Player Matchup

Sol
Sol
Feases
Sol
Level 122
God Stats
10W - 18L
1,439 SR
Queue Stats
56W - 84L
1,458 Elo+
Party 1
Anhur
Anhur
Jarockis
Anhur
Level 118
God Stats
0W - 1L
1,398 SR
Queue Stats
65W - 70L
1,482 Elo+
Party 1
Yemoja
Yemoja
zerouzaria
Yemoja
Level 69
God Stats
1W - 1L
1,601 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,550 Elo+

VS

Team Averages
Level 85
1,634 SR
1,540 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Holefisher
Ah Muzen Cab
Level 140
God Stats
23W - 7L
1,608 SR
Queue Stats
58W - 43L
1,624 Elo+
Party 2
Guan Yu
Guan Yu
LinesOfCode
Guan Yu
Level 28
God Stats
4W - 3L
1,796 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Feases
Sol
13
2 / 4 / 3
8,714
622
9,252
9,835
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Jarockis
Anhur
14
2 / 3 / 4
9,051
647
8,493
9,964
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
zerouzaria
Yemoja
13
2 / 1 / 4
8,346
596
3,216
10,833
9,464
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 5
8,912
637
7,162
7,933
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Holefisher
Ah Muzen Cab
16
5 / 2 / 1
10,154
725
14,968
12,501
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LinesOfCode
Guan Yu
13
1 / 2 / 5
9,668
691
2,448
13,087
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
8
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
5
1.75
L
Sol
Feases
Sol
2
4
3
0.88
W
Ah Muzen Cab
Holefisher
Ah Muzen Cab
5
2
1
2.75
L
Anhur
Jarockis
Anhur
2
3
4
1.33
W
Guan Yu
LinesOfCode
Guan Yu
1
2
5
1.75
L
Yemoja
zerouzaria
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
24,578
30,632
Taken
33,521
16,771
Mitigated
20,119
8,419
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,162
309
3,066
2,311
7,933
2,810
538
3,289
4,644
31,453
0
L
Sol
Feases
Sol
9,252
1,288
0
2,268
9,835
3,282
199
2,345
7,490
37,763
0
W
Ah Muzen Cab
Holefisher
Ah Muzen Cab
14,968
5,449
0
4,385
12,501
4,679
2,180
4,872
7,629
0
62,113
L
Anhur
Jarockis
Anhur
8,493
4,696
29
2,557
9,964
4,025
81
1,586
8,378
0
36,346
W
Guan Yu
LinesOfCode
Guan Yu
2,448
333
2,849
4,672
13,087
12,630
348
4,530
8,557
0
9,396
L
Yemoja
zerouzaria
Yemoja
3,216
628
1,316
2,249
10,833
9,464
0
3,531
7,302
11,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
28,734
156
Minions Killed
166
3
Camps Cleared
8
674,977
Distance Traveled
824,219
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,912
637
55
4
3
244,640
1
L
Sol
8,714
622
76
5
1
228,946
6
W
Ah Muzen Cab
10,154
725
89
6
5
292,765
4
L
Anhur
9,051
647
66
5
2
216,759
4
W
Guan Yu
9,668
691
22
2
0
286,814
4
L
Yemoja
8,346
596
14
1
0
229,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role