Player Matchup

Chang'e
Chang'e
B0VVZER_
Chang'e
Level 148
God Stats
2W - 2L
1,782 SR
Queue Stats
147W - 140L
1,630 Elo+
Solo
Apollo
Apollo
Best Beast 789
Apollo
Level 127
God Stats
2W - 2L
1,183 SR
Queue Stats
184W - 174L
1,576 Elo+
Solo
Achilles
Achilles
SomeWhatMonkey
Achilles
Level 126
God Stats
14W - 7L
1,768 SR
Queue Stats
170W - 152L
1,603 Elo+
Party 1
Atlas
Atlas
TatsumiSatomi
Atlas
Level 88
God Stats
31W - 15L
1,747 SR
Queue Stats
92W - 92L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
you_play_fortman
Cu Chulainn
Level 126
God Stats
54W - 51L
1,630 SR
Queue Stats
126W - 118L
1,625 Elo+
Solo
Team Averages
Level 123
1,622 SR
1,599 Elo+

VS

Team Averages
Level 130
1,628 SR
1,598 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingIronfoot
Tsukuyomi
Level 152
God Stats
12W - 11L
1,730 SR
Queue Stats
556W - 528L
1,676 Elo+
Solo
Yu Huang
Yu Huang
Kingdomeheartz
Yu Huang
Level 149
God Stats
1W - 3L
1,395 SR
Queue Stats
27W - 40L
1,460 Elo+
Party 2
Atlas
Atlas
g0cart
Atlas
Level 129
God Stats
2W - 1L
1,930 SR
Queue Stats
46W - 36L
1,706 Elo+
Solo
Chaac
Chaac
thicccestaphro
Chaac
Level 109
God Stats
36W - 27L
1,586 SR
Queue Stats
285W - 291L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B0VVZER_
Chang'e
15
4 / 2 / 6
9,252
544
9,161
12,226
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 3
10,591
623
5,701
12,213
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
16
8 / 3 / 6
9,780
575
13,709
15,861
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 5
9,219
542
7,476
12,601
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
you_play_fortman
Cu Chulainn
17
1 / 0 / 6
9,792
576
9,376
11,600
13,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 4 / 0
9,149
538
10,490
10,750
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
KingIronfoot
Tsukuyomi
16
1 / 5 / 2
8,978
528
5,474
12,815
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
14
3 / 5 / 3
8,642
508
9,364
8,950
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
g0cart
Atlas
12
2 / 6 / 4
8,221
484
7,275
17,633
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 1
8,031
472
3,736
11,466
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
10
10
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
0
0.75
W
Chang'e
B0VVZER_
Chang'e
4
2
6
3.5
W
5
2
3
3.25
L
Tsukuyomi
KingIronfoot
Tsukuyomi
1
5
2
0.4
L
Yu Huang
3
5
3
0.9
W
Achilles
8
3
6
3.67
W
4
3
5
2.17
L
Atlas
g0cart
Atlas
2
6
4
0.67
L
1
2
1
0.75
W
Cu Chulainn
you_play_fortman
Cu Chulainn
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
36,339
64,501
Taken
61,614
38,314
Mitigated
29,744
22,651
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,490
3,991
0
2,971
10,750
3,023
1,066
1,989
8,721
0
66,692
W
Chang'e
B0VVZER_
Chang'e
9,161
340
818
5,404
12,226
3,628
1,452
4,468
7,758
59,718
0
W
5,701
3,331
0
5,776
12,213
3,511
1,078
1,729
10,484
0
67,399
L
Tsukuyomi
KingIronfoot
Tsukuyomi
5,474
1,496
0
4,408
12,815
4,003
0
1,700
11,062
0
64,355
L
Yu Huang
9,364
403
0
903
8,950
3,249
0
4,269
4,458
49,438
0
W
Achilles
13,709
5,259
0
2,455
15,861
6,288
460
4,152
11,709
0
57,751
W
7,476
2,974
368
3,734
12,601
11,276
88
3,832
8,769
35,734
0
L
Atlas
g0cart
Atlas
7,275
2,042
300
2,083
17,633
13,837
0
6,564
10,830
23,927
3,364
L
3,736
586
0
5,177
11,466
5,632
0
1,516
9,906
0
44,533
W
Cu Chulainn
you_play_fortman
Cu Chulainn
9,376
2,301
0
4,096
11,600
13,611
129
2,050
9,550
0
73,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,634
Gold Earned
43,021
527
Minions Killed
472
0
Camps Cleared
0
1,775,413
Distance Traveled
1,592,782
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,149
538
131
8
0
276,980
3
W
Chang'e
9,252
544
107
6
0
325,675
4
W
Apollo
10,591
623
140
8
0
346,892
4
L
Tsukuyomi
8,978
528
117
7
0
370,622
3
L
Yu Huang
8,642
508
98
6
0
329,643
2
W
Achilles
9,780
575
82
5
0
390,923
3
W
Atlas
9,219
542
46
3
0
338,556
2
L
Atlas
8,221
484
25
1
0
336,271
6
L
Chaac
8,031
472
101
6
0
279,266
2
W
Cu Chulainn
9,792
576
152
9
0
373,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role