Player Matchup

Hera
Hera
Servat
Hera
Level 160
God Stats
1W - 1L
1,558 SR
Queue Stats
25W - 20L
1,601 Elo+
Solo
Artemis
Artemis
lSimonelJuriol
Artemis
Level 63
God Stats
8W - 5L
1,722 SR
Queue Stats
69W - 72L
1,582 Elo+
Party 1
Izanami
Izanami
lYokoLittner
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
notvidela
Kuzenbo
Level 75
God Stats
3W - 6L
1,191 SR
Queue Stats
105W - 102L
1,521 Elo+
Party 1
Mercury
Mercury
painness
Mercury
Level 142
God Stats
14W - 20L
1,394 SR
Queue Stats
223W - 233L
1,546 Elo+
Solo
Team Averages
Level 97
1,473 SR
1,543 Elo+

VS

Team Averages
Level 103
1,542 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B4RBACANE
Ra
Level 100
God Stats
51W - 44L
1,557 SR
Queue Stats
257W - 256L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
LordAmbush
Cabrakan
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 152L
1,567 Elo+
Party 3
Mercury
Mercury
Manucadeff
Mercury
Level 107
God Stats
21W - 12L
1,655 SR
Queue Stats
181W - 171L
1,539 Elo+
Party 2
Bellona
Bellona
P1nnK
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Servat
Hera
6
0 / 6 / 1
4,316
480
2,575
6,240
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
4 / 3 / 1
5,567
619
5,467
5,913
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
lYokoLittner
Izanami
5
0 / 1 / 0
4,031
448
1,623
1,681
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
notvidela
Kuzenbo
7
0 / 2 / 4
4,971
552
3,386
8,938
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
painness
Mercury
10
1 / 1 / 1
5,385
598
4,005
6,137
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
3 / 1 / 2
5,270
586
6,364
4,845
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 4
4,771
530
2,502
7,224
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
LordAmbush
Cabrakan
11
2 / 0 / 2
6,103
678
3,641
5,843
4,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Manucadeff
Mercury
10
3 / 1 / 1
5,624
625
2,867
6,065
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
P1nnK
Bellona
12
5 / 1 / 1
6,833
759
4,239
7,882
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
13
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
2
4
W
0
3
4
0.67
W
Cabrakan
LordAmbush
Cabrakan
2
0
2
3
W
Mercury
Manucadeff
Mercury
3
1
1
3.5
W
Bellona
P1nnK
Bellona
5
1
1
5.5
L
Hera
Servat
Hera
0
6
1
0.08
L
4
3
1
1.5
L
Izanami
lYokoLittner
Izanami
0
1
0
0
L
Kuzenbo
notvidela
Kuzenbo
0
2
4
1
L
Mercury
painness
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
19,613
28,909
Taken
31,859
11,338
Mitigated
16,496
5,028
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,364
2,880
0
876
4,845
1,686
0
1,540
3,305
0
24,342
W
2,502
417
549
1,863
7,224
2,214
0
1,160
6,064
18,535
0
W
Cabrakan
LordAmbush
Cabrakan
3,641
644
0
2,649
5,843
4,780
0
463
5,380
33,278
0
W
Mercury
Manucadeff
Mercury
2,867
1,380
0
313
6,065
1,968
0
332
5,733
0
30,984
W
Bellona
P1nnK
Bellona
4,239
1,985
0
3,049
7,882
5,848
330
2,466
5,416
0
38,858
L
Hera
Servat
Hera
2,575
1,075
0
412
6,240
1,420
0
0
6,240
16,240
0
L
5,467
2,215
0
1,009
5,913
1,546
0
2,423
3,340
0
25,575
L
Izanami
lYokoLittner
Izanami
1,623
1,426
0
600
1,681
450
0
786
895
0
12,454
L
Kuzenbo
notvidela
Kuzenbo
3,386
1,383
0
1,902
8,938
6,167
0
1,654
7,067
11,075
0
L
Mercury
painness
Mercury
4,005
1,854
0
1,105
6,137
1,755
0
894
5,211
0
29,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
28,601
171
Minions Killed
308
0
Camps Cleared
0
797,784
Distance Traveled
996,861
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,270
586
44
5
0
177,575
2
W
Ra
4,771
530
38
4
0
185,999
4
W
Cabrakan
6,103
678
74
8
0
193,367
2
W
Mercury
5,624
625
61
7
0
240,261
2
W
Bellona
6,833
759
91
10
0
199,659
4
L
Hera
4,316
480
27
3
0
134,707
6
L
Artemis
5,567
619
48
5
0
166,233
1
L
Izanami
4,031
448
25
3
0
60,750
1
L
Kuzenbo
4,971
552
15
2
0
197,311
0
L
Mercury
5,385
598
56
6
0
238,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role