
3
0
161,780
2
L
Cthulhu
7,667
639
37
3
0
203,964
3
W
Ra
9,605
800
89
7
6
224,332
3
L
Hades
7,080
590
8
1
0
193,988
0
W
Kuzenbo
10,372
864
15
1
1
206,081
0
W
Neith
10,059
838
30
3
0
209,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role